Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!
@light487: That's exactly our plan! We will release the game to our backers, and incorporate feedback from all of you as we continue to polish and optimize the game before a general release.
Still looking forward to this! :) Hopefully by Christmas we'll have a more general release for the rest of the backers. Hopefully you guys will do a release to backers before sales begin on Steam or other platform.. even if it's only a week or two earlier. Thanks for all your hard work!
I had almost forgotten about this game, I really can't wait to give it a go.
Adam, take your time. Were really only in a hurry for the physical rewards since we need to manufacture them.
I've pledged at the scholarship tier, and I have a specific institution in mind, but I need to make sure they are interested in the software (feel it is appropriate for their visitors, etc) before I send it to them. I won't find be able to speak with them until Monday, but I just got an email that said this was my final chance to respond to the survey. How much time do I have left before the survey closes?
Seth: Yes, although before we start selling it on Steam we will send you a DRM-free version through the Humble store. We plan to spend a little time polishing it up and taking in more feedback from our backers between our Kickstarter release and when we make it available to the general public.
Will Meriwether be released on Steam and if so will my $19 tier get me a key?
Light: sure thing, we will do one very soon. We've been waiting until the next Beta build is ready (which it basically is at this point.)
Would really like a Backers Update to be sent out with that information on beta and stuff that's happening etc. It's been a few months since a proper update. Thanks.
Ben, we're going to release one more build to Beta-level backers any day now. Then, the next release will be to all the backers, starting with small set of levels, which will allow us to react quickly to feedback, and then release a few more levels each time. We're just as excited to get a build to you!
Hey guys, any word on when the beta will be released to all the backers? really looking forward to sinking my teeth into some content!
Yeah I'm not rushing. Quality > Speed in almost all cases. Just hadn't seen anything for a while and got curious. Thanks!
thecaseace: Beta version 2 is just about ready. We'll be sending it out any time now with a full update as well! We keep getting delayed a little bit longer because there are some specific things we want to test in this build so we're making sure those are ready for prime time.
Hi Sortasoft people. Hope you're well and all that.
Update pls? What's going on in the digital frontier of Lewis & Clark? Is there a release date?
Good luck with the boring bug squashing!
Britta: we don't have an exact release date yet, but the end is finally in sight. It won't be ready before Christmas though, sorry!
CurriedCat: I'm working on a new update right now, so keep your eyes open for it. In general, we are tying up loose ends, polishing the game, and working on minor technical issues that weren't enough bang for the buck up until this point. We also just updated to the latest version of Unity and had to resolve some issues with that. Most of this is the unexciting part which is why our updates have been a little slower, but it has to get done.
How are things progressing? Looking forward to this.
Any new updates on a release date? I think this would be really great to give my dad for Christmas=]
Thank you. I did miss the update. ;)
Baalim: we sent an update earlier this month. I know some backers aren't receiving the updates, but you can read them in the updates tab. Starting Monday we are going to slowly start rolling out early builds to our Beta backers, starting with the upper tiers. I don't have a good estimate for final release yet though.
It's been a while since the last update. Any new estimation about a release date ?
Hi, how about a progress report? thanks!
hm, you said the exact same thing one year ago to D.M.."D.M., we're running a little bit past schedule, but not too bad. Our plan right now is to have Beta in November, and be finished with the game at the very beginning of 2014."
I wouldn't make any plan or announcement, if i were you. Your estimation seems to be way off :p
No problem! Wish you all the best, can't wait!
Pegasus, we're planning to release this fall to y'all, but will probably continue polishing the game before we start selling it to the public. Thanks to you and everybody for your patience!
You're lucky you don't have the backers from "War for the Overworld" as they keep complaining about no concrete release date. BTW, what is the rough estimate for Meriwether?
@TheEvolutionary actually we did post updates in both March and April. Let me know if you can't see them. We're working on another one right now about our procedural terrain generation as well as our general progress. I plan to have it posted next week.
3 months since an update. Where are we?
Since we're all Lewis & Clark fans here, I thought this would be a good place to pass on this news link:
That was fast! Thanks!
D.M. We're using Unity as our engine, which requires Windows XP or Mac OS X 10.5 (or later.)
Can you be more specific regarding your OS requirements? I see that you'll be coming out on Mac, Windows, and Linux, but which versions will be likely the minimum required version?
I fear I'm falling behind. :)
Hi Dean, happy new year! We're working on the next update right now actually. It should be live tomorrow.
Hey Guys, hope your holidays and New Year were great. Looking forward to the next update, it has been a while.
Hiya fellow backers. Thought I'd share a couple of games that I'm really excited about right now which you just might be interested in too. The RPGs that I'm particularly following include;
Some fantastic looking adventure games for those who loves beautiful artwork & story include;
Oh and I've just got to mention;
Help make history by backing those above games. :D
D.M., we're running a little bit past schedule, but not too bad. Our plan right now is to have Beta in November, and be finished with the game at the very beginning of 2014. We'll continue to keep everyone posted about our estimated release in the updates too.
Out of curiosity how close do you think you will get to your estimated delivery of Nov 2013?
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Hi Rees! Yup, Barb and I are at a conference this week (the Lewis and Clark Trail Heritage Foundation) and when we return we will report on the conference as well as our progress on the game. Our plan is to send an update about once a month.
Hey Joshua, It's been almost a month since the last update. Any chance you'll be sending out a new update soon? Would love to know what's been happening!
Jon, nothing official yet, but there is still a chance! We really want to include the nightmare content too and are looking for alternative ways to fund it without delaying the core game. Also, we will have a new update for y'all any day now, we're just waiting for approval for use of some images.
So, having not seen anything along these lines, is there still a chance either in the main game or DLC for the nightmare? Of course, I know where your priorities need to lie right now, but I so want those Welsh speaking Indians to guide me.
Hey Light, thanks for checking in! We are posting an update next week about our trip to NY historical society, as well as our progress on the game design, art, and music. Our plan is to continue to update about once a month.
Heyas.. long time no see..... was just checking in to see how the development is going but there has been no news since PAXEast. I checked the main website and it hasn't been updated either. Can we please have an update on how things are progressing? Thanks.
Just got back from PAXEast where I checked out the build you had setup in the KickStarter area; so just wanted to drop in and say I like what I see so far, so keep the good work going!
It is kind of slightly weird going to your webpage (that link below) and not finding a forum. Still after a few days getting over that, i know that running a forum can be a full time job of itself. And looking at how busy this page is overall, i think maybe we might manage as is?
Seeing that most of your effort is now fully on making the game, of which you have the design aspects all pretty much set down, it may be best for you (and us backers!) if you just focused on that effort? That's just my gut feeling on the issue, i'm a frequent forum user in general, but this project is a little different etc? Others chime in to tell me if i'm completely wrong, as i don't speak for anyone but myself!
We don't have a forum now, but would be willing to set one up if there's enough interest. Let me know here, or via a message, if you want one.
Yes, I was about to ask the same question: Will there be a forum that we can all hang out on and pose questions and all that stuff that is usually done on forums? The comments section here is fine for "chatting" but as there is little structure, things get lost quite quickly..
Is there a Sortasoft forum we can all hang out on?
Thanks for all the great support everyone! We set up a page to allow PayPal donations for anyone that missed the Kickstarter.