Maximum Mayhem Dungeons #6: Moving Maze of the Mad Master
RPG Module used with OSRIC or adapt to 1st Edition AD&D, D&D 5e, DCC, Pathfinder or OSR role-playing games!
This project will only be funded if it reaches its goal by Wed, May 22 2019 4:09 PM UTC +00:00.
PLEDGE NOW and help us get to the next Stretch Goal #4 at $12,000: Bonus Minis. We’ll create a 6th original mini depicting the mad master himself. The Deluxe set will include an extra acrylic mini base (total of 6). By changing up our printing method in regards to the wheel components, we will be able to fit many more minis on the same die cut than we originally thought. So we will include with the regular module 5+ copies of each miniature design. All our minis are full color, two sided and precut, thick card stock. [LOCKED]
Hordes of metal monsters are ransacking small towns and villages and it's up to you to track down and put an end to the terror. The quest will take you to an ancient ruins where you must face off against the diabolical designs of the Mad Master and traverse the mind-bending dungeon of his grand maze. Devilish inventions, clockwork horrors and insidious traps will test your party's mettle as to the unravel the mysteries, solve the puzzles and escape from the Moving Maze of the Mad Master!
Another one bites the dust... and another one's gone and another one's gone! Yup this poor bastard just met his maker in Maximum Mayhem Dungeons #6: Moving Maze of the Mad Master! I hope that doesn't happen to one of YOUR PLAYERS! I mean can you see the look on their face? Oh that's right there won't be one left! Artwork by Phil Stone!
It wouldn’t be a Mayhem Adventure if it wasn’t packed with that little something extra. It’s not called “Moving Maze” for nothing! In addition to the regular cover and stationary blue map, there is a 11”x17” game board with two rotating maze wheel components.
Our set of minis is starting to take shape. Get your mini stands with the Deluxe Reward. Minis are full color with fronts and backs and they come precut and ready to use.
Paper Mini #1 Swordsman
- Removable Cover with Stationary Blue Map Maze on the inside
- Inner Cover with 4/c Moving Maze Gameboard and rotating components
- High quality, old-school style artwork reminiscent of 1st edition
- Mad Master Paper Miniatures (5+)
- Over 30+ encounters in 40 pages (est)
- 5 New Monsters (TDB possibly more see Stretch Goals)
- Classic style Boxed and Un-boxed text
- Saddle stitched book (softcover books)
$50- Mad Master Deluxe adds dice, bag and paper miniature stands:
$95 - #6 with Box Set Lite (for fans with the previous books) Includes:
- Deluxe Mad Master with Module dice, bag and miniature stands
- World of Mayhem Box only (this does not come with Modules 1-5 or Monsters)
- Palace of the Dragon's Princess Dice set of 7 polyhedral dice in Vortex Purple and Gold
- Black Velvet dice bag with white Dark Wizard Logo
$190 - #6 with World of Mayhem Full Box Set:
Get the full box set with along with #6 and own all our products!
- Mad Master Deluxe
- World of Mayhem Box
- #1 Hanging Coffins of the Vampire Queen Softcover Module & PDF (36 Pages)
- #2 Secret Machines of the Star Spawn Softcover Module & PDF (40 Pages)
- #3 Villains of the Undercity Softcover Module & PDF (32 Pages)
- #4 Vault of the Dwarven King Softcover Module & PDF (48 Pages)
- #5 Palace of the Dragon's Princess Softcover Module & PDF (40 Pages)
- Monsters of Mayhem #1 Softcover Supplement & PDF (32 Pages)
- Palace of the Dragon's Princess Dice in Dark Wizard dice bag
- PDFs of all books and supplements, character sheets and digital extras
Special Thanks: (To Be Determined - This could be your name - see rewards)
Editor: Mark Taormino
Game Designers: Alan Chamberlain and Mark Taormino
Art Director / Cartography: Alan Chamberlain
Technical Consultant: Joe Pearce
Proofreader: Justin Ryan Isaac
Front Cover Artist: Mark Lyons
Interior Artists: Jacob Blackmon, Brian McCranie, Bradley K McDevitt, Ed Lacabanne, Joshua LH Burnett, Mark Lyons, Phil Stone and more (pending availability and schedules)
Playtesters: Thomas Allison, Timothy Connelly, Timothy Brannan, Jeremy Kear, Justin Ryan Isaac, Mitchell D. McPhetridge and Kevin Watson (Pending Everyone's Availability)
WHAT DOES THE KICKSTARTER MONEY PAY FOR:
- Module Creation, Production, Module Layout and Graphic Design
- Artwork for the module
- Blue Map Cartography
- Printing of the physical full color cover and B/W interior module softcover books
- Reward Fulfillment
- Shipping to backers
RELEASE TIMELINE SCHEDULE:
April, 22nd to May 22nd, 2019: Kickstarter runs and completes backing phase.
May 22nd to June 12th, 2019: Project funds released around June 12th. Begin final art gathering / finishing writing and creation phase. Get all boxes, dice sets and dice bags ordered and ready to ship. PDF rewards and T-Shirts will be delivered at this time.
July 1st: Begin shipping modules and box sets to backers.
#1 at $3,000: 4 Pre-Generated Characters will be created and included PDF digital extras [UNLOCKED]
#2 at $6,000: A full page B/W interior artwork piece will be included in the module.[UNLOCKED]
#3 at $9,000: A first edition styled character sheet themed for Dungeons will be created and included in a separate PDF file. [UNLOCKED]
#4 at $12,000: Bonus Minis. We’ll create a 6th original mini depicting the mad master himself. The Deluxe set will include an extra acrylic mini base (total of 6). By changing up our printing method in regards to the wheel components, we will be able to fit many more minis on the same die cut than we originally thought. So we will include with the regular module 5+ copies of each miniature design. All our minis are full color, two sided and pre-cut, thick card stock. [LOCKED]
#5 at $15,000: A beautiful two-page B/W CENTERFOLD artwork will be added to the MAD MASTER module booklet! [LOCKED]
#6 at $18,000: Four new monsters will be created along with four new pieces of artwork! [LOCKED]
So that's the plan! You can help by pledging for any reward level, even $1 you will get some PDF goodies! If you can't donate please share the links with your friends on Facebook, Twitter, LinkedIn or any other forum that you think would like the project.
Please like the Facebook page for more updates: https://www.facebook.com/darkwizardgames/
You can also visit our website at: https://www.darkwizardgames.com
Check out the other modules below!
Thank you again for your time and I look forward to making this project a reality for all the folks to enjoy!
You can read a sample of the Hanging Coffins PDF by clicking here!
The Vampire Queen on her throne with her two lieutenants Sin and Diabolica! Don't worry, they would love to have you over for "dinner" ...
You can read a sample of the Secret Machines PDF by clicking here!
I hope your players can win in the Speedee Bike Race! If you lose you risk being ripped to shreds by hundreds of those Little Green Bastards in the stands!
You can read a sample of the Villains Undercity PDF by clicking here!
The KILL band from Snoot's Pit Fight and Rock N Roll Arena encounter! Be prepared to Hack and Slash All Night with these dudes!
You can read a sample of the Dwarven King PDF by clicking here!
Oh it looks like the previous riders decided to make their visit a permanent one! One of the poor bastards "got it" right in the eyeball! I sure hope that doesn't happen to one of YOUR PLAYERS they would probably be pretty pissed... The Goblin attendant is wearing a little hat and a vest with a name tag that reads "Mr. Sprinkles." He speaks to the Party in Common. "Everyone all aboard, remain seated please and keep your hands and arms inside the mine car at all times..."
"I am Torgo, I take care of the new recruits while the Master is away." He notices the Dwarves and Halflings in your group and continues, "But the Demi-Humans... I'm not sure the Master would approve. The Master doesn't like Demi-Humans or Familiars. It will be dark soon. I just don't know." He looks at the party skepticly but hands you the cult robes anyways! The Players will meet Torgo a Satyr, the "Master's" assistant who mistakes them as "new recruits" to the cult, allowing your players a lot of role-playing fun while they infiltrate a Mola-Ram / Conan type cult ceremony!
The disgusting Block of Hungry Flesh awaits you in the Monsters of Mayhem #1! Yes this thing smells as bad as it looks, complete with body odor, bad breath, farts and unwashed flesh aromas. How does it move? It secretes a magical sweat that allows it motion, of course. If the Player Characters get devoured by the monster they will emerge from it as another appendage!
Risks and challenges
This is my 8th Kickstarter project and I don't anticipate any delays in this project. In the past I have run behind sometimes by a couple months because of writing delays but I always deliver a high quality product usually with even more goodies than the originally planned! You can check my previous Kickstarters as well. I've also backed over 700 projects so I have seen it from both ends.
We've already got a sample box printed and ready from the the printing company and everything looks great. We have the dice ready to be ordered with the dice company and same thing with the dice bag company, they are just waiting until the Kickstarter finishes so I can give them each the order totals then they will deliver us the goods as we finish writing and printing the module.
Thanks again for your support and have a great day!
Mark TaorminoLearn about accountability on Kickstarter