Linux Update, Cont'd Character Dev Art, & Animation
12 Days Left and Counting! We can do this!
Linux Update
We are happy to announce that the Linux version of the game has moved down from the $1M milestone to the $250k milestone. Yes, we're still a ways off from the $250k mark, but anything is possible (it's a heck of a lot better than being at $1M). We hope this has a broader appeal, since we really want to be able to offer this game on all the major operating systems. In our minds, Linux is just as important as PC/Mac.
Cont'd Character Dev Art
Also with this update we're bringing you two more classes in Zombie Playground: the "Gadget" and the "Scrapper". Again, these characters are offered at the higher tiered milestones (not the $100k), so we're hoping all the classes we've shown this week will motivate everyone to help us reach the higher milestones. As per usual, this is early character development, so it is all subject to change. Enjoy!

Gadget early character development
http://www.zombieplaygroundgame.com/forum/discussion/73/zpg-early-char-dev-gadgetscrapper

Scrapper early character development
http://www.zombieplaygroundgame.com/forum/discussion/73/zpg-early-char-dev-gadgetscrapper
Zombie Blocking Animation - Headbanger
You can discuss this animation here:
http://www.zombieplaygroundgame.com/forum/discussion/74/zpg-zombie-animation-headbanger
Many thanks to all of our supporters; onward and upward!
KameZero on June 13, 2012
Well, 250k is better I guess, I'll leave my pledge in until the last possible second in hopes it makes it to 250k. Here's hoping
aaron smith on June 13, 2012
Loving the process... getting closer!
Massive Black Inc 2-time creator on June 13, 2012
@Samir Rakhmanov
Definitely. We've talked to one of the major consoles about ZPG and actually got a very good response. There is an approval process for consoles, so we just have to see how it goes. We are very open to the idea though.
Samir Rakhmanov on June 13, 2012
Have u guys thought about consoles?