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We have been funded! That means we can start the STRETCH GOAL GRIND!! We have so many cool characters I would love to show you guys, so let's hit those tiers. The first one is.. -drumroll- MURPHY!!!
WE GOT THE ANIMATED OPENING!!!
NEW STRETCH GOAL FUNDING REACHED: BLEEP
B33p is an interesting character as far as visual novels considering they aren't typically properly robotic looking, but being an artificial intellegence he relies on interactions with living things to shape who he is.
The design, look, and many other aspects of B33p change depending on their interactions, environments, or desires of their friends and partners. Wanting nothing more than to mimic the consciousness inhibited in others one has to ask.. is he conscious himself?
A runaway from a program to create artificial intelligence. By using dark magic and advanced technology a new type of lifeform was created. With a desire to learn everything that we have to offer.
At its heart, this game is a love letter to the Furry Fandom and all of the cool, creative, weird, and awesome parts of it. By crowdfunding a project like this we are afforded the opportunity to work closely with the people that want to see this game created, and, more specifically help create a living, breathing world. We believe the only way to do that is by the support and input of everybody backing this project.
Questions? comments? Gain access to all of the beta builds of the game (Live Now) Development diaries, and more!
Please note the prices for the stretch goals are in USD
Although he swears he doesn't know any magic, he somehow stays at the top of all of his classes. He's been here longer than any of the characters in the game but still doesn't have any friends...
A "Herbalist" (Yes, that means the same thing here.) She is less sweet than she looks, has all the good stuff and probably listens to better music than you. She has wing arms, because she's so fly.
The person you'll see the most of early on. He's tall for an imp, a master manipulator. He's the local shopkeep, librarian and has exactly the amount of secrets a demon should have.
With all of these characters it'll be hard to choose - and more characters are to come upon funding being reached for the game!
Unlike traditional visual novels with a rigid path the full version of the game seeks to blend visual novel style with a graphic adventure, like the old-school point and click adventures. Instead of being locked into a path you'll be able to gain affinity with different romance-able characters, and that combined with the different flags you obtain by making different choices will determine the courses of the game. You will not have to constantly be saving and reloading to experience the game. I do not think a game should have to implement an element to "skip" it, it should just be fun to replay and give you varied experiences every time!
We feature three major artists in the game, this gives us a unique art style and some variance between what you see. So, here they all are!
Character Artist: Gillpanda / Battu
Gillpanda of Red Chair and Red Equinox fame is responsible for all the beautiful character illustrations, as well as all of the lewd scenes. Gillpanda works with our background artists to give continuity between the lighting, shading, ect giving the game a realistic effect.
A problem plaguing various visual novels is the inability to distinguish the characters in the foreground from the background in an easy way, we wanted beautiful detailed characters and backgrounds and having multiple artists gives us the contrast we need for this.
Background Artist - Nexivian
The absolutely jaw-dropping mix between cartoon shading and realism Nexivian provides gives the perfect contrast during individual scenes with characters, as well as giving us a detailed and true to mental look at what Vanaheim truly is.
Background Artist - Benjiro
Benjiro’s light and detailed backgrounds fill the world with life, providing the extra detail you need to make a living world, small details are hidden into every background to make just looking at the game a treat on it’s own
Composer - Ben Taylor
Beautiful, jovial music from Ben Taylor provides the needed tie-together for a visual novel. Music is an important part, and the music provided gives the immersion to tie it all together.
CHRONOS - Ben Taylor
That’s all! If you have questions please check our FAQ and backers can give feedback on the demo also! Happy Travels.
Risks and challenges
In creating any game like this, there are risks associated with the amount of work to do and the quality. I hope the demo proves that these are challenges we hope to overcome with our quality team, and the support of all of you!Learn about accountability on Kickstarter
- (34 days)