- Thank you all backers!!!
- Goal in US Dollar: about $250
- You can be a backer even if you pay with US Dollar ($)!
QuestCore is a role-playing game for your amazing stories. It is a new smart RPG system that is easy to learn and fast to play.
Made for players who like d20 based games, like Dungeons and Dragons, but want better and faster rules. No more 200 pages of rules you don't need or use! QuestCore is written in English but several translations are planned.
With Skip "The Sage" Williams!
We have also convinced Skip "The Sage" Williams (co-creator of the third edition of Dungeons and Dragons) to write the first adventure which will serve as an introduction to QuestCore (and the StormRing setting).
Who made this game?
We have art by Andrei Pervukhin (and some other artists), Skip "The Sage" Willliams for the first adventure, Penny Williams as editor (supplements), Swedish RPG legend Mikael Börjesson as rules consultant. Game design, writing, graphic design, proof reading, layout, web design and music are all done inhouse by our small team.
QuestCore has been in development for a long time - with many appearances on gaming conventions so it has been playtested alot.
Some reactions from playtesters:
"What I love most is the easy character generation."
"One of the best DnD inspired games in the world of RPGs."
"...smart solutions that really gives a better game play."
To play this game system you just need one or more friends and a 12-sided die. With these rules you can play any kind of role-playing game such as fantasy, science fiction or horror.
QuestCore offers all the rules you need to start playing. If you don’t want to create your own world and adventures you can buy ready-made background material and adventures (from Megaton Games or other gaming companies).
- Quickly create every creature for your fantasy, sci-fi or horror game - even on the fly!
- The gamemaster and the players uses the same simple system to build everything from wizards and dragons to stormtroopers and jedi knights.
- Creatures are built with three basic parts: Attributes, Skills and Abilities (see below).
- Inspired by d20 and Dungeons and Dragons to name a few – new ideas but easy to use other source books and adventures.
- Quick and tactical conflict system without turning into boring ”ping-pong”.
- All conflicts (even magic and social attacks) uses the same basic skill system – no need for complicated sub-systems.
- Easily expandable by adding new abilities.
- Uses only a 12-sided die throughout the game. No more huge dice pools or many different dice for different situations.
What are Attributes?
They are the basic statistics for a creature. A guard might be described as Strong (Strength +1) and Unintelligent (Intelligence -1). The other stats need not be stated (as they are all at 0). You simply add the bonus to the rolls involving that attribute.
What are Skills?
Skills are things you learn. A creature can ”train” a skill and get a bonus of +2 when using that skill. Very easy to learn and use. You can also choose to specialize in skills to get a small bonus – examples include ”Attack Blades” and ”Knowledge Nature”.
What are Abilities?
Abilities are all the special traits that a character or other creature in the world might have. Examples of abilities are Sweeping Attack, Improved Initiative, and Great Speed. Abilities might also be magical abilities such as a magic fireball spell and racial abilities such as natural armour.
The game itself includes all the rules you need to start playing. Rules for creating characters and monsters, skills and conflict resolution, abilities for fantasy and other genres etc. This Kickstart edition also includes a brand new chapter with basic info / basic guidelines for playing a fantasy game - including some (4-7?) ready-made monsters, equipment list (weapons and basic adventuring gear), and a few extra goodies (sample dungeon maps etc).
What is the difference between the beta version and the final game?
The beta version from May 2015 are just the rules - the finished QuestCore Kickstarter edition is more complete. We've fixed some typos and minor issues with the rules - and you will get a brand new chapter with basic info for playing a fantasy game. We also added nice illustrations and adjusted the layout.
All backers of kr72 ($9) or more get the stretch goals!
kr3000 ($375) UNLOCKED!
The three main soundtracks of the QuestCore RPG as downloads (MP3 format).
kr4000 ($500) UNLOCKED!
A high resolution map of the StormRing fantasy setting (JPG format).
kr5000 ($625) - UNLOCKED!
A super high res outdoor battle map for print or use on VTT (JPG format).
kr6000 ($750) - UNLOCKED!
A brand new scenario by Skip "The Sage" Williams! Skip is known as the co-creator of the third edition of Dungeons and Dragons and as "The Sage" in Dragon Magazine. This Scenario is an introduction to QuestCore and StormRing.
kr12000 ($1500) - UNLOCKED!
We will make an additional chapter with basic info for playing in a sci-fi setting: eqiupment list, weapons and armour, and a few monsters. About 5-10 new pages!
kr15000 ($2000) - UNLOCKED!
We will add the 111 low resolution (750x971 pixels) maps from the "Dungeon of the Day kickstarter as bonus - as one handy download:
100 likes on Facebook - Still locked
If we reach 100 likes on facebook we will add another super high res outdoor battle map for print or use on VTT (JPG format). 10200x13200 pixels.
kr16000 ($2000) - UNLOCKED!
We will translate the game to Swedish! This version will be available in February 2016 as PDF! Free for backers above Goblin level.
More stretch goals?
We are planning lots of innovative game material. A QuestCore smart phone app, a fantasy setting, a fantasy "adventure creation manual", the Age of Twilight horror game, an apocalypse RPG (yet unnamed). Here is what's planned in the near future:
QuestCore: Fantasy Starter Game
QuestCore Fantasy Starter Game will be released soon. This is a starter set with ready-made character classes, A starter map and a simple adventure,
QuestCore: StormRing Fantasy
This is the basic fantasy QuestCore Game. Will add everything you need to play in a fantasy setting.Many monsters, magic artifacts, character "classes" etc.
No shipping fee for PDF only (of course).
Shipping within US adds about $5 (kr40) (softbound and hardcover).
Shipping to rest of the world (softbound) adds about $6 (kr 48).
hipping to rest of the world (hardcover) adds about $10 (kr 80).
Risks and challenges
The game is written and the rules finished. Art and layout, and printing remains. These things might be delayed but after many years experience (20+) in graphic design we think we can handle all unexpected situations. We will deliver everything through DriveThruRPG.com and that will make production and delivery faster and safer.
That said we are a small production company and reality can be hard to predict.
- (30 days)