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Update #16

MUTANT FOOTBALL LEAGUE SKETCHBOOK!!!

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Hi Guys,

We were originally going to send out the MFL Sketchbook only to backers who signed up for the mailing list but I've been overwhelmed with so many e-mails that it's probably going to take me another week just to get all the e-mail addresses into the database. So I figured just send the damn link in a Backers only Kickstarter update. You've all been so patient, it didn't make sense for you to wait another week. 

Our gift to you, a humble thank you for your incredible support on the Mutant Football League Kickstarter campaign. You have our deepest appreciation for backing us. You can download your Mutant Football League Sketchbook, featuring incredible artists like Simon Bisley, Dave Devries, Terry Naughton and Jose Garcia here:

https://www.dropbox.com/sh/s0uqqimgn2to4zm/H7TCHh2LQE

For those of you who haven't signed up, this is the kind of content you're going to receive (on occasion) if you do. In addition, you'll also get updates on the projects status and when we're going to relaunch. All you need to do is go here and sign up: 

http://www.mutantfootballleague.com/

Newsletters will go out once a month and your e-mail addresses will never be given away or sold. 

We hope you enjoy the book and thanks again for your amazing support and kind words. You guys rock!

Best,

Michael


Update #15

Game Over...

2 comments
4 likes

Sad day for sure but want you all to know we’re not going to give up on Mutant Football. We’re going to keep fighting to get this game to market. Here’s what’s going to happen over the next couple of months. 

Next week I’ll get the graphic novels out to the winners of our Facebook naming contests and respond to all the Kickstarter e-mails I’m so behind on. My apologies to everyone for being so late - there seems to be more work than hours in the day. 

Next, there's a videogame I need to ship and then a graphic novel project that needs to get primed for printing...

After that I’ll put together a preliminary plan for Mutant Football League and then submit to the people on the mailing list. They can input and we’ll run some surveys, revise and get a plan finalized. If you want to be on the list just send me your e-mail address and I’ll add you to the mailing list or go to www.mutantfootballleague.com and submit it there. I’ll keep you updated on everything and you can advise on strategy.

Once again, thank you so much for your kind words and support. It really kept me going through all the ups and downs. I’m also sorry I didn't do better for you guys. Hopefully, We'll be able to make it up to you. I come out of this experience very humble but also with a renewed hunger and passion to get this right and see this dream through. I don’t know if Kickstarter backers give projects and creators a second chances but sure hope so. 

I’ll leave you with a few concepts…

                           OUT WORLDERS

 After the first, second and third apocalypses, the remaining city-dwellers were forced to live a nomadic existence in dangerous toxic environments. These “Out Worlders” are some of the most brutal players in the game. Years of having to live through sweltering global warming summers and freezing nuclear winters have made these mutant nomads pretty tough in any environment. Fighting between tribes for fuel to power their wrecked out vehicles and rancid meat to feed their twisted off-spring, has actually helped these savages become stronger in the sport.

Out Worlders are good all-around players, however the more primitive (and radioactive) teams are nothing more than angry, bloodthirsty mobs. The less genetically damages ones are just not quite as thirsty.

                             DEAD HEADS

Deadheads are creatures that arise from the Gridiron graves when a formally deceased player is resurrected. That’s right; the game player will be able to resurrect a few dead players during a game (these are like time outs so they must be used sparingly). So what was once the fat, blubbering, sweaty body of a Sumo Ninja or the weather-beaten, scar tissued skin of an Out Worlder is now nothing more than rotting marrow held together by the urge to kick some little “flesh-boys” butt. (Robotic players will be resurrected from the remains of their metal skeletons).

These undead entities have very nasty temperaments and are not scared of anything – after all, they've already taken that “long, strange trip” to hell and back. Deadheads all want revenge and take it on any player who doesn't have a layer of calcium on the outside. Their fragile remains however don’t always hold up too well under pressure. A few good hits and you can make them sorry they were ever killed! When the remaining life source is knocked out of a Deadhead, they will not be able to be resurrected – you only have one afterlife to live. …And before you even ask it, yes – there will also be an undead team made up entirely of skeletons.

And just for laughs, here's a concept for a Mutant Football penalty box...

THANK YOU TO THE MFL TEAM!

A HUGE thanks to the people who helped me put this together and wanted to work on the project. My sincerest appreciation and gratitude goes out to: 

Super talented and always inventive, David Devries http://www.themonsterengine.com/ 

Comic writing legend, Dave Elliott http://deevelliott.deviantart.com/ 

The awesome talent at, Robomodo Studios http://www.robomodo.com/ A huge call out to Josh Tsui and David Michicich. 

Writer extraordinaire and all around funny man, Jay Lender http://www.jaylender.com/JayLender.com/Welcome.html 

The amazing, stupendous, brilliant, Eisner award winning artist, Simon Bisley http://www.simonbisleyart.com/ 

The incredible writing talents of, Micah Wright http://micahwright.com/ 

The brilliant and dedicated talent at Run Games Studios - Michael A. Marzola and Nathan Lazur http://run-games.com/footballheroes/ 

Of course there's the guy who filmed and directed the terrific MFL Kickstarter video and one of my best buds on the planet, Larry Wotman of Wotman Productions http://www.wotmanproductions.com/ If you need a Kick-ass Kickstarter video, go to Wotman Productions! 

And the awesome and talented Steve Cejtin of Hammer & Pixel Studios - Steve did the visual effects of the talking head in the video http://www.hammerandpixel.com/reality.html 

 Also my deepest appreciation to world class composer, Barry Blum for his fantastic score and sound design on our Kickstarter video. Barry you rock. You can check out Barry here: soundpopaudio.com 

Michael Meyers Public Relations www.mmpr.com - When it comes to videogame PR Michael Meyers is the best! Huge shout out to David Bruno who works at MMPR and also does fantastic writing. You guys kill. 

Elysabeth Fulda of Sphynx Group http://sphinxgroup.com/ Lys knows the world of Geek better than anyone. Lys also kills. 

Thank you John Galati for your knowledge and writing skills and all your help! 

Michael Devine at Digital Shout for helping with our Social Media. Thank you for the great work! http://www.digitalshout.net/ 

Kevin Balentine for all your help with Facebook and the surveys. 

Super special thanks to my astonishing and creative buddy and cohort, Mike Kennedy http://www.neurobellum.com/ 

And my other cohort, the extremely talented and sensational, Rebecca Rothschild and all the folks at http://www.sugargamers.com including the incredible and beautiful, Kiesha Howard - thank you for all your help! 

I can't forget to thank my friend, the super talented, Josh Blaylock of Devil's Due Entertainment http://devilsdue.net/ and Nic Sementa athttps://www.facebook.com/minionwerks for all their help and help and advice. Nic, I think you were right! 

 Finally, to the gaming media who showed the product some major love! A huge thanks to: the folks at Gameinformer, Matt Helgeson, Andy Reiner, Ben Reeves, Kim Wallace, Mike Futter and Jason Oestreicher. And thank you to, Patrick Hickey www.examiner.com / Eddie MaKuch http://www.gamespot.com/ Mike Fahey http://kotaku.com/ Chris Powell http://www.seganerds.com/ Ken Horowitz http://www.seganerds.com/ Andrew Groen http://penny-arcade.com/ Stefanie Fogel http://venturebeat.com/ Ben Dutka http://www.psxextreme.com/ Alexander Sliwinski http://www.joystiq.com/ Charles Webb http://multiplayerblog.mtv.com/ JP Peletis http://www.rockthefox.com/ Elton Jones and Joey Jodar of http://www.heavy.com/ Rob Rich http://www.148apps.com/ Dan Royer http://decapitateddan.blogspot.com/ Elliot Serrano http://www.redeyechicago.com/ everyone at Bauer Graphics, Anthony Ernst, James Bacon and Neal Bauer http://doubleplusgoodgames.com/ Ryan Moody http://www.youtube.com/user/ryanmoody21 Jared Waldo http://thetempleofretro.wordpress.com/ Jonathan James http://dailydead.com/ Kiel Phegley http://www.comicbookresources.com/ Savas Abadsidis http://www.maxim.com/ Cap Blackard http://nerdyshow.com/ Justin Kahn, Connor Sheridan http://www.gamesradar.com/ The outstanding folks at Heavy Metalhttp://www.heavymetal.com/, Kevin Eastman (congratulations to you and your new bride) and Kevin & Fiona Russell. My gratitude runs deep for you. and everyone else who supported us during this campaign - If I've forgotten to mention anyone my apologies! 

We'll be back! I promise. 

 Once again thanks for all your support!!!

Best,

Michael.

mmendheim@gmail.com or my retro address mmendheim@aol.com

Feel free to write me anytime.


Update #14

Final Hours...Thank you!!!

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THE LAST FEW HOURS…

We’re in our last few hours and have had a great upsurge over the last two days but the fat lady is walking out onto the stage and she’s reaching for the microphone... It’s been a tough month with a lot of ups and downs but this being my first Kickstarter and all – I must say, it’s been quite a fascinating experience with a lot of lessons learned. The best part of this entire experience was having a chance to correspond with all of you about the project and to hear your thoughts and concerns. Your words and support really means the world to me and I give you all a heartfelt thanks.

THANK YOU ALL!

Okay, now onto the survey. We had 353 people take our Mutant Football league survey and we’ll keep it posted up until the end of the week. For those that want to take it go here: http://www.mutantfootballleague.com/

There were some surprises but all very useful information to move forward on. You guys said loud and clear you prefer the top down original style view for the game over a Tecmo style view, PC was the overwhelming platform at least for Kickstarter. You prefer a somewhat cartoony art style over realistic and gritty and overwhelmingly want your undead skeletons playing football. The must have feature for the majority is full season mode and you really don’t care so much about physical rewards (we’re going to save a lot of money there) unless they are directly related to the nostalgia of the game. Finally you want design input in the game above all else.  

THANK YOU TO THE MFL TEAM!

A HUGE thanks to the people who helped me put this together and wanted to work on the project. My sincerest appreciation and gratitude goes out to:

Super talented and always inventive, David Devries  http://www.themonsterengine.com/

Comic writing legend, Dave Elliott http://deevelliott.deviantart.com/

The awesome talent at, Robomodo Studios http://www.robomodo.com/  A huge call out to Josh Tsui and David Michicich.

Writer extrodinare and all around funny man, Jay Lender  http://www.jaylender.com/JayLender.com/Welcome.html

The amazing, stupendous, brilliant, Eisner award winning artist, Simon Bisley http://www.simonbisleyart.com/

The incredible writing talents of, Micah Wright http://micahwright.com/

The brilliant and dedicated talent at Run Games Studios - Michael A. Marzola and Nathan Lazur http://run-games.com/footballheroes/

Of course there's the guy who filmed and directed the terrific MFL Kickstarter video and one of my best buds on the planet, Larry Wotman of Wotman Productions  http://www.wotmanproductions.com/  If you need a Kick-ass Kickstarter video, go to Wotman Productions!

And the awesome and talented Steve Cejtin of Hammer & Pixel Studios - Steve did the visual effects of the talking head in the video http://www.hammerandpixel.com/reality.html

Michael Meyers Public Relations www.mmpr.com - When it comes to videogame PR Michael Meyers is the best! Huge shout out to David Bruno who works at MMPR and also does fantastic writing. You guys kill.

Elysabeth Fulda of Sphynx Group http://sphinxgroup.com/ Lys knows the world of Geek better than anyone. Lys also kills.

Thank you John Galati for your knowledge and writing skills and all your help!

Michae Devine at Digital Shout for helping with our Social Media.  Thank you for the great work! http://www.digitalshout.net/

Kevin Balentine for all your help with Facebook and the surveys.

Super special thanks to my astonishing and creative buddy and cohort, Mike Kennedy http://www.neurobellum.com/

And my other cohort, the extremely talented and sensational, Rebecca Rothschild and all the folks at http://www.sugargamers.com including the incredible and beautiful, Kiesha Howard - thank you for all your help!

I can't forget to thank my friend, the super talented, Josh Blaylock of Devil's Due Publishing http://devilsdue.net/ and Nic Sementa at https://www.facebook.com/minionwerks for all their help and help and advice. Nic, I think you were right! 

Finally, to the gaming media who showed the product some major love! A huge thanks to: the folks at Gameinformer, Matt Helgeson, Andy Reiner, Ben Reeves, Kim Wallace, Mike Futter and Jason Oestreicher. And thank you to, Patrick Hickey www.examiner.com / Eddie MaKuch http://www.gamespot.com/ Mike Fahey http://kotaku.com/ Chris Powell http://www.seganerds.com/ Ken Horowitz http://www.seganerds.com/ Andrew Groen http://penny-arcade.com/ Stefanie Fogel http://venturebeat.com/ Ben Dutka http://www.psxextreme.com/ Alexander Sliwinski http://www.joystiq.com/ Charles Webb http://multiplayerblog.mtv.com/ JP Peletis http://www.rockthefox.com/ Elton Jones and Joey Jodar of http://www.heavy.com/ Rob Rich http://www.148apps.com/ Dan Royer http://decapitateddan.blogspot.com/ Elliot Serrano  http://www.redeyechicago.com/   everyone at Bauer Graphics, Anthony Ernst, James Bacon and Neal Bauer http://doubleplusgoodgames.com/   Jared Waldo http://thetempleofretro.wordpress.com/  Jonathan James http://dailydead.com/   Kiel Phegley http://www.comicbookresources.com/  Savas Abadsidis http://www.maxim.com/  Cap Blackard http://nerdyshow.com/ Justin Kahn, Connor Sheridan  http://www.gamesradar.com/  The outstanding folks at Heavy Metal http://www.heavymetal.com/, Kevin Eastman (congratulations to you and your new bride) and Kevin & Fiona Russell. My gratitude runs deep for you. and everyone else who supported us during this campaign - If I've forgotten to mention anyone my apologies! 

We'll be back! I promise.

Once again thanks for all your support!!! 

Follow us on Twitter @mutantfootball And like us Facebook: 

https://www.facebook.com/MutantFootballLeague


Update #13

Will there ever be a Mutant Football League Game?

11 comments
9 likes

We will not stop trying to get this game to market. Once this campaign is over, we will regroup and figure out a plan (with all of you) to move things forward and try again. One way or another we will find a way to make this happen. 

When will this happen? 

We are not sure yet but it won’t take another 20 years. Hopefully at some point early next year. 

Gameplay and Quality first.

No one is going to dismiss quality or build a sub-par game. That's just silly. If you care about a product with all your heart you're going to make it the best product possible within the constraints you've been given. That being said, there are some ways to reduce the overall cost of the product. This doesn't equate to lowering quality standards but it may mean to initially work with less costly talent, or deliver the product on less platforms or reduce overall game scope, which is fine. The most important thing is at least have the chance to build the game, and then when we can bring a fun game to market, that delivers on expectations. When that happens we will experience success, which will allow us to do more with the brand. 

We just need a chance… 

Right now, we just want to have the opportunity to step up to the plate and take a swing at the ball but we're sitting on the bench without opportunity to do so. Our main goal is to get to the plate. To do that there will need to be some compromise. This could be anything from reducing the number of platforms or features, to working with more cost efficient talent. We'll figure out what's makes the most sense for the product as we move forward. Everyone, who wants to be a part of this, will be. We'll work together to create a reasonable plan that the majority can get behind and support. Will we be able to deliver everything to everyone right of the gate? Absolutely not, but if the game is successful on one or two platforms, it allows us to make it successful across more platforms and gradually build the brand over time. 

The suggestions people have made have been fantastic. Even people who it seemed like their only goal was to torpedo this project have provided solid input, this will all help the product in the long run. While their comments initially might have seemed overly negative, they were just angry at the launch, and at the very least provided clear reasons why they were angry. Most of these issues are solvable with a more streamlined and focused approach and of course a much cleaner re-launch. 

Thank you for your support! It means the world to me. We’ll make this project happen somehow. If you haven’t already, please take the MFL Survey and sign up on our e-mail mailing list so I can get back in touch with you and make you part of the process moving forward. You can do all of this here: http://www.mutantfootballleague.com/

Sunday Football!

Today’s key Sunday match-up is: Washington VS. Dallas

 More Concept Art...

                                                        MUTILATORS

Part man, part machine, and all evil. Mutilators are the ultimate war machines. These diabolical entities don’t wear down as quickly as humanoids and, thanks to modern day cybernology, feel no pain – even when being chopped up with a chainsaw. Equipped with tusks on their heads, which are great for blocking, and big “stomping” boots, which are great for stompin’, Mutilators never let their hearts interfere with their brains – they keep their hearts in a bucket beside the water cooler. 

The machine side of cyborgs is extremely efficient, allowing then to beat, butcher, and bash their opponents in no time at all. The human sentimental side of the Mutilators stops every once in a while to smell the rotting corpses and admire their handiwork with a blade. 

Once again thanks for all your support - for those of you still on the bench... PLEASE GET OFF IT AND SUPPORT US IN OUR LAST 2 DAYS!!! The more people we have supporting us, the better it is for the game.

 Follow us on Twitter @mutantfootball 

 And like us Facebook: https://www.facebook.com/MutantFootballLeague


Update #12

Down to 4 days...

9 comments
2 likes

It’s been quite an uphill battle and it doesn't look too good for us now but let’s keep our heads high and move forward. I made numerous mistakes on this Kickstarter Campaign, which hurt us, like not initially putting the game on PC and having it on too many platforms. I also thought bringing along a wealth of talent onto the project was going to be a big benefit but people mostly just want the game to get made at the lowest cost possible.

We have a survey up and running right now where you the fans of this product can provide input on what you want in the game and changes we should make moving forward. A number of you have asked if after this campaign is over if I’m going to give up on the project and the answer to that is no but more on that in a few more days...

Right now the most important thing is for me to listen to all of you. So if you care about the project and want to see it come to market take the survey and let us know your thoughts.

You can take the survey here: http://www.surveymonkey.com/s/WM33PVH After we have all the survey information I will make it available to everyone so you can see the results. If you want to provide more feedback than the survey allows just write a message to me and I’ll read it. My personal e-mail address is mmendheim@aol.com   

Now for some more concept art…


Sketch by Terry Naughton

http://terrynaughton.com/Illustrations.php

                                  SUMO NINJA NINJA CONCEPT DESIGN

These rotund warriors from the east are the results of what happens when you combine the finest of two different martial arts schools into one species – and it shows! Fat yet agile (for really fat guys), Sumo Ninjas are very good at putting their paunch to use on the playing field. Faster than you’d expect players who weighed 400 pounds to be, Sumo’s are often known for their powerful blocking and their famous “Wall of Blubber” defensive formation created by the defensive guru, Bubbly Ryan.  

Sumos, who as a species have been known to eat more in an hour than some countries do in a week, are often troubled by eating disorders and gastro-intestinal eruptions. Most Sumo’s also suffer from bulimia – they just keep forgetting to purge (which is why their skin is always such an odd color). As a side note, Sumo flesh, which in some poverty-stricken areas is considered a delicacy, is often fought over by Out Worlder tribes when one of these sweating Sumo’s steps onto an errant land mine.

A few images from the Television show:

 ...And a retro ad for Mutant League Football from Electronic Arts:

Once again thanks for all your support!!!  

Follow us on Twitter @mutantfootball 

And like us Facebook: https://www.facebook.com/MutantFootballLeague

A few other Kickstarter projects you should consider backing:

Help these guys get over the top - The Long Dark:

http://www.kickstarter.com/projects/hinterlandgames/the-long-dark-a-first-person-post-disaster-surviva?ref=category

And Gorilla Games - The Legend of the Lance:

http://www.kickstarter.com/projects/2083751858/legend-of-the-lancer?ref=live


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    DIGITAL PC / STEAM VERSION OF GAME, ORIGINAL BACKER BADGE, HONORARY "BACKER" MFL STOCK, MFL NEWSLETTER, 1 PACK OF DIGITAL PLAYER CARDS. ============================== CALL OVERTURNED CALL REWARD PACKAGE: You asked for it, you got it. This tier comes with one downloadable copy of the full and complete MUTANT FOOTBALL LEAGUE GAME FOR PC, an ORIGINAL BACKER BADGE, an in-game icon that shows everyone you are an original backer of MFL, Digital HONORARY "BACKER" MFL STOCK Is it worth anything? Naw, but they are a fun conversation piece when you print them out on gorgeous stock to hang on the wall. There will be one individually numbered, honorary stock for each backer. We’ll also throw another one in for your Facebook page, MFL NEWSLETTER, This is sent to all of our backers to keep you updated on the project, You’ll also be included in backer surveys and polls to help us decide on game features and tweaks, 1 PACK OF DIGITAL PLAYER CARDS, These are in game rewards that are earned in-game (and not purchased).

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    7 backers

    EXCLUSIVE OFFENSIVE PLAY, SIGNED MFL POSTER BY DAVE DEVRIES, PACKAGE OF MFL FOOTBALL TRADING CARDS, ALL PREVIOUS REWARD TIERS. ============================== DEVRIES SPECIAL REWARD PACKAGE: An EXCLUSIVE OFFENSIVE PLAY (which no one else will have unless they are a Backer of $200.00 or more), a MFL POSTER illustrated and signed by Dave Devries and Michael Mendheim, a limited edition PACKAGE OF MFL FOOTBALL TRADING CARDS, and all previous reward tiers.

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  • Pledge $250 or more
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    24 backers Limited (976 left of 1000)

    EXCLUSIVE DIRTY TRICK PLAY, MFL BACKER HOODIE, VIRTUAL DESIGN MEETING, ALL PREVIOUS REWARD TIERS. =============================== DIRTY TRICKS REWARD PACKAGE: An in-game EXCLUSIVE DIRTY TRICK PLAY (which no one else will have unless they are a Backer of $250.00 or more), a super cool MFL BACKER HOODIE, a seat at our quarterly 90 minute VIRTUAL DESIGN MEETING where you will have the opportunity to listen in and discuss (via chat) the game with our designers and make suggestions for features and improving the game and all previous reward tiers.

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  • Pledge $500 or more
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    5 backers Limited (295 left of 300)

    EXCLUSIVE SUMO NINJA CHEER-LEADER SQUAD, SIGNED MAKING OF THE GAME ART BOOK, MFL BACKER CAP, ALL PREVIOUS REWARD TIERS. ============================== SUMO NINJA REWARD PACKAGE: An in-game EXCLUSIVE SUMO NINJA CHEER-LEADER SQUAD, What these cheerleaders lack in looks... they make up in bloodlust and entertainment value. Will there be other Sumo Ninja Cheerleaders in the game? Yes, absolutely. Maybe even "unfortunately." But none will have this unique animation that makes them exclusive to fans of the $500 tier. The MAKING OF THE GAME ART BOOK signed by Mendheim and other key leads of the team, containing 100+ pieces of concept art and character sketches by our in-studio game artists and comic industry legends, it includes: voice-over scripts, play formations, AI notes, developer bio’s and diaries, technical designs and some other top secret stuff, a MFL BACKER CAP and all previous reward tiers.

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  • Pledge $1,000 or more
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    5 backers Limited (145 left of 150)

    EXCLUSIVE ENFORCER PLAYER & SPECIAL WEAPON, COMPLETE SET OF SIGNED MFL FOOTBALL TRADING CARDS, MFL KNUCKLE DUSTER BOTTLE OPENER, ALL PREVIOUS REWARD TIERS. ============================== ENFORCER REWARD PACKAGE: An exclusive bad ass, ENFORCER PLAYER with a SPECIAL WEAPON (which no one else will have unless they are a Backer of $1000.00 or more), a COMPLETE SET of MFL FOOTBALL TRADING CARDS signed by Dave Devries and Michael Mendheim, a MFL KNUCKLE DUSTER BOTTLE OPENER and all previous reward tiers.

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  • Pledge $2,500 or more
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    3 backers Limited (28 left of 31)

    BE AN ALL-STAR PLAYER IN THE GAME, V.O. CATCH PHRASE FOR YOUR CHARACTER, BALL SPIKE TD CELEBRATION, DIGITAL MINI-PORTRAIT, WHICH WILL APPEAR IN THE GAME, SIGNED LIMITED EDITION PRINT OF YOU AS AN ALL STAR PLAYER, COMPLETE SIGNED SET OF TRADING CARDS IN A COLLECTORS TIN, MFL MUTANT JERSEY, ALL PREVIOUS REWARD TIERS. ============================== BE IN THE GAME REWARD PACKAGE: Most people are satisfied simply directing the carnage from the safety of their screen. But not you. Become immortalized with an ACTUAL CHARACTER IN THE GAME, be an ALL-STAR PLAYER, choose your name, class type and other attributes, record a VO CATCH PHRASE for your character, one of our game artists will further immortalize you with a digital MINI-PORTRAIT of you as a mutant, which will appear in the game, we'll also throw in a SIGNED LIMITED EDITION PRINT OF YOU AS AN ALL STAR PLAYER, an exclusive in game BALL SPIKE TD CELEBRATION, COMPLETE SIGNED SET OF TRADING CARDS IN A COLLECTORS TIN, a MFL MUTANT JERSEY and all previous reward tiers.

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  • Pledge $5,000 or more
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    4 backers Limited (11 left of 15)

    DESIGN OFFENSE & DEFENSE PLAYS, COLD-CAST STATUETTE, IN-GAME CHEER-LEADER "HOT" SQUAD, MFL BLOOD PONCHO, 4 VIRTUAL DESIGN MEETINGS, ASSOCIATE DESIGN BACKER CREDIT, ALL PREVIOUS REWARD TIERS. ============================== DESIGNER REWARD PACKAGE: Work with the design team to create and name your own Mutant Football League OFFENSE & DEFENSE PLAYS. We’ll make sure it’s going to work and be balanced within the game, you make sure it's awesome! A limited edition run of COLD-CAST STATUETTE (around 10” tall) and will parody the Heisman trophy award - let’s just say we’re going to “mutate” it. The statue will be designed by one of our top tier artists and the box will be signed and numbered. An EXCLUSIVE IN-GAME "HOT" CHEERLEADER SQUAD (with a unique animation), Players can choose between “Female” or “Drag” cheerleaders. A "BLOOD PONCHO" (trust me you'll want one when you see it). Virtually attend 4 DESIGN MEETINGS, via speaker phone and actively contribute with team members and receive an ASSOCIATE DESIGNER GAME CREDIT and all previous reward tiers.

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  • Pledge $8,500 or more
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    1 backer Limited (2 left of 3)

    FLY TO CHICAGO, STAY OVERNIGHT, ATTEND A BEARS GAME WITH CREATOR, STUDIO TOUR, DESIGN A MFL DIRTY TRICK PLAY, ALL PREVIOUS REWARDS ============================== DIE HARD FOOTBALL FANATIC REWARD PACKAGE: We’ll fly you to Chicago (US flights only) and put you up in a nice hotel in the city. You’ll join Michael for a studio tour, a fantastic dinner and a Bears game -- not exactly in that order. Game Seats will be somewhere between the 25 yard lines. You’ll work with the design team to create and name your own MFL DIRTY TRICK PLAY and all previous rewards.

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    Add $120 USD to ship outside the US
  • Pledge $10,000 or more
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    2 backers Limited (4 left of 6)

    MFL FOOTBALL LAUNCH PARTY, DESIGN A DIRTY TRICK PLAY, ORIGINAL MUTANT PORTRAIT, MFL HALL OF FAME JERSEY, ASSOCIATE PRODUCER GAME CREDIT, ALL PREVIOUS REWARD TIERS EXCEPT FOR FOOTBALL FANATIC TIER. ============================== We’ll fly you to Chicago (US flights only) and put you up in a nice hotel in the city. You’ll join Michael Mendheim and key leads from the development team for the exclusive MFL launch party. You'll be able to party and schmooze with the team., a MUTANT PORTRAIT of you will be created by one of our game artists and you can keep the original art, you'll also work with Michael to design and name a DIRTY TRICK PLAY, and if that's not enough, we'll throw in a MFL HALL OF FAME JERSEY, an ASSOCIATE PRODUCER GAME CREDIT and all previous reward tiers with the exception of the DIE HARD FOOTBALL FANATIC reward package.

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Funding period

- (30 days)