UPDATE: Please review the rewards, we have added several more options for multiple copies and a copy of the board game. You can switch your reward level at any time before this campaigns ends.
The world is again threatened with war! As the War Minister of your small nation, you have been tasked with confronting aggression by developing atomic bombs for your country. Your spies have stolen the needed technology, but you need to acquire the materials and personnel to get the job done before your rival nations do. Once someone has built 10 kilotons of bombs, the final round will finish, and the player with the most bomb points will win, their nation’s survival assured!
To do this, you will be playing cards representing the training and use of teams of laborers, scientists, and engineers to complete various plans, until you have assembled enough bombs to win! Here is a example of a lucky hand being played:
MP: Chain Reaction is a stand alone game based on the popular "Manhattan Project" board game by Minion Games, this is a simpler card-only game using dual-purpose cards in a quick and exciting race to completion.
- PLAYERS: 1-5 (yes, there is a solo version)
- RECOMMENDED AGES: 8+
- PLAY TIME: 20-30 minutes
- Counting & Math
- Logical & Critical Decision Making
- Pattern/Color Matching
- Strategy & Tactics
- Hand/Resource Management
Learning Curve: Child – Easy Adult – Easy
Theme & Narrative: Fear and paranoia is a powerful motivator
Instead of stretch goals we've chosen to offer a deluxe version of the complete game from day one. This version will be exclusive to you, our Kickstarter backers.
The retail version of the game comes in a nice durable tuck-box. It will contain 108 high-quality poker sized cards:
- 8 Factory cards
- 20 Mining cards
- 7 University cards
- 14 Enrichment Plants cards
- 6 Special Agent cards
- 4 Landmarks cards
- 13 Bomb Plan cards
- 4 Bomb Loaded cards
- 31 Resource cards
- 1 Start Player card
The deluxe version will come in a telescoping two part box and has all the stuff from the standard version, plus these optional but handy wooden bits:
- 25 Yellow-cake wooden cubes
- 25 Uranium wooden disks
Since the Deluxe Version has out sold the standard Retail version on this campaign, we will upgrade the wood bits to nuke symbol and mushroom cloud shapes!
All pledge levels include the Print and Play files which will be released shortly after the campaign ends.
You can download the rough rules: HERE
Game play is simple, but never the same way twice. The goal is to claim the Bomb cards for points. This takes resources to accomplish.
Resources are earned by “chaining” cards together. You place a card sideways to use it as workers and vertical to make use of the building. You then play another card that uses the outputs of the previous card as its input. Which, in turn, provides its own output. And so it goes until the eventual output is what the player wants. Most of the time this is going to be Yellow Cake when the game begins, followed by “Uranium”, and eventually being able to provide enough resources to build a bomb.
The Manhattan Project: Chain Reaction can be played by 1 person. The game is set up and played liked normal. Where applicable, a small number of cards list how they are used if being played in a solitaire game. The goal for the player is to earn as many points as possible before the Industry draw deck is depleted. After that, the player’s goal is to beat their previous high score.
HOW TO PLAY VIDEO by Eric Jome:
EDO's GAME PREVIEWS:
FATHER GEEK REVIEW
"Challenging, engaging, and fun, I really enjoyed my time with The Manhattan Project: Chain Reaction. It was enjoyed by all our players for different reasons that ranged from creative play to engrossing problem solving. Most importantly, everyone had fun. If you enjoy card games where you must build and connect your logic to achieve victory, do sit down and play The Manhattan Project: Chain Reaction."
Much more details on how to play and feedback from all ages of players can be found here in his complete write up:
We won the Father Geek Approved seal which means this game is great for kids, casual gamers, and heavy gamers.
* ACHIEVED! All Deluxe copies will come with these enhanced wood bits!
While not a true stretch goal, we have decided that if we sell a total of 1500 or more Deluxe copies (which as of Sunday the 17th we're at 1132) then we will pay for upgraded wood bits to make the Deluxe version of the game even more special. These will be a solid color bit with a stamp/print of one color over the top of them. Similar to the skulls we did in our Dead Men Tell No Tales campaign (that turned out great).
Our goal was to offer the best special game in the Deluxe addition from the start and not to make you all chase stretch goals. We realize that's not as exciting but we hope you enjoy what we are offering.
Shipping is already included in ALL pledge level prices.
We are paying roughly $6 toward shipping for most backers (a bit more for non-USA). When you buy a bundle of 4 games, we offer more of a discount. That makes USA shipping included, but for other countries, we must charge what USPS charges us (minus the $6). Make sure you only back the reward level for your region.
We will ship with a value of $15-22 which should avoid VAT and import taxes in most countries. We've attempted many methods of dealing with shipping to Europe, and ended up losing money on all of them. We realize shipping is expensive, so if you prefer to wait, this game will eventually be in your local stores worldwide.
Also note, that backers of this campaign will get their games weeks before anyone else as we ship to distribution at least a week after we've finished shipping to backers.
NOTE: The deluxe version will only available here at Kickstarter and a small number of direct sales at conventions and our own website. It will NOT be in game stores.
We have been publishing quality games and accessories for over 5 years and have run over a dozen successful Kickstarter campaigns including the highly rated game The Manhattan Project. Pledge with confidence that we will fulfill your rewards with the highest quality and in a timely manner.
ABOUT THE DESIGNER:
James Mathe is the owner of Minion Games as well as a few hobby game stores in the Milwaukee area. He created RPGNow.com (DriveThurRPG) in 2001 and has since helped thousands of people learn how to publish games and run Kickstarters. One of the goals at Minion Games has been to get more unknown designer games to the market, so many of James' designs still sit on the shelf. He designed and published the game Those Pesky Humans when starting Minion Games. Much more about James and very helpful advice on running a game business and your own Kickstarter can be found on his website here: http://www.JamesMathe.com
Join our Facebook Group to stay in touch about our 2 other Manhattan Project games coming out this year!
Please consider voting for all our Manhattan Project games on the BoardGameGeek for most anticipated games of 2016!
Risks and challenges
Minion Games is experienced when it comes to running and more importantly, fulfilling the rewards of a Kickstarter Campaign. We have retained the same high-quality manufacturer and distributor throughout all of our projects so the risks and challenges are at a bare minimum. You can pledge with confidence that you will receive a high-quality product at a reasonable price all while making independent, a small business a reality.Learn about accountability on Kickstarter
- (22 days)