We are known for our family-friendly games, but especially our hit Korean dexterity games: Click Clack Lumberjack and Coconuts. Now comes our third game in the Korean Dexterity Trilogy. If you like our other family games, this one will be flippin' perfect for you!
Yummy Yummy Pancake is also by Korea Board Games and like Coconuts and Click Clack Lumberjack, this game is much more fun than it has any right to be!
This game is all about flipping pancakes, the more you flip the lower the odds your opponents will be able to guess them correctly and the more points YOU will score! Its flippin' brilliant!
- Early delivery to your door! Backers will get this game several weeks in advance of the release date, or even earlier!
- Savings! We expect the game to retail for around $30, so you're getting the game at a considerable discount off of the retail price.
- Cheap Shipping! We're subsidizing the shipping for all of you so shipping is extremely affordable.
- We are doing some great stretch rewards to make this project really unique!
- Special pricing on the whole Korean Dexterity Trio along with special items for all 3 games! This trio is the BEST VALUE and we are sorry but we are only able to offer it w/in the USA due to licensing restrictions. Note the shipping on the Trio is a flat $7.
For the rulebook click on the image below:
Like Coconuts and Click Clack Lumberjack, this game is easy to learn but hard to master! The starting player (Chef) places 8 pancakes in the pan and flips them. If at least two pancakes are flipped over then the Chef selects a player and asks that player to identify the flipped pancakes.
The Chef continues selecting other players and asking them to identify hidden pancakes is until all hidden pancakes are allocated. Pass the pan to the next player and add more pancakes until there are 8 pancakes in the pan. First to 12 pancakes wins!
More to come! If we hit the $20 k mark we will be announcing additional stretch rewards including some possible player boards and some advanced variants. Stay tuned!
Shipping is calculated based on your country, so please pledge and enter the country you want your rewards delivered to. We'll be covering about $5.50 of the shipping to you! This is reflected in the shipping rate for your chosen delivery country.
USA: $3 USD Shipping ($7 for the Trio pledge level)
China: $3 USD Shipping
Rest of the world: $7 shipping
The game is lightweight and durable so the game will fit easily into a bubble mailer. We are also shipping all the rewards outside of the USA directly from our fulfillment warehouse in China to you. That means the rewards will get shipped quickly and efficiently.
Note: shipping will be from the USA for all US backers and all other rewards will ship directly from our fulfillment warehouse in China. We will state the direct manufacturing replacement cost on the customs form for all non-USA shipments, which means that even on a 2-pack shipment that your reward will fall well below the VAT/CUSTOMS/DUTY thresholds for you.
We've fulfilled several other projects in this same manner and our backers have happily had no issues getting their rewards duty-free due to the low cost of our games.
Shipping policy for incorrect addresses
If your address is incorrect when we ship to you due to you moving and not updating your address, we can re-ship to you, but you'll need to pay the shipping balance (and only the shipping balance) again. We'll be sure to give everyone plenty of notice before we start shipping and locking down Pledge Manager entries.
Will my shipment be traceable? I want a tracking number when it ships.
No, your shipment will not be traceable, it will show up as a first class package through your post office and those do NOT have tracking numbers. We can say that your reward will arrive in 7-30 business days after it ships. We can send you a screen shot of the shipping notice and confirm that it went out if it doesn't show up, but there is no tracking number. That is how we are able to offer such low shipping rates.
If you want a tracking number, you can pay a little extra on your shipping service to get a tracking number. Here are the rates:Tracking Number Add On is $2 for non-USA backers and $1 for USA backers.
I want my game shipped in a box instead of a bubble mailer.
We're quoting very cheap shipping because of the weight, and this specific game comes in a nice sturdy box. It's tough and we expect it will be able to handle the rough ride through the mail. Shipping the game in a box will add about 200 grams and packaging costs, so we need to charge a bit for this.If you want your reward to ship in a box rather than a bubble mailer, you will need to pay an extra $1 within the USA or $3 WORLDWIDE.
I want both a tracking number and a box for my shipment.
No problem, just add both the costs for the shipping box and the tracking number. That is +$2 within the USA or +$5 WORLDWIDE.
Note Regarding Late Surveys And Shipping
We won't ship rewards more than three (3) months after we finish shipping Yummy Yummy Pancake from our warehouses. We'll be sure to make several attempts to reach any stragglers over those six months, but after that period of time, we'll consider any remaining pledges with an incomplete survey a donation to Mayday Games and any copies set aside will be sold through game stores and conventions.
We've had a lot of previous successful Kickstarter projects in the past. You'd think by now that we'd be set and not need to run such a project any more, right? Well, not so much. While Mayday has been successful, we're still very small with our cash is tied up in other projects. In fact, if you look at Mayday's early publishing history, we introduced just three new games in 2010 and 2011 before we discovered Kickstarter.
Since utilizing Kickstarter, we've launched over 30 new games, and that is ALL thanks to backers like you. By using Kickstarter, we're able to gauge interest and get the game made in much larger quantities and with cheaper prices to our customers. This is a large part of why we were able to offer our last few projects at such a low price point. With this much stuff in the game and such a small company, this would only be possible with the support of the Kickstarter community.
Risks and challenges
This is our 42nd project, and it doesn't have any risks to speak of if we meet our goal. The factory is ready to go to print and the art and layout has been completed. Any additionally needed changes should be completed prior to the end of the campaign. We have launched 40+ prior Kickstarter projects.
We have one undelivered project at present, but expect it to be delivered shortly. We're putting extra time into our forecast for delivery to ensure this project will NOT be delayed beyond the estimated delivery date.
For a list of prior campaigns please check here:Learn about accountability on Kickstarter
- (16 days)