About this project
Far away in the middle of somewhere lies a small collection of beautiful tropical islands filled with unusual plants and even more unusual creatures. The locals of the islands, fearless themselves, have learned how to use different combinations of local ingredients to transform the island's animals into delightfully scary monsters. Though harmless, the monsters are used by the natives to keep the outside world afraid and away from their tiny island paradise.
As tradition dictates, the natives compete to capture the best creatures, feed them the right foods, and win scare competitions to determine who can earn the job of Island Protector. Can you and your fellow players take on the role of island natives and raise the scariest creatures?
Welcome to the Isle of Monsters!
- Limited Edition backers will get a hand-numbered sticker included with their game. Only 500 copies will have the Platinum Level Backer Sticker, so back now!
- Early delivery to your door! Backers will get this game several weeks in advance of the release date, or even earlier!
- Savings! We expect the game to retail for around $30 or more, so you're getting the game at a discount off of the retail price.
- Cheap Shipping! We're subsidizing the shipping for all of you so shipping is extremely affordable.
- Great stretch rewards, including improved components and stickers for the food tokens!
Mayday is offering Limited Edition stickers to Platinum and Early Monster level backers. Be one of the first 500 backers to back Isle of Monsters at Early Monster or Platinum level and get a hand numbered Platinum sticker with your game!
These stickers come separately with your game so YOU can choose what to do with it. Inside of your box? Sure! On your box so your gamer friends know you supported this game on Kickstarter? Why not?!
As copies disappear, additional levels will open up; including gold, silver, and copper at 500 copies each. Once all of those are gone, too, the unlimited copies won't come with any limited edition stickers.
Note: Isle of Monsters as designed is a well-rounded game with little room for crazy stretch rewards. To that end, we're keepin' the bonuses straightforward for this campaign.
Shipping is calculated based on your country, so please pledge and enter the country you want your rewards delivered to.
- Zone 1: $4 shipping. USA, China, Indonesia, Malaysia, Singapore, Taiwan
- Zone 2: $6 shipping. Canada, EU
- Zone 3: $8 shipping. Rest of the World
The game is lightweight and durable so the game will fit easily into a bubble mailer. We are also shipping all the rewards outside of the USA directly from our fulfillment warehouse in China to you. That means the rewards will get shipped quickly and efficiently.
Note that shipping will be from the USA for all US backers and all other rewards will ship directly from our fulfillment warehouse in China. We will state the direct manufacturing replacement cost on the customs form for all non-USA shipments, which means that even on a 2-pack shipment that your reward will fall well below the VAT/CUSTOMS/DUTY thresholds for you.
We've fulfilled several other projects in this same manner and our backers have happily had no issues getting their rewards duty-free due to the low cost of our games.
Shipping policy for incorrect addresses
If your address is incorrect when we ship to you due to you moving and not updating your address, we can re-ship to you, but you'll need to pay the shipping balance (and only the shipping balance) again. We'll be sure to give everyone plenty of notice before we start shipping and locking down Pledge Manager entries.
Will my shipment be traceable? I want a tracking number when it ships.
No, your shipment will not be traceable, it will show up as a first class package through your post office and those do NOT have tracking numbers. We can say that your reward will arrive in 7-30 business days after it ships. We can send you a screen shot of the shipping notice and confirm that it went out if it doesn't show up, but there is no tracking number. That is how we are able to offer such low shipping rates.
If you want a tracking number, you can pay a little extra on your shipping service to get a tracking number. Here are the rates:
Tracking Number Add On:
- Zone 1 (See countries above): +$1 more
- Zone 2: +$1 more
- Zone 3: +$2 more
I want my game shipped in a box instead of a bubble mailer.
We're quoting very cheap shipping because of the weight, and this specific game comes in a nice sturdy box. It's tough and we expect it will be able to handle the rough ride through the mail. Shipping the game in a box will add about 150 grams and another $0.30-0.60 in packaging to the cost of your shipment.
If you want your reward to ship in a box rather than a bubble mailer, here are the rates:
Shipping Box Add On:
- Zone 1 (See countries above): +$2 more
- Zone 2: +$3 more
- Zone 3: +$4 more
I want both a tracking number and a box for my shipment.
No problem, just add both the costs for the shipping box and the tracking number. The totals to add on are:
- Zone 1: $3 more
- Zone 2: $4 more
- Zone 3: $6 more
We've had a lot of previous successful Kickstarter projects in the past. You'd think by now that we'd be set and not need to run such a project any more, right? Well, not so much. While Mayday has been successful, we're still very small with our cash is tied up in other projects. In fact, if you look at Mayday's early publishing history, we introduced just three new games in 2010 and 2011 before we discovered Kickstarter.
Since utilizing Kickstarter, we've launched over 30 new games, and that is ALL thanks to backers like you. By using Kickstarter, we're able to gauge interest and get the game made in much larger quantities and with cheaper prices to our customers. This is a large part of why we were able to offer our last few projects at such a low price point. With this much stuff in the game and such a small company, this would only be possible with the support of the Kickstarter community.
Risks and challenges
This is our 32nd project, and it doesn't have any risks to speak of if we meet our goal. The factory is ready to publish and the art and layout has been completed. Any additionally needed changes should be completed prior to the end of the campaign. We have launched 25+ prior Kickstarter projects.
Anyone missing anything at all from any prior project please send us a message here on Kickstarter and we'll get you replacements sent immediately. We've had over 34,000 backers, so we expect a few of you may have slipped through the cracks. Thanks again for all of the support!
We have a few partially undelivered KS projects at present, but we expect to have this one delivered on time. We're putting extra time into our forecast for delivery to ensure this project will NOT be delayed beyond the estimated delivery date.
For a list of prior campaigns please check here:
For a current list of the status of all our projects that are not fully fulfilled yet jump over to here:Learn about accountability on Kickstarter
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