Morgalad is a tabletop role playing game set in a pre-medieval era in a world of high fantasy. Inspired by old school fantasy role playing games Morgalad offers an alternative approach to the fantasy setting. With a new unique combat and magick system, Morgalad offers the old school high fantasy charm with a more narrative flair.
Mechanically, Morgalad uses a dice pool system comprised of D6, based upon a characters skill, level, and attributes. Character points are obtained as your character progresses and these points are utilized to grant you extra dice in certain pools. Armor in this setting does not just make you harder to hit armor can also be used to absorb a percentage of the damage that would otherwise be inflicted upon your character during combat.
Your character is built by choosing a base species and applying a professional template upon it. With over 100+ species in the creature compendium, and 50+ abilities available to each profession, each player has the ability to customize their character to be unlike any other.
One book to encompass everything; Player's Guide, Host's Guide, and Creature Compendium, all within one cover at a cheaper price than any of the big name competitors.
This game is meant to offer the fans of this genre an open ended alternative with no level caps and endless customization; and unlike many other games out today there will be no new editions so the fans don't have to worry about backing and supporting a product just to be thrown under the bus every few years like many other systems do. Every year a new expansion will be released encompassing new levels, abilities, species, creatures, and professions. Also if this game reaches full support I will be releasing at least one module every quarter as well as one major campaign a year.
Losloth endured difficult relations with its local neighbors, especially dwarves of the nearby bronze hills. Tension between the settlers and the natives became so troublesome a notice was hung over the east gate of the city. This bye-law forbade any dwarf unrestricted access into Losloth, stating "Neither O' nor Mac shall strutte nor swagger through the streets of Losloth without permission." As time passed by the tension between the settlers and the natives has all but faded, save for the occasional rude guard who may request papers of intent from visiting natives, and the humans of Losloth have established a decent trade relationship with the dwarves of the bronze hills. Every summer the dwarves bring tools to the Port City and in return every fall Losloth sends food from the years harvest as payment in return.
The town was originally part of an expedition to create a shorter trade port between the kingdom of Almast, on the northern area of the continent of Lor, and Santorn, an illustrious kingdom along the western shores of the continent of Nuin. While not as lucrative an operation as originally thought, Losloth occasionally has visitors stopping along the trade way bartering goods and riches in exchange for a short rest before heading on to their destination.
However, although Losloth may be a good rest point between the kingdoms, its close proximity to the wildlands urges most ships to pass it by completely and brave the long ocean path. The inhabitants of the town are plain and simple folk and the community works collectively with the majority spending all of their time developing the local agriculture.
A complete Playtest/Preview Packet is available here. And will be updated regularly throughout the playtesting period to reflect any changes to the rulesystem.
Preview Packet Includes:
- Basic How to Play Rules
- Example of Play
- 1 Pregenerated Character - Braditz Remier
- 1 Solo Adventure - Man-Sized in Maple
You can also visit the Morgalad website by visiting here.
System previews along with production news and other info concerningMorgaladcan be found at the official facebook pagehere.
John R L McNabb -At the age of 15 I was introduced to the concept of Tabletop Role Playing Games but being in a small southern town options were limited. My friends and I each designed our own individual games to fill that space. Now after almost ten years of work I am finalizing my custom game system and making it available to others like myself. The purpose is to create a more affordable tangible option to the large production and high cost games we've all come to know.
What will funding pay for?
Cost Breakdown Analysis
-- Mass printing of the Core Rulebook -- 12.5% of Kickstarter Total
Will aid in mass printing the Core Rulebook in multiple formats.
-- Mass printing of the Starter book ----- 12.5% of Kickstarter Total
Will aid in mass printing the Starter Book in multiple formats.
-- Warehousing Costs -------------------- 25% of Kickstarter Total
Includes Storage and Shipping costs for all US Products.
-- Taxes ---------------------------------- 30% of Kickstarter Total
Includes Amazon&Kickstarter fees plus enough extra to cover any tax obligations
-- Legal Fees ----------------------------- 2.5% of Kickstarter Total
Intended to cover any legal copyright/commercial usage obligations.
-- Illustrations / Misc. Production Fees- 17.5% of Kickstarter total
Includes paying the Illustrators & Author
The cost breakdown is set in percentages rather than fixed amounts due to the fact that with kickstarter backers tend to pledge more than the goal of the project I want everyone to know that any extra money will be put back into the project according to these figures. This will ensure that the project is adequately funded before we reach our stretch goals.
Funding will pay for the first edition mass production printing of the Core Rulebook and Starter Book, as well as cover any legal obligations such as EIN registry, etc. I wish to make this a full time production but I will never open this company to public trading. The goal of this is to provide a role playing game built for and around the fans, as such I will not let big business take over my product like so many before me.
The funding will also go to pay artists for in depth illustrations to help enrich the story telling aspect of Morgalad. I would prefer to hire fans of this product or tabletop games in general before looking into larger companies, mostly because I want to give back opportunities to others like myself in our community so if you are an artist and would like to contact me about submitting artwork for publication let me know I'm always looking to help out.
Funding will also provide a solid foundation for me to hire a team to stand strong and work hard on this project because I intend on releasing one edition and only one edition of this game. Many people buy their favorite tabletop game only to find after a few years the product is no longer supported and they have to go out and buy a new edition of said game if they wish to continue with the story and exciting products of their favorite game. This is not true with Morgalad. Morgalad is designed to have one edition, one base system for everything to be built upon. Each year we will have a new expansion encompassing at least 10 new levels with new abilities, new spells, new equipment, and new creatures. There is only one Core Rulebook for this game and it encompasses everything you need to Host, Play, and explore this amazing game.
-$2500 - The Grey Scourge
Every backers receives a pdf version of the solo adventure. The Grey Scourge Part 1, with the pregen characters
-$3000 - The Hunt for the Swamp Witch
Every backer will receive a pdf copy of the first IHTF series module.
-$3500 - The Grimoire
Included in the IHTF-1 module will be new species of creatures.
-$4000 - Anthilus' Bane
Included in the core rulebook will be the stats for the Sorcerer/Sorceress profession. Also a pre-generated sorcerer/sorceress character will be added to the pre-generated character set.
-$4500 - The Plague Drake
Every backer will receive a pdf copy of the group adventure, The Grey Scourge Part 2, which will include new species of creatures.
-$5000 - Mr. Mooney's Tales.
A podcast series presented as a recollection of tales introduced by the great warlock of Almast Kingdom; Mr. edward Mooney and his cat Sadao.
Also a specialized gift will be added to all tangible orders.
Product Support is guaranteed for a minimum of 5 years.
Everyone from the $75 tier will be added to the pool to play at-least one live session with the author online via roll20.net.
Risks and challenges
While I feel there is little to no risk for this project some people have shown concerns and as such to quell any further fears and concerns I will answer those concerns here to address any unforeseen circumstances that may arise.
What if you get more orders than your printer can manage?
I use multiple printing companies so no need to worry about overloading.
What if your courier messes up?
Courier costs include insurance so there is no risk to investment. If a courier fumbles I will implicate alternative means to insure my customers are satisfied.
What if an increase in hours in your day job delays writing?
This is my day job so no worries here either. :)
What if you get sick/hit by a bus?
If something were to happen to me everything is setup and my wife has been briefed on everything to do to be able to pickup and complete anything that may be outstanding at the possibility of my untimely demise.
Also we are currently in the play-testing stages and are working out any kinks in the system mechanics at this point. I have set a date of May 2015 for fulfillment so that we can have everything worked out and have all of our illustrations finalized.Learn about accountability on Kickstarter
- (30 days)