It does look like everything happens at once, no? But most of these updates have been in the works for a long time. As an example, we have been going back and forth with manufacturers for months now. But today we signed the deal with Panda Game Manufacturing. Panda is a fine manufacturer of games like Alien Frontiers or Pandemic… Check out these close-ups of Alien Frontiers.
In this update, I’ll discuss some of decisions we made on parts and manufacturing. We are closely following Alien Frontier's lead.
The box will come with a 1.5mm greyboard core, thicker than most games, but justified by the number of components of this game. It’s covered by laminated paper, which will protect the box for years, and has a great feel to it.
The board is the piece that gets the most handling after the box. It’s will be 20” square (508mm^2), four-fold and laminated on both sides. In the middle is a 2mm thick greyboard core. It’s a bit more expensive to laminate the back, but it will give your board extra protection if you live in a humid area, or the table is not completely dry.
The event cards will be casino quality and poker card size (63mmx88mm). We chose this wider format as that gives us the extra room for art and text, all the samples we have published are already in this format. There will 84 event cards, all with individual art.
The extension event cards will be made at the same time and the same way, ensuring perfect color match between extension event cards and base game event cards. Same holds for the 6 player reference cards and the shares of the extension.
Yesterday, I talked about the new colors for the employees and money. We (i.e. Gary) will also specify the colors of the die.
Now for a bigger change: The product chips and the product markers will be 2mm thick punch board. I agonized a long time over the trade-off between my beloved, colorful cylinders and punch out cardboard circles. The cylinders of the beta have two problems: First, there are many of them, and some reviewers pointed out that it’s a bit hard to follow the game. Second, they make the game very hard for folks with color vision deficiencies and under bad light, for everybody.
The punch out product markers will be a bit bigger, a tiny bit harder to pick up, but because we can print on them, a lot easier to keep track off. Because we can print on them, and can print on the board, and colors and text will match, we can also get rid of at least a third of them. The details should come in a future update.
You will have to punch these elements out yourself as the pieces are too small for pre-punching. Personally I enjoy punching out pieces of a new game. Here is the question of the day:
Do you punch first and then trim with a paper cutter or trim first and then punch?
I also have a request to finish up today's message:
We have come a long way: Thanks to your generous support we were funded right away and we could go full speed ahead. We now have art, we have reviews, we have background stories. We even lowered international shipping cost. Many people have checked out the game a month ago, and decided to wait and see what happens. I want to get them back!
Please share your enthusiasm about the game with your friends, game clubs, and colleagues :-) You can just forward this e-mail, like us on Facebook, tweet about us, thumb us up on Board Game Geek, or all of the above.