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Survivors must explore, scavenge and kill to survive this deluxe expansion featuring New Character Classes and monsters!
Survivors must explore, scavenge and kill to survive this deluxe expansion featuring New Character Classes and monsters!
4,044 backers pledged $237,332 to help bring this project to life.

We're back from PAX East!

Posted by Mike Gnade (Creator)

I drove back from PAX East yesterday morning and went to bed early so I could get up and get back to work.  I'm still working on catching up on a bunch of emails, but I wanted to let everyone know that it was a huge success.  It was great seeing a bunch of previous Kickstarter backers stop in just to grab play mats before they sold out.  We ran a bunch of demos and even got on ShackNews because the hosts wandered over and loved our game.  Here is the rest of my press round-up:

I got to meet Felipe Cagno (The Author of the Few and Cursed Comic) in person at PAX East and he was actually a huge help in the booth.  One night we took the time to demo the early prototype and he was smart enough to get his wife to take some video:

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 Pledge Manager

We are happy to announce that we will be using again as our pledge manager (PM). For those of you that are new to Kickstarter or have never used a PM before, they are a 3rd party website/tool that will allow you to select all your rewards and products, pay for shipping, input/change your address and much more.  When the campaign closes, we will start the process of importing all the Kickstarter data over to  Every dollar you pledge on Kickstarter will be honored in the PM. When we launch the PM, you should get an email from them and be able to login to confirm all of your rewards and maybe even pay for extra add-ons.  We will have much more information after the project closes, but we have been getting a lot of questions surrounding this so I wanted to clarify that a lot of the particulars of your orders will be handled in the PM.  Things like early shipping, add-ons, address collection etc. will all be handled and confirmed by each of you before we even start manufacturing.  

Thanks for your support and congrats on unlocking Allies while I was away.  I'm off to update the page now and am getting the next batch of SGs ready...

PS, I'm way behind on the comments section so feel free to re-post discussions of importance.

zerosub, Joshua Buckles, and 33 more people like this update.


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    1. zerosub on

      @mike gnade
      Maximum Apocalypse was designed to be modular and expandable.

      how modular can it be with only 48 map tiles in a game with 8 expensions
      i realy like the idea of the game but 8 expension will all be played on 48 map tile that maks me sad.......
      plsssssssssssssssssssssssssssssssssssssssss mike put map tiles in add on men it will boost the kickstart so the game sg and soo many ask for the map tiles ...

    2. Goodsound on

      So PAX was better than GAMA or C2E2, both fairs during the same week.

    3. Missing avatar

      Nackers Gauthier on

      @Mike : Good to have you back and thank you for the update. Could you please detail the ally mechanics a little more in a new update?

      As for what happened in the comment, we had a discussion about the allies. It is considered a game-changer by many, and we do not understand why it should be KS exclusive. Every solo player should benefit from it, even if he missed the KS train. We enjoy KSE, but not for such game-changing mechanics.

    4. Bham on

      Very curious about the Few and Cursed!

    5. Russonc

      Glad things went well!