A glimpse of stealth
A new game mode is incoming in Hover: Revolt of Gamers. Charles is currently working of the first “special stage”: the E-Cop Prison.
You will soon find out that more... Read more
Hover enters Alpha 3.0 with a major update of content and improved performances
The game entered a new important stage this week with the release of the Alpha 3.0. This is a full new version of the game that has been... Read more
Early Access and whats next
The public alpha is now available on Early Access on Steam:
You can also take a look at our latest trailer:
We wanted to get back... Read more
News from the development !
First of all we would like to apologize for the lack of news these past few months. We were focused on finishing the private alpha so it would... Read more
Update #21 - Backers Alpha Available
It’s been a while since the last update and we’re sorry for that, but don’t despair because today we have big news ! Alpha for backers is finally... Read more
Update #20 - Hover X Urbance
There haven't been any updates in a while, it's true...Our team is working hard to give you the best alpha version possible, which will be released as... Read more
Update #19 - Making Of Part II
Here is the second video of Hover: Revolt of Gamers behind the scene !
Update #18 - Making Of Part I
Here is the first video of Hover: Revolt of Gamers behind the scene !
We'll try to realize regulary short videos showing the work in progress !
On the program... Read more
Update #17 - A few words from Fusty Game team !
The Kickstarter campaign is finished, the Fusty Game team want to tell you some words :
When the kickstarter campaign finished, we did not really have time to settle... Read more
Update #16 - Last Hours !
Only a few hours left to support Hover as much as possible ! Let's take this opportunity to come back on the reasons that lead us to launch a kickstarter... Read more
Update #15 - Future Improvements
Today we'll brief you on the pre-alpha that we gave to some youtubers.
We have read all your feedbacks and we'll give you some precisions about the differences from... Read more
Update #14 - Wii U Stretch Goal Reached and Let's Play part 2 !
We just reached the 100.000$ stretch goal. It means that Hover will be on Wii U !!
Reaching this stretch goal means a lot to us, we really want... Read more
Update #13 - Let's Play Hover Pre-Alpha by Martyn Yogscast
Hi everyone !
As we get closer to the Wii U stretch goal, Martyn from the Yogscast did a Let's Play video from our pre-alpha version !
It's currently... Read more
Update #12 - Scanner #2 and last 10 days !
Last time we talked about the Scanner but without going into details.
As you now know, during the game you'll find yourself participating to numerous missions aiming to end the... Read more
Update #11 - Scanner and Hoverboard / Swing-Hook
Today we'll mention something that we never talked about before : The Scanner.
Each gamer is equiped with a scanner that he can use whenever he wants to gather information... Read more
Update #10 - New stretch goals !
Great News Today !
You've allowed us to reach almost all stretchgoals, and it's time to reveal some new ones !
The first is about really fun accessories which will... Read more
Update #9 - Third stretch goal reached and more about Wii U !
City Size x2 reached, thanks a lot !
Because of you we'll have to work twice as much, we won't keep track of the forthcoming sleepless nights !
At this... Read more
Update #8 - Secuboxes and Jail !
Today we'll explain more about Secuboxes.
Secuboxes are flying drones remotely controled by Hover's police force, its purpose is to identify console owners and track down the Gamers Resistance.
During... Read more
Update #7 - Second Stretch Goal reached !
We've reached 70k and thanks to you, the gamers of Hover will be able to move and leave graffitis on the rhythm of Hideki Naganuma's soundtrack, the... Read more
Update #6 - Graffiti Mode and a little word from Hideki Naganuma
Thanks everyone !
We've nearly reached the second stretch goal !
To celebrate the collaboration with the composer of "Jet Set Radio" we'll add a "Graffiti Mode" !
We'll use... Read more
Update #5 - First stretch goal reached !
It's just incredible, we've just reached the first stretch goal, now there will be more awesome characters in Hover !
With your help we'll be able to go further !... Read more
Update #4 - Characters !
Today we'll talk about the next stretch goal "More playable characters"
In the presentation video of "Hover : Revolt Of Gamers", we've shown you many different characters.
By... Read more
Update #3 - Competitive Multiplayer !
It's just incredible !
We never thought it was possible for a small team like ours to reach our base goal in less than 3 days !
You are the... Read more
Update #2 - Base goal nearly reached and alpha informations !
You were more than 1.000 amazing backers to support Hover, we are very close to the base goal and there are still 29 days remaining.
For a small team... Read more
Update #1 - Local Multiplayer, Customization , Exclusive Characters
Thanks for you support ! In a day thanks to you Hover is already half way to the base goal. You're awesome !
We'll answer your questions and clarify things... Read more