4 Player Coop, NPC Dev Art, & Animation
Only 4 Days Left of Kickstarter!
Thank you to everyone for the continued support even past our goal! This community is mind-blowing! We can't wait to play ZPG with you all! We intend to finish strong, continuing to make strides internally with the goal of always giving you more bang for the back-er:
1. 4 Player Online Cooperative Play Moved to $100k Milestone
Network play has been successfully implemented in the current build of Zombie Playground and it is clear that 4 Player Online Coop can be moved to our original goal tier of $100k. With the initial release of the game, 4 Player Coop Online Play will be an included feature. Sweet!
2. NPC Character Dev Art - 'The Pacifier K12' NPC
Friend or foe? Although PK12 was built to aid in the annihilation of the Horde, this machine's loyalty can sometimes be a bit unclear... Even under mind control, this unit has the unfortunate tendency to malfunction. If a team can successfully reroute its circuitry, it's possible to retain this NPC's firepower. Be warned: If a red light is visible, approach with extreme caution.
NPC development art, 'Pacifier K12'. This work is early & all subject to change.
You can discuss this image here: http://www.zombieplaygroundgame.com/forum/discussion/113/zpg-early-char-dev-the-pacifier-npc
3. Zombie Blocking Animation - Attack 01
You can discuss this animation here: http://www.zombieplaygroundgame.com/forum/discussion/112/zpg-zombie-animation-attack-01