This project will only be funded if it reaches its goal by Wed, May 1 2019 5:00 PM UTC +00:00.
Arcane Guardian is a quick, fun solo dungeon crawler card game of tactics, scarce resource management, and luck. Ancient powers have risen and are threatening humanity once more. It is you, the Arcane Mage who must face them. You have to weaken them before they swarm the realm of the living. To do so, you have to confront all the terrors crawling deep below the surface. The goal of the game is simple: escape the dungeon. Will you live to see the daylight?
Arcane Guardian is lightweight and highly enjoyable from the very first play with enough depth to keep you entertained. You control a mage who wanders in an enchanted dungeon, opens treasure chests, fights monsters and drinks magical potions. You have to defeat numerous elementals and undead. Try to save as much Mana as possible, for if you run out of it, you cannot even emit light from your staff and are left in the dark. Your options are limited, while the dangers are many. In Arcane Guardian, every decision matters!
Arcane Guardian is a Print and Play card game. The deck contains 60 cards, and there are an additional 21 cards.
- 1x1 Mage
- 1x4 Spell
- 2x3 Treasure Chest
- 1x6 Mask
- 1x6 Curse
- 2x1 Level up
- 5x2 Potions
- 4x1 Trap
- 3x1 Torch
- 2x1 Mana Creature
- 2x1 Lich
- 2x1 Undead Warrior
- 5x3 + 2x1 Elemental
- 2x7 + 1x2 Ending
One game takes about 10 minutes. The game is made up of steps that are to be carried out in a set order. In the beginning, you have three ways to go. You select a deck and interact with the upper card. If the chosen card was not revealed, then you must reveal it and instantly interact with it. You may collect the card or discard it into the discard pile. After an interaction’s end, you have to reveal all cards that are unrevealed (face down) on top of a deck except on the one that you interacted with.
If your health goes below 1, and you cannot heal than the game is over and you lose. You should always consider whether to fight an enemy and lose health, or cast spells and spend your mana. You may suffer several terrible curses that weaken you, but you can even their effects out with masks, or create powerful and interesting combinations of different positive and negative magical effects.
For an in-depth look at the gameplay and the game mechanics, check out this gameplay video and read the rulebook below:
Arcane Guardian requires two regual dice (six-sided) to be played.
Print and Play (PnP) is a great way to play a game for just a few bucks. You receive the game in PDF format.
Print the game at home or at a business offering printing services, cut it and enter the arcane dungeon!
We aimed to grasp the deadly, suffocating atmosphere of a fantasy dungeon where danger lurks behind every corner. Benjámin Sólyom-Tisza, our artist, drew each and every piece of art digitally. The creation of one piece could take up to 10 hours.
Benjámin Sólyom-Tisza: 'All my life I have been a fan of different classic (medieval) high fantasy cliches. I grew up learning about the well-known elements of the Western, Celtic, and Scandinavian mythology and fairy tales of Europe and their modern interpretations, such as the worlds of J. R. R. Tolkien and all that came after building upon it. It is not surprising that my artwork is mainly inspired by this Western Medieval high fantasy and by all artists whose imagination and work is coming from similar roots and implemented in a way and quality that I look up to.'
Back us at Level 7 or above and get an extra Runes of Mayhem Print and Play with all expansions!
Runes of Mayhem is a fast, competitive, historical tactical card game for two, with a complete set of artistically designed, colorful cards and game elements that turn players into Viking raiders and Anglo-Saxon defenders. Rule the battlefield with powerful formations and lead your forces with mighty heroes. Overcome your opponent, destroy his fortress and reap the spoils of war! How will you earn victory?
Runes of Mayhem is highly enjoyable from the very first play, with a level of tactical depth that makes it feel like a Wargame. Intense, yet lightweight, the game can be played with offensive or defensive strategies, and allows building momentum and speed as well as pausing for a while and trading. Many paths lead to victory, but only if you pay close attention and grasp the pace of the game. In Runes of Mayhem, you decide what road to take!
Back us at Level 9 or above and get an extra Fantasy Font - Dwarf (Personal Usage Rights)!
Empower your creativity with our dwarf font! Created in honor of the most beloved fantasy creatures, the mine-dwelling, and ax-wielding short heroes that the dwarves are. Whether you are a creator of books, games, applications, artworks, videos, films, websites or simply a fantasy fan, this font would definitely come handy when you are expressing your imagination!
Back us at Level 10 or above and get an extra Fantasy Font - Holiday (Personal Usage Rights)!
Celebrate the magic of holiday and fantasy with our font! No other time shows the power of imagination and fantasy more than the winter holidays. To show our appreciation, we created this special font. Whether you are an author of books, games, applications, artworks, videos, films, websites or simply a lover of holidays and the fantasy genre, this font will surely appeal to you.
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Risks and challenges
We have been working on different gaming-related projects since 2017, and we are confident you will find our new game enjoyable. It is a digital-only project, so we do not see any risks involved.
© 2019 Marzo Projects, Inc. All rights reserved.
Music provided by No Copyright Music:
Music used: Tethys by Evan King (shortened)
Licensed under Creative Commons Attribution 4.0
Music provided by No Copyright Music:
Music used: The War by Ender Güney
Licensed under Creative Commons Attribution 3.0
By backing us, you receive the right of personal usage of both the game and the artworks. No commercial rights granted of Arcane Guardian.
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