Runes of Mayhem - The Tactical Viking Game (Canceled)
A unique tactical card game with tokens for two, based on the wars between the Vikings and the Anglo-Saxons. Join the raid!
Runes of Mayhem is a fast, competitive, historical tactical card game for two, with complete set of artistically designed, colorful cards and game elements that turn players into Viking raiders and Anglo-Saxon defenders. Rule the battlefield with powerful formations and lead your forces with mighty heroes. Overcome your opponent, destroy his fortress and reap the spoils of war! How will you earn victory?
Runes of Mayhem is highly enjoyable from the very first play, with a level of tactical depth that makes it feel like a Wargame. Intense, yet lightweight, the game can be played with offensive or defensive strategies, and allows building momentum and speed as well as pausing for a while and trading. Many paths lead to victory, but only if you pay close attention and grasp the pace of the game. In Runes of Mayhem, you decide what road to take!
The players face each other on the battlefield, they create powerful formations and lead their forces to victory with the aid of mighty kings. The game features tokens and dice expanding it beyond the limits of a mere card game, creating an exciting combination of tactics and luck.
Runes of Mayhem is a game where choosing the right units, using the proper abilities and formations are vital, but luck matters too - after all, you cannot wholly control the mayhem of an epic battle. If you play your cards right and lead your units as a true tactician, you can render your opponent unable to roll, eliminating most of the luck factor.
For an in-depth look at the gameplay and the game mechanics, check out these videos or read the rulebook below:
If we reach these funding goals we can give you more for the same price.
Help us to make the decks customizable by reaching these necessary goals so we can create more cards for you to enjoy and unlock additional game mechanics!
To show our gratitude, we offer all our backers an opportunity to leave a mark for eternity on Runes of Mayhem's Ancients Runestone. This Runestone will be permanently present on our website. We will digitally carve your name or nickname into the Runestone to forever remember your glorious deeds on this raid!
In cooperation with Norse Blood, we have created a Kickstarter Exclusive Special Edition. Claim your copy of Runes of Mayhem hand-signed by the designers, along with a Viking mug, a t-shirt, and an art book!
Our aim with the artwork is to be historical, rather than mythical in accordance with the game's theme. Gergely Nagy, our artist draws each and every piece of art digitally. The creation of one piece can take up to 12 hours. Check out how an illustration is made from sketch:
In the following, you can read Gergely Nagy's commentary:
'During the creation of the imagery of Runes of Mayhem, my primary aim was not authenticity, but credibility to my figures. That being said we did extensive research both in libraries and online to create the perfect picture.'
'During these historical times, both the Vikings and the Anglo-Saxons dressed pretty similarly, their armors and weapons can barely be differentiated by the uninitiated eye. And so, it has been a true challenge to create such figures that can be easily distinguished from one another. Not only just the two different factions but within the factions.'
'Even though a Viking swordsman had the same leather armor, hair, and beard, just as a spearman, we had to differentiate the two somehow, so when the players look at the cards they can instantly recognize the type of the units.'
'All figures are different from one another, both in equipment, face, and style. Therefore I did not aim for total authenticity, else we would have pretty similar chainmail armors and helmets on every card. Rather I have created an alternative reality for the game, where we call one faction Anglo-Saxons, and the other Vikings. It really is similar to the real Medieval world, but still remains an alternative, elevated reality where every last peasant is a badass, and the bishop is a tough guy too.'
This is the world of Runes of Mayhem.
- Take part in the creation of a cool Viking game
- Help the start of a new team of creators
- Carve your name into the history of Runes of Mayhem, and leave a mark for eternity (See Ancients Runestone at the Kickstarter Exclusives section)
- We will create at least one new game or standalone-expansion every year - once we embark on this raid, nothing can stop us, glory or death!
- Receive all important news and exclusive information - even long after our campaign
Join us, and relive the wars of the Vikings and the Anglo-Saxons!
We will manufacture the game at an industry-leading factory in Germany: Cartamundi. After, we will work with a trusted and efficient fulfillment provider, Quarter Master Logistics. Our aim is to reduce the cost of shipping for our backers all around the world while making it as easy and transparent as possible. You will receive tracking information when your game ships.
To make it as easy and hassle-free as possible, we offer customs-friendly shipping to the US, EU, Canada, Australia, and China.
The price of shipping one copy of the game are:
- USA: $9
- EU: $12
- Canada: $17
- Australia: $19
- China: $10
Non-customs friendly shipping of one copy of the game to other areas are:
- Norway: $28
- New Zealand: $20
- Macao and Hong Kong: $10
- Puerto Rico: $16
- Taiwan, Thailand, Vietnam, South Korea, Singapore, Malaysia, Japan: $20
- Rest of the World: $54
We encourage our backers from areas without friendly shipping to team up and buy a pack together to save money both on the price of the game and the shipping!
Half a Dozen Pack (6)
Save both on the game and shipping!
5,4% off the game. ($23,6 / game)
The price of shipping six copies of the game are:
- USA: $22 ($3,6 / game)
- EU: $22 ($3,6 / game)
- Canada: $28 ($4,6 / game)
- Australia: $32 ($5,3 / game)
- China: $20 ($3,3 / game)
Non-customs friendly shipping of six copies of the game to other areas are:
- Norway: $29 ($4,8 / game)
- New Zealand: $59 ($9,8 / game)
- Macao and Hong Kong: $20 ($3,3 / game)
- Puerto Rico: $51 ($8,5 / game)
- Taiwan, Thailand, Vietnam, South Korea, Singapore, Malaysia, Japan: $46 ($7,6 / game)
- Rest of the World: $124 ($20,6 / game)
A Dozen Pack (12)
Save both on the game and shipping!
10% off the game. ($22,5 / game)
The price of shipping twelve copies of the game are:
- USA: $37 ($3,08 / game)
- EU: $28 ($2,3 / game)
- Canada: $40 ($3,3 / game)
- Australia: $52 ($4,3 / game)
- China: $34 ($2,8 / game)
Non-customs friendly shipping of twelve copies of the game to other areas are:
- Norway: $38 ($3,1 / game)
- New Zealand: $118 ($9,8 / game)
- Macao and Hong Kong: $34 ($2,8 / game)
- Puerto Rico: $99 ($8,25 / game)
- Taiwan, Thailand, Vietnam, South Korea, Singapore, Malaysia, Japan: $74 ($6,1 / game)
- Rest of the World: $221 ($18,4 / game)
Runes of Mayhem Special Edition
The shipping is free, but we can only ship it to certain countries:
- South Korea
If you would like to buy the special edition from somewhere else, please contact us!
1 Runes of Mayhem (Budapest Pick-up)
Pick up your copy without any additional shipping fee at Budapest, Hungary. The exact place and time are to be disclosed in the future.
We are unable to ship any of the rewards to PO Boxes, and to Cuba, Iran, Burma (Myanmar), Sudan, Syria and North Korea.
Have you got any comments, suggestions or questions?
Do not hesitate to contact us:
Are you interested in becoming a retail partner or a distributor?
Send us an e-mail:
Risks and challenges
This is our first Kickstarter project. We have been working on Runes of Mayhem since January 2017. Two friends teamed up then later more joiner. All our team members are experienced in their our own field, and that includes crowdfunding. We did our research and are fully confident to proceed according to our carefully laid out plans.
Of course, delays may happen. We will do the utmost to ensure that manufacturing and the deliveries start according to the schedule.
Please note that we are still working on the artwork of the stretch-goals during, and perhaps even after the campaign's end. This means that we might not be able to post final art for all unlocked stretch goals. We believe this is in-line with the sentiment of stretch-goals, as we aim to create new contents for our backers with their suggestions in mind instead of simply unlocking ready-made contents.
Furthermore, please note that by pledging to this project, you acknowledge that the final product may differ from the beta version and from the visual representations of both the base game and the special edition.
Thank you for your understanding. We hope you will join this raid!
We promise to communicate with our backers regularly via Kickstarter updates and we will post the updates on our Facebook page too. (https://www.facebook.com/RunesofMayhem/)
Let's make a game together!
We will use a Pledge Manager - an external site to collect all our backers' information for shipping. You will be able to change your pledge on this site that you will receive a link to via e-mail.
After our campaign ends, you will have to fill out your information to finalize your order and enter your delivery address in the Pledge Manager before it closes. The opening and the closing of the Pledge Manager will be announced in Kickstarter updates.
Please update your delivery address in the Pledge Manager in case of change and provide valid information for your delivery. The deadline for updating your information and the delivery dates will be announced in a Kickstarter update. Updating your information cannot be done by e-mail or direct message via Facebook or Kickstarter.
We will not be able to deliver your game in case you will not finalize your pledge in the Pledge Manager. In case any problems arise, please contact us!
Furthermore, we will not be able to refund the orders delivered to invalid addresses and the reshipment will be charged, please double-check the entered information!
© Copyright 2017-2018 Marzo Projects Inc. All rights reserved.
All music used are either of own composition or royalty free.
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- (29 days)