IT’S BAAAAAA-AAAAAACK: RETURN OF THE MIGHTYCAST!
Once again we slip the bonds of the printed (web)page and enter a dimension of sound and pure energy… In other words, we made another podcast!
So put on those big ol’ Beck-style headphones and listen in as the regular 8-4 crew recaps all the community updates and events since the close of our Kickstarter campaign, then stick around for an all-new in-depth interview with Mighty No. 9 Director Koji Imaeda! Hear what’s been happening in development of the game over the last few months, and where it currently stands -- story elements and style, gameplay (dat dash? dat wall hang?), Inafune’s reaction to the first really playable versions, tandem boss attack possibilities, and more!
...Are you still here reading? Why aren’t you listening!
Click right here to listen, or right-click here to save:
MIGHTYCAST No. 5 RUNDOWN:
Intro 00:32 – 02:54
Community Recap 06:25 – 08:59
Imaeda Interview: Story 14:45 – 24:59
Imaeda Interview: Gameplay 25:00 – 35:49
Imaeda Interview: Other 35:50 – 36:54
Closing Comments 36:55 – 39:17
Special shout out to Comcept Community Manager Dina for helping organize the whole interview and all the Becker questions (hope you can join us next month!)
As always, let us know what you think and what you’d like to HEAR more of in the future -- at the official forums, on our Twitter account @MightyNo9, or at our Facebook page, or just shout it real loud, maybe we’ll hear? ...Nah, probably better to post online instead.
And in one final bit of exciting news, we’re proud to say that our esteemed leader Keiji Inafune is scheduled to speak at this year’s D.I.C.E. game design summit! The talk will be streamed live on Thursday, Feb. 6th, at 10:45 am PST, and you can watch it at http://www.twitch.tv/DICE.
Until next time!(｀_´)ゞ
-Koji Imaeda (Mighty No. 610), Hiroko (Mighty No. 39), Mark (Mighty No. 84), John (Mighty No. 99), JJ (Mighty No. 123), and the Mighty No. 9 Team
MIGHTY NO. 9 COMMUNITY SPOTLIGHT!
Every hardened 2D platformer aficionado knows about the indie action-platformer hit La Mulana, right? Well yes or no, if you’re reading this you should be interested to hear that developer Nigoro just launched a Kickstarter campaign for a sequel, La-Mulana 2!
As the head of a Japanese indie studio himself, Inafune is 100% behind the project, as you can see in a video message he sent to support them, right here -- check it out, and the Kickstarter, and if you like what you see, show them some Mighty love! (｀_´)ゞ