Beta begins today! We could not be more excited. This is a project that began years before the Kickstarter was launched; to have it, at long last, reach this milestone leaves... Read more
It's been a cold but busy week here in Brooklyn. We are just finishing a major Meriwether crunch session and we are finally ready to make a major announcement:... Read more
Meri-Making: Prickly Pear Edition
We’re in the home stretch! We’ve extended our internal beta a little longer, to add just a bit more polish on the game before we send it out... Read more
Meri-Making: Loose Ends Edition
Since our last Meri-making, we’ve focused on tying up the few remaining loose ends in the gameplay. There were a couple game mechanics that we have struggled with... Read more
Watch us on Twitch right now!
The stream is go! Come see the first level of the game, but STAY for the unbelievable acting, as Josh and Carlos perform the dialogue! We're hopping on Twitch right... Read more
Meriwether on Twitch tomorrow (Labor Day) at 6pm eastern
Back by popular demand, Carlos and Josh will be streaming Meriwether live on Twitch tomorrow at 6pm eastern. Why, you ask? Last month we had some technical problems and our... Read more
going live on Twitch right now
We're hopping on Twitch right now! Come join us and check out our Philadelphia level at http://twitch.tv/sortasoft
Josh & Carlos
Meriwether on Twitch tomorrow at 4pm eastern
Tomorrow afternoon we'll be streaming Meriwether on Twitch! We'll play through the first level of the game for about an hour, and then stay on to listen to your feedback... Read more
Meri-Making: Lewis's Outfits and Procedural Terrain
We’ve been hard at work finishing up the nitty gritty details to get our Beta ready. This month we wanted to get technical and share some of that... Read more
Meri-Making: Soundtrack and TJ's Birthday
Meriwether Original Soundtrack
We are thrilled to announce our release of the Meriwether soundtrack! The 25-track album is simultaneously beautiful, exciting, and mysterious. We’ve been listening to it on repeat... Read more
Meri-Making: Character Creation
Way back in the day, when I first started playing RPGs, I was mostly playing hack-n-slash games like Wizardry, Bard’s Tale, and NetHack. These games were great,... Read more
visit us at Indiecade East
This weekend we'll be at Indiecade East in Astoria, NY. Friday February 14, at 4:30, Josh is giving a talk about another game he co-designed called Killer Queen... Read more
Meri-Making: anniversary edition
Today marks exactly one year after the end of our Kickstarter campaign. Since then, it’s been a lot of work, and a hell of a lot of fun.... Read more
Meri-Making: music edition
Normally in our Meri-making updates we cover a little bit about all the various facets of Meriwether’s development. However, this month we wanted to do something a little... Read more
public playtest tomorrow night in NYC
We'll be playtesting Meriwether tomorrow night, Monday October 28 at the NYC Gaming Meetup playtest night. The event is from 6 to 8:30 PM at Microsoft (1290 Avenue... Read more
Meri-Making: September edition
In this month’s Meri-making, we’ll be focusing largely on art, as well as some logistics of finishing Meriwether and getting it into your hands.
The tracks you’ve... Read more
Meri-Making, August Edition: Mega-crunch!
Meri Mega-crunch & "Table-Read"
Last week we all hunkered down in Josh’s apartment to eat venison, drink gallons of coffee, slather stuff is Sriracha, and--oh yeah--work on Meriwether. We reached... Read more
Back from Bismarck
Last week Barb and I (Josh) attended the annual conference of the Lewis and Clark Trail Heritage Foundation in Bismarck, North Dakota, hosted by one of our backers,... Read more
Happy Independence Day from Meriwether!
Happy 4th of July, Backers! Here's a snippet of what Lewis wrote in his journal on 4 July 1805:
"our work being at an end this evening, we gave the... Read more
Meri-Making, June Edition: Have Game, Will Travel
Howdy, backers, and welcome to the latest installment of...
This month's update includes new music and visual art, a discussion of how trading will work in the game, and an... Read more
Meri-making: Historical Research, Concept Art, Music & More!
Hey Backers! Welcome to another installment of "Meri-making." We apologize for being a little late on this update; we were working closely with the New-York Historical Society on this one,... Read more
Meri-Making at PAX East
As promised, here is a video of our experience at PAX East. Kickstarter was kind enough to invite us to exhibit our demo in their room. Tl;dr —... Read more
Hello Backers! We wanted to send a quick update to let you know that: A) we've been making terrific progress on Meriwether, and; B) if you happen to be... Read more
Meri-Making Part 1
Welcome to our first installment of "Meri-Making"! About once a month, we'll be giving you a substantive update as to our progress on the development of Meriwether. We... Read more
Back to work!
What a rush. That final countdown to the Kickstarter campaign was like nothing anyone on the team had ever experienced. If you missed it, you can see it... Read more
Thanks! Y'all are amazing!
We had so much fun doing Meri-Thon yesterday. Thanks to everyone who came and watched, commented, and promoted us! And double thanks to all of our incredible guests!
We got... Read more
Meri-Thon final video link
Hey everyone! Thanks for watching. We're going into the final 4 hours of Meri-Thon. You can watch live here! Please ask us some questions in the comments!
Also this... Read more
Merithon is Starting Now! and Cloth Map Details
We just went live with Meri-Thon and our first guest Adam Saltsman, designer of Canabalt. Please watch us live on YouTube, and feel free to ask questions for us or... Read more
Hello backers and wellwishers! We are down to the final few hours of the Meriwether campaign, and we couldn't be more excited. Not only has our campaign succeeded, not only... Read more
First stretch goal unlocked!
Great job everyone! You just got us to the first stretch goal: Lewis's outfits and Girardoni air rifle. Because of you, Meriwether won't have to cross the North American wilderness... Read more
MERITHON this Sunday!
The Meriwether team is feeling so inspired and grateful for the backing we've received, we just have to share the love. That's why we're bringing our 39-day campaign to a... Read more
WE JUST HIT OUR GOAL. CONGRATULATIONS!
Wow! Backers, you have simply amazed all of us! Your support, inspirational words, and willingness to help spread the word is truly humbling and incredibly encouraging.
We're so excited to... Read more
Art Update: Sacagawea, Fort Mandan, The President's House, and Zeke
While we've been busy running the Kickstarter, our artists have been making great progress on the game, and we want to share some of it with you! Please remember that... Read more
More About Scholarship Editions
We’ve been very clear (we hope!) about the fact that Meriwether isn’t edutainment. And yet, here we are offering “Scholarship” editions. How do those two things fit together?
We begin... Read more
Introducing Kyle and his dev frog
Wow! What a day. We just hit $30k and 1000 backers! And we are honored to have been chosen by Kickstarter as their project of the day. Many of you... Read more
Telling Meriwether’s Story, Part II: Story Arcs
Happy New Year! Here's hoping you have a productive, fun, and healthy 2013.
For update 17, Meriwether's lead writer, Carlos Hernandez, provides more details about telling the Corps of Discovery's... Read more
Overview of Lewis Levels
We want to pack in as many important events and as much excitement as possible into each level. But there is just no way we can cover everything that happened... Read more
Telling Meriwether's Story, Part I: More about Facets
Today's update features Carlos Hernandez, the project's lead writer, talking about how we're weaving together gameplay and storytelling in Meriwether. It comes at a great time, too, since just... Read more
Introducing Jim Welch, our sound & music guy
Here's a quick video to introduce you to our amazing audio guy, Jim Welch.
Also, we only have 25 early-bird editions left, so this is the last chance for your... Read more
Badges and Facebook cover
Thanks so much for all the support on Reddit yesterday, and welcome to all you Redditors who recently joined us! Thanks to you, yesterday we broke our record... Read more
Please join us for a Reddit AMA starting now!
Hey Backers! We're doing an AMA on reddit right now. AMA stands for "Ask Me Anything". This is your opportunity to ask us whatever you want, no holds barred, about... Read more
Announcing our exciting stretch goals!
Thanks to all of you, we’re just about to hit $20k! In preparation for this final push, here’s our exciting list of stretch goals. These features are the icing on... Read more
Announcing Add-ons: Collector's Boxes and Scholarships
We're happy to announce that we are now offering a couple add-ons. All add-ons are available at the Trading Post ($50) level and higher. Just add the appropriate amount to... Read more
Watch us on Kick-a-Thon, and lots of great press
It's been another great week for us here at Meriwether HQ. With three weeks still left in our campaign, we're at 42% of our goal, so we are trucking right... Read more
The Look and Feel of Meriwether
The Lewis and Clark story is just as much about the places they went as anything else. By immersing players in a 3D world that is heavily inspired by those... Read more
Endorsement from Dr. Gary E. Moulton, one of the most important Lewis and Clark scholars
We have another really exciting endorsement to share with you. Dr. Moulton is the editor of The Journals of the Lewis and Clark Expedition, the definitive, thirteen-volume edition of the... Read more
Gameplay Details for Travel Levels
Meriwether has two types of levels: Lewis Levels and Travel Levels. As you’ve seen in our video, Lewis levels are more narratively focused. Now here’s a look into the specifics... Read more
Endorsement from Richard Lemarchand, lead designer on the Uncharted series
I'm excited to share another glowing endorsement from Richard Lemarchand, lead designer on the Uncharted series, and now Associate Professor at USC. Thanks Richard!
"We've barely begun to explore the... Read more
About five years ago, Carlos and I (Josh) were both looking for opportunities to playtest board games that we were designing. We met online on the board game designers forum... Read more
Endorsement from Eric Zimmerman
What a thrilling first day! We couldn't be more excited: 10% of our goal met within the first 24 hours! Thanks so much to our backers. The positive response we've... Read more