Free Stretch Goal and Scenarios!
OST Vol III: Pacific 1942-45 funded in 4 hours and has unlocked many stretch goals. Here's an additional stretch goal that doesn't cost a single dollar in pledges. If the Facebook post pinned to the top of the Flying Pig Games Facebook page gets 200 shares (not likes, shares) we'll throw two additional Mark H. Walker-designed scenarios selected from all y'all's suggestions into the Kickstarter package. So please go to the Flying Pig Games Facebook page, share the post, and get free stuff!
Numerous stretch goals unlocked!
Be sure to check out the Hell Bent boxed expansion under Add Ons! If you are interested in getting Hell Bent just add $35 to your pledge, and choose the Hell Bent expansion in the pledge manager after the campaign finishes.
Old School Tactical (OST) Vol III brings the popular OST system to the Pacific Theater of World War II. Fight in the jungles and on the beaches against both the Imperial Japanese Army and Naval (Marine) units. Unlike other OST soldiers, the fanatical Japanese have no Gut Check number, preferring death to dishonor. The Japanese also come with the new tank-killer units and, of course, rules for the feared Banzai attack. The Americans answer with canister rounds for their Stuart tank, the famed Marine firepower and discipline, and plenty of armor and artillery support.
What do I get?
We want to make Old School Tactical the best game we can make. Those who have backed any of our previous projects know that we make high-quality, high-fun wargames. Old School Tactical Vol III: Pacific War 1942-45 will be no different. Thick counters, colorful rules, a HUGE mounted map, but even more importantly a solid game system, backed by tense, well-tested scenarios.
The game ships with 16 of those scenarios, including Alligator Creek (Henderson Field),Edson's Ridge (Guadalcanal),In the Coconut Grove (Bougainville), First Clash (Guadalcanal), and more. New units include Chi-Ha and Ha-Go tanks, Japanese Sappers, Type 99 LMG, Type 92 HMG, Type 89 Mortar, and more. On the American side there are LVTs, flamethrower tanks, Marine rifle units, Army rifle units, 37mm ATG (yeah, it fires canister), to name just a few.
It's all packed into the quick-playing fun of Old School Tactical, set in the tense Pacific theater of operations.
The game includes:
- 4 sheets of unit, weapon, vehicle, and condition counters. 2mm thick, corners rounded, nice.
- a large (We are talking HUGE!) 30" x 41" mounted game map, hexes are 1". Not ever scenario uses every inch of the gameboard, so you don't ALWAYS need a lot of table space.
- 18 luck cards.
- unit data cards with each counter's information.
- 16 scenarios.
- player aid cards.
- color rule book.
- of course, dice.
- and a massive box
Here's a picture of some of the counters. Pretty nice, huh?
How do I play?
Many of you who see this campaign have played Old School Tactical before, but for those who haven't, take a quick look at Eddie's video below.
We all love those stretch goals, don't we? We have plenty inline. Some of them we will share here, some we will surprise you with as the campaign progresses.
Stretch Goal #1 -UNLOCKED!
If the game funds in the first 24 hours we will throw three extra Luck Cards into the box.
Stretch Goal #2 -UNLOCKED!
When we reach 19,000 in funding we will throw in three more Luck Cards.
Stretch Goal #3 -UNLOCKED!
When we reach 20,000 in funding we will throw in three more Luck Cards.
Stretch Goal #4 -UNLOCKED!
Border Strips. Most scenarios don't use the entire map. These attractive, 2" x 14" neoprene border strips will mark your map edges in the smaller scenarios. These unlock at $22,000.
Stretch Goal #5 -UNLOCKED!
Marine Play Mat. Unlocks at $26,000. This puts the trackers found around the edge of the mounted map onto a convenient, neoprene mat that fits right into your box.
Stretch Goal #6 -UNLOCKED!
Japanese Play Mat. Unlocks at 30,000. This puts the trackers found around the edge of the mounted map onto a convenient, neoprene mat that fits right into your box.
Stretch Goal #7 -UNLOCKED!
Linen Finish Luck Cards. Unlocks at 36,000. Adds an additional thickness and nice linen finish to the game's Luck Cards.
Stretch Goal #8 -UNLOCKED!
Linen Finish Unit Data Cards. Unlocks at 40,000. Adds an additional thickness and nice linen finish to the game's Data Cards.
Stretch Goal #9 -UNLOCKED
Linen Finish Data Cards for Hell Bent. Unlocks at $42,000. Adds an additional thickness and nice linen finish to Hell Bent's Data Cards.
Stretch Goal #10
Commemorative Special Edition Old School Tactical/Flying Pig Coin. Unlocks at $48,000. A cool plastic, one-of-kind-coin you can keep in your pocket for good luck, use to mark initiative, or impress your friends (if they are easily impressed).
Stretch Goal #11
Upgrade the commemorative edition coin found in Stretch Goal #10 to metal. Unlocks at $55,000.
And that's not all...
We'll be adding more stretch goals, such as more scenarios and more as the Kickstarter progresses. Stay tuned!
What's the difference between an Add On and a Stretch Goal? It's simple. A Stretch Goal is something that we will unlock as the campaign progress. An Add On, as the name implies, is something that you can add on to your pledge, right from the get go.
The Pacific Theater was defined by amphibious landings, beaches, lagoons, and much more. The Hell Bent boxed expansion brings you that much more with an additional 30" x 41"mounted map, yet another sheet of counters, and a bunch of scenarios to use them with, all wrapped up in an attractive box. Include are scenarios for Wake Island, Tarawa (2), Peleliu (4), Luzon (2), Saipan (2), and Okinawa (3). If you are interested in getting Hell Bent just add $35 to your pledge, and choose the Hell Bent expansion in the pledge manager after the campaign finishes.
Below, the Marines hit the beach at Tarawa in the Hell Bent expansion to Old School Tactical VOL III.
Shipping will be charged during your post-Kickstarter campaign survey on which you will fill in your shipping address. Our pledge manager will use your shipping address to calculate and charge you for shipping your reward. Listed below are the estimated shipping costs. These may vary and are subject to change, depending on how many stretch goals are unlocked. Again, these are estimates. We will ensure no one is charged exorbitant shipping costs, even if we have to absorb the costs ourselves, but on the other hand, we need to charge at least a portion of what the shipping costs us.
USA: $17 to lower 48 states, for OST VOL III. 5$ for each additional boxed game.
USA: $25 to Alaska, Hawaii, and Puerto Rico, for OST VOL III. 5$ for each additional boxed game.
Canada: $22 for OST VOL III. 5$ for each additional boxed game.
Europe: $20 to Great Britain. $25 to Austria, Belgium, Bulgaria, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Monaco, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden for OST VOL III. 6$ for each additional boxed game.
Europe: $27 to Liechtenstein, Norway, and Switzerland for OST VOL III. 6$ for each additional boxed game.
Croatia, Iceland, Israel, and Ukraine: $35 for for OST VOL III. 10$ for each additional boxed game.
Turkey and Russia: $40 for OST VOL III. 15$ for each additional boxed game.
China and Hong Kong: $30 for OST VOL III. 6$ for each additional boxed game.
Australia and New Zealand: $25 for OST VOL III. 10$ for each additional boxed game.
Japan, S. Korea, Malaysia, Philippines, Singapore, Taiwan, Thailand, Vietnam: $30 for OST VOL III. 10$ for each additional boxed game.
Indonesia: $40 for for OST VOL III. 10$ for each additional boxed game.Brazil, Chile, and Mexico: $45 for for OST VOL III. 10$ for each additional boxed game.
South Africa, Jordan, Lebanon, Saudi Arabia, and United Arab Emirate: $45 for OST VOL III. 10$ for each additional boxed game.
Risks and challenges
This is my eleventh Kickstarter campaign (I've backed 86, by the way.). I'm lucky in that all my campaigns have succeeded. All have been delivered or are in production. It's not easy, but if you pledge for my campaigns, you will get a high-quality product. Sure, there are obstacles, but my company always overcomes them.Learn about accountability on Kickstarter
- (30 days)