A malfunction with your experimental R-COIL engine has torn a hole in reality and you have fallen through it. You find yourself under attack by a horde of unfamiliar and hostile creatures. Your main thruster and weapons systems have been fused and your stabilizer is offline; you cannot fire your weapons without moving. Will you find your way home, or will you die trying?
R-COIL is an old-fashioned multidirectional shooter with a unique single button control scheme.
R-COIL IS NOT A TWIN-STICK SHOOTER!
Use the stick to aim and a single button to fire and thrust. Tap to fire. Hold to thrust. Each time you fire your bullet will push you back a little. You'll have to balance shooting and thrusting to maintain control. Once you master it you'll be cruising through the cosmos like a space boss in no time. Just try not to get yourself killed.
Easy right? Wrong!
This is not the friendly part of space and whatever you run into isn't going to be happy to see you. There are shielded sharpshooting saucers, bullet spewing spinners, laser towers, and kamikaze buzz-saws to name a few. In fact, if it's not a rock, you're probably going to have to try to kill it before it kills you.
But, don't worry. With over 25 and counting power-ups at the time of this campaign, you'll have lots of tools at your disposal for dishing out cold space death.
Space is lonely...
But you won't have to be because R-COIL supports up to eight simultaneous local players. You can play in Co-op Mode and help each other take on the universe or in Duel Mode where you'll go head to head to see who is the true master of space.
Sounds and Music...
It would be odd to make a retro vector space game without old-school bleepy bloopy sounds and music to go with it. That why we got in touch with weirdo extraordinaire Rainbow Kitten to make the sound effects and music for R-COIL. You can't tune a piano but you can tuna chip..or something.
The R-COIL engine might be experimental future technology, but odds are your home computer is not. Honestly, we don't know what kind of computer you've got, and we don't care. R-COIL will run just about everywhere!*
The Game - For twenty quarters you'll get the whole game. In fact, you'll get it twice! You'll get a Steam download key as soon as the game is completely finished and on Steam. You'll also get an Itch.io download key as soon as this campaign ends so you can play the game as I work on it if you're into that. You can keep them both or give one to a friend or sell the extra on ebay or whatever you want. They're yours! You can even give them both away if you want.
Some Music - R-COIL is too old school to have more than two songs in it, so in addition to those two songs you'll get a few more songs remixed and reassembled from the game's soundtrack and sound effects by the one and only Rainbow Kitten.
Become Immortal - Your name will be included in the game's default high-score table. Everyone will see your name lit up in pixels until they beat you. Your score will be the amount of pennies that you pledge, so aim high!
Game Design, Art, & Programming - It's me, Mike T! I'm a Senior Engineer at Schell Games where I have worked for over 10 years. In that time I've worked on tons of titles including Enemy Mind, Orion Trail, and I Expect You to Die. I've been playing games since the early 80's. All of my happiest memories are in arcades.
Music & Sound Effects - It's also me, Rainbow Kitten! I've done the soundtracks for Orion Trail & Enemy Mind and lots of non-game related weirdo-electronic music. You can listen to lots of it here.
Simple. To raise money. That's right; making and selling a game costs money! I've spent countless hours working on this in the middle of the night and I'll spend countless more before it's done. I'm not going to try to put a dollar value on that time, but surely it's worth something.
Also, I'd like to sell this game though Steam to reach as many people as possible and Steam charges developers $100 for the privilege of being in their store. Yes, I could put that money in up front and hope to make it back, but honestly, If I can't find twenty people willing to pay $5 for this during this campaign, well... that would be good know.
Risks and Challenges
I have lots of experience getting these kind of things done on time, and the game is already playable and fun, so there's not too much to worry about there.
I'll certainly be open and honest with you throughout the development process. If there are any delays, you'll know about it and you'll know why.
So, you've seen the game and the rewards. If you're still reading this, you probably saw something that you liked! Now's your chance to get the game and to help me get R-COIL finished up and released on stream.
It's all up to you! Thanks!
Risks and challenges
If I get hit by a bus, we're all out of luck.
Otherwise, I'm going to make this game for you!Learn about accountability on Kickstarter
- (22 days)