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$1,143
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46
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Mon, March 17 2014 2:00 AM UTC +00:00
$1,143
pledged of $5,000pledged of $5,000 goal
46
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Mon, March 17 2014 2:00 AM UTC +00:00

About

We've got yet another review! Polyhedron Collider says Airlock is, "Quick to play, easy to pick up and you get the satisfaction of building up a structure turn by turn."

You want to build a space station, but you want it cheap. Instead of making a custom design, you’re using repossessed space station modules. The only catches are that not all the airlocks connect and that a bunch of other builders want the same modules you do.

In Airlock, the players take turns selecting tiles from a central pool and connecting them to build their own personal space stations. There are three rounds, and each round contains fewer tiles to choose from. Each player selects six tiles the first round, four the second, and two the third (for a total of twelve at the end). The player whose space station scored the most points after all three rounds wins.

If you want to know more, you can download the rules and/or print and play tiles.

An example of a station mid-game
An example of a station mid-game

The Airlock game tiles are extremely versatile, and allow many variations. In addition to the basic game, there are several variations that that increase the difficulty or game length, or just offer a different play experience.

Several minor variations are already part of the downloadable rules. We will release details on major variations as the campaign continues.

Tiles depicting space station modules are the core component of Airlock. If we reach our initial goal, the game will include 60 such tiles printed on card stock. There will be 20 unique module designs by Rob Antonishen, but all tiles will have different colored connection combinations.

All tiles are printed on both sides with mirror images on opposite sides, so flipping the pieces is useful and intuitive.

The A-side of a tile.
The A-side of a tile.
The B-side of the same tile.
The B-side of the same tile.

The Airlock stretch goals will make the game better for everybody. Here are the current goals:

$5,000 - 60 double-sided Airlock tiles on card stock, featuring 20 unique designs
$6,000 - 10 more tile designs (total of 30)
$7,000 - 10 more tile designs (total of 40)
$8,000 - 30 more cards! (total of 90)
$9,000 - 10 more tile designs (total of 50)
$10,000 - Score Board! A single-piece board and cardboard chits to track points, plus we'll upgrade to a two piece box to hold everything.
$11,000 - 5 more tile designs (total of 55)
$12,500 - Card box to better store cards and also keep them secret
$14,000 - 5 more tile designs (total of 60)
$15,000 Cardboard Tiles! All 90 tiles are upgrade to 2mm thick cardboard. (And we're going to need a bigger box.)

Read what people are saying about Airlock:

"Airlock has a lot of features in common with the great games. Its quick to play, easy to pick up and you get the satisfaction of building up a structure turn by turn."
       -Steven Tudor, Polyhedron Collider

Bower's Game Corner video review:

"Sneak Attack Press has created a tile drafting game that is great for gamers of any age and is a perfectly portable game for parties, events and family gatherings. Those who love tile and building games like Carcassone or Castellan are sure to enjoy Airlock."
      -Nicole Jekich, Across the Board games

The vast majority of funds will go towards printing the game and to shipping it to you and the distributors. The rules of Airlock have been completely developed and playtested (and you can read them here), though we might tweak point values and color distributions. We have started developing art, but still need more, and part of the funds we raise will go to pay the artists.

Matthew J. Hanson is a game designer best know for his roleplaying game design. He has created content for Paizo Publishing, Wizards of the Coast, Kobold Press, Green Ronin, EN Publishing, and many more companies. He launched his own game company, Sneak Attack Press in 2010.

Rob Antonishen is a professional part-time fantasy cartographer, specializing in bringing peoples imaginary worlds to life in map form. His previous works have included maps for on-line use, video games, novels, RPG publications, and board games. Additionally, he is a co-admin at the Cartographers' Guild - a web forum for cartography enthusiasts, and is the author of the award winning tutorial Using GIMP to Create an Artistic Regional RPG Map.

Risks and challenges

There are many steps between designing a game and delivering it to your door, including art, manufacturing, and shipping. A delay in any of these can cause a back up that might delay the release of the game. That being said, we have learned from previous Kickstarter campaigns and are building in some extra time to our promised delivery dates in case there are unexpected hiccups.

We have run three successful Kickstarter campaigns. The first has delivered everything completely (though a few months late), the second is currently in the process of delivering rewards (one month late), and the third is on track to deliver rewards by next summer (as promised).

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Questions about this project? Check out the FAQ

Support

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    Pledge $1 or more About $1.00

    HAPPINESS: You get a the warm fuzzy feeling of knowing you helped.

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    THE GAME: You get one copy of the Airlock game.

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    Pledge $45 or more About $45

    RETAILER 1: You get five copies of the Airlock game to sell. You must be able to demonstrate that you represent a retail store.

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    Pledge $50 or more About $50

    DEMAND A TILE: What do you want to see on a space station? At this level you can describe a spaceship tile and we'll make it happen. (Must fit the tone of the game and be family appropriate). And of course you get a copy of the game.

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    Pledge $80 or more About $80

    RETAILER 2: You get ten copies of the Airlock game to sell. You must be able to demonstrate that you represent a retail store.

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    Pledge $2,500 or more About $2,500

    AIRLOCK IN SPACE! Ever wanted a game that's been launched into space? Now is your chance! We will come to where you live (USA only) and together we'll launch your copy of the Airlock game into near space using a weather balloon. We'll document the whole process with photos and video, and give you a copy, just in case your friends don't believe you.

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Funding period

- (27 days)