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A steampunk themed board game. Utilize your airship to pick up goods at factories, and then deliver them to cities for money.
Created by

Michael Mindes

626 backers pledged $41,722 to help bring this project to life.

Artwork Continues To Finish - More boards

All of the boards for the game have been finished.  Here is a sampling of 3 of them.  Enjoy!

  • Image 93995 original
  • Image 93996 original
  • Image 93997 original


    1. Creator Julia Gosztyla Ziobro on March 19, 2012

      Hey, it's been about a month... what's the news? We were just talking about KoA&S at our FLGS Friday night... we're not the only backers ready to have it NOW! :-)

    2. Creator Chris Hansen on February 24, 2012

      These look really nice, good job! =)

    3. Creator Ben Friedberg on February 23, 2012

      Looking very nice! Not to pick nits, but is it too late to adjust the kerning on the 'wn' pairing? On 'Bown Town' It looks a bit like 'Bow n Tow n'

    4. Creator Scott Everts on February 23, 2012

      Nice boards! I was at Orccon but missed the foam prototypes. But did get to have a nice chat with Seth so all was not a lost! :)

    5. Creator Andrew on February 22, 2012

      Very nice! :)

    6. Creator Brian McCarty on February 22, 2012

      The cloth looks a lot less like toilet paper (now it is at least paper towels...). What is the grey resource? (pink looks to be a 55 gal drum of "something" = Pepto Bismol?)

    7. Creator Michael Mindes on February 22, 2012

      I am glad you like them.

      @Stephanie - it was great to meet you there!

    8. Creator Roland Kuenzi on February 22, 2012

      o_O This game just keeps getting better and better.

    9. Creator Stephanie Bryant on February 22, 2012

      I LOVED seeing the foam prototypes at Orccon this weekend, and playtesting with you guys!

    10. Creator Troy D'Hondt on February 22, 2012

      Awesome. Reminds me of Catan tiles but without the bad memories :)

    11. Creator Jeremy Southard on February 22, 2012

      Wow! These look fantastic! I especially like the way the hex lines were treated where they intersect the clouds and shadows vs the ground. Nice work!