Funded! This project was successfully funded on June 10, 2013.

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Experience the horror of a haunted town that's never the same twice. Found-footage horror gaming taken to the next level.

What is Paranormal?

Paranormal is an indie horror game based off the Paranormal Activity movies in which the player controls a character with a camera, recording the hauntings that occur in his house. Paranormal is a dynamic and randomized haunting experience that guarantees a different experience every playthrough.

PARANORMAL: The Town -- Paranormal's first free expansion pack will, in essence, be a sequel to the base game. Since it's pretty much an entirely new game, it will take quite some time to complete. The more money we raise on Kickstarter, the more funds we'll have to make The Town quicker and better! 

Here's a feature list:

  • An entire town to explore with randomly generated content. 
  • A new storyline with new characters, including a new main character. 
  • New gameplay mechanics (will elaborate at later date). 
  • Still played in the found-footage style (like Paranormal Activity and Blair Witch Project). 
  • Confirmed locations in the town currently include:
    A highschool. 
    A graveyard.
    City streets.
    A bar.
    More places will be announced via Kickstarter Announcements.
  • The story will be related to the story from the base game. 
  • If you like Silent Hill, you should be excited-that's where we're taking some inspiration from. 
  • More story-driven experience while still maintaining the random nature of the game. 
  • More features (and eventually a release date) to be announced at a later date via Kickstarter Announcements.


    Concept Art: 
Smallview Highschool
Smallview Highschool
Smallview Haven Storefronts
Smallview Haven Storefronts

Follow Me On Twitter

Buy Paranormal On Desura

Vote For Paranormal On Steam Greenlight

The money raised from this Kickstarter will be spent towards the following: 

  • Licenses for software
  • Travel for events like PAX, GDC, etc.
  • Unreal Engine license fees
  • Advertisement fees
  • Voice acting fees
  • 3D models
  • Music 
  • Concept art
  • PC hardware
  • Testing computers
  • Cloud storage space
  • Lots and lots of Diet Dr. Pepper for long nights of game development.

You've all made my dream come true with Paranormal. Let's work together to make the best and most unique horror experience possible. I am forever in your debt and I would not be where I am without you all. Thank you, with all my heart. Words can not express the gratitude and appreciation I feel for all of you--fans, backers, friends, indie devs, Let's Players, press, bundle organizers, Desura staff, beta testers, Steam, GiantBomb---every single one of you impacted my life in a way that feels like a blessing every day. It really makes long nights of game development worth it. -Matt Cohen

Risks and challenges Learn about accountability on Kickstarter

Developing a videogame takes time and effort. If delays happen, I will make sure to make them worth it. I will not release a release date or beta date until I know for sure that I can make it. We've all been promised things before and it sucks when we have to wait extra long, so I'll be honest with you every step of the way. My job is to make games for all of you and I intend to do it responsibly. No false promises. I promise.

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    11 backers

    Your name will be mentioned in the 'Special Thanks' part of the credits of Paranormal: The Town.

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    199 backers

    One DRM-Free (Or Desura) copy of Paranormal + Previous Rewards.

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    30 backers

    Free Paranormal soundtrack and Paranormal: The Town soundtrack downloads + Previous Rewards.

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    Beta Access to Paranormal: The Town (when beta is available) + Previous Rewards.

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    15 backers

    One custom simple haunting will be added to the game by your request (we'll work together over email when it's time to add it) + Previous Rewards.

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    Two additional copies of Paranormal for your friends or family + Previous Rewards.

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    Your name will be placed on a gravestone in the graveyard in Paranormal: The Town + Previous Rewards.

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    A school student from the haunted school in Paranormal: The Town will be named after you + Previous Rewards.

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    You will get to Skype chat the developers (Matt + Edvin, and whoever else will show up) and ask us anything + Previous Rewards.

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    A picture of your face sketched and placed in the art room in the in-game school + Previous Rewards.

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    A secret room dedicated to you will be placed in the game. You will receive instructions on how to get there. It's up to you if you want to tell others! + Previous Rewards.

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    An alternate ending will be made in which a cardboard cutout of you will be sitting in a control room, revealing that you controlled the game's events the whole time. What a twist. I'll also mail you my Verizon Galaxy Note 2 phone with a slightly shattered, but functional screen. + Previous Rewards.

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Funding period

- (60 days)