Quick Update - Indie Game of the Year Awards
Hi all! Just a quick reminder to please vote for Malevolence in the Indie Game of the Year awards! They finish in two and a half hours! You don't need... Read more
Update 30/11/2012 - Back in the Running
First off, I'd like to ask a favour of you all! Once again, Malevolence is in the running for the Indie Game of the Year awards! In last... Read more
Update 29/9/2012 - Rachy Rach Rach
So it's a big Rachel update today! She's been a busy little bee.
Last update I showed you one of the playable characters based off of one of our top-tier... Read more
Update 21/9/2012 - Heading to Town
Yes, yes, I know what you're thinking :-P but keep one thing in mind.... If we're not posting on here, that means we're busy working on the game!
Anyway... I'm... Read more
Update 19/9/2012 - Introductions!
So it's time to talk about intro cinematics! That's right, we've been preparing one for Malevolence for QUITE a while. Die-hard fans of the project will remember that... Read more
Update 16/9/2012 - The Test Team is Back
So, after many many months of leaving them out in the cold, I've opened the door and let the test team back inside. But only some of them...... Now that... Read more
Update 3/9/2012 - Talky Talky
Ok, so this is a stream-of-thought update with no pretty pictures or videos, sorry, so feel free to skip it if you'd like, as it's fairly long. Just to give... Read more
Update 31/8/2012 - End of August Update!
Hello hello! So, since you guys are all over the internet like white on rice in a glass of milk on a paper plate in a snowstorm, the secret is... Read more
Update 22/8/2012 - Screenshot update!
So I figured I should do the occasional screenshot update to show you how things are looking! So here we go!
Until next time, you awesome people, you!
Update 18/8/2012 - Boy, do we have stuff for you!
Are you excited yet?
Okay, now that you're suitably excited, we're ready to begin...
Firstly, Mihaela has finished her first piece for the game. For those of... Read more
Update 17/8/2012 - Paintings Galore!
Phew! So busy lately! I'll have to do up another technical blog entry describing the current issue that I've been having with the countrysides, because that's enough for an entire... Read more
Update 14/8/2012 - Get Your Head in the Game
So I just thought I'd leave this here. Not a proper update, but showing you some of the people who paid to star IN the game getting their pictures worked... Read more
Update 13/8/2012 - New Gameplay Footage and Other Things
So we've been making some fun progress over here, and some very cool things have started being worked on. Two of the more exciting things aren't QUITE ready... Read more
Update 10/8/2012 - Gryphon :D
So the gryphon is finished! Huzzah! Just to give a re-cap on the process behind making Kevin (I'm calling him Kevin - not in the game, but just behind the... Read more
Update 8/8/2012 - Flying Around
Hi all, I know I said I'd be going easier on the updates, but this was just too cool to wait.
Remember the Gryphon?
They're one of the main forms... Read more
Update 7/8/2012 - New Things and Stuff as Well!
Hi all! Time for another update. Not a HUGE one this time, but an exciting one, nonetheless.
First off, I appeared on an episode of the - rather unorthodox -... Read more
Update 3/8/2012 - A Quick Mention...
Just thought I'd let you know that we got contacted by RPG Codex for an interview! You can read it here.
RPG Codex are known for asking pretty hard-hitting questions... Read more
Update 2/8/2012 - Giant writing update!
So we've gotten some SERIOUS goings on in the writing side of Malevolence and I wanted to share with you some snippets of the (literally) hundreds and hundreds... Read more
Update 28/7/2012 - What have we been up to?
So it's been a while between updates. This is for a few reasons:
1) I've actually been REALLY busy coding
2) Life has been getting in the way
3) Coincidentally,... Read more
Update 15/7/2012 - Tiny Interim Update
This weekend we've been hitting the convention scene again so I am SUPER tired, so in the meantime while I try to remember where I left my brain... Read more
Update 11/7/2012 - You asked for technical...
Well, ask and ye shall receive! You guys all seemed to want to hear more technical stuff, so here we go!
Sorry it's been a bit quiet on the update... Read more
Update 4/7/2012 - More Involvement
Righty oh! Sorry we've been quiet lately, but almost all of our work has been on the engine, and there's not much to show visually for the code. Lots of... Read more
Update 25/6/2012 - Giant art update!
Hi all! A new update for you here! Just so you know, as backers, you guys get to see all this stuff a couple of days before the rest of... Read more
Update 20/6/2012 - Getting the Right Model
So we're welcoming two new modellers onto the team! Up until now it had been Alex, the lead developer also handling all of the 3D models, along with some very... Read more
We had a request to tell a bit about the story of how this game came into being and the process we've gone through in bringing it to life, so... Read more
Update 17/6/2012 - Supanova Sydney
So! We're finally back from Supanova Sydney where we were running a bit of an info session about Malevolence as well as doing some guided tours of what it takes... Read more
Update 15/6/2012 - What have we been up to?
So what have we been up to since the end of the KickStarter? Well, I'll tell you!
During the month of the KickStarter, I didn't get much work... Read more
We did it!
Hello guys! We did it! Final total weighed in at $33,506! You guys are ABSOLUTELY amazing!
Update 9/6/2012 - Over 30k???
Wow guys, 30k??? Have a video for your troubles!
We also have something special for you, for being so awesome!
Let's Play Malevolence: The Sword of Ahkranox!
So the game is still rather raw, as the polish hasn't been added yet (that's what the KickStarter is for) but it's still really cool to play. This is a... Read more
Update 7/6/2012 - Quests!
So we've gotten a lot of questions about it, so we thought we'd re-print this old blog entry that explains how our procedural quest system works. Hopefully it helps people... Read more
Update 6/6/2012 - Nearing the End
Hi guys! A new update as promised showing off some of the new art resources for the game, as well as an insight into some of the armour you'll get... Read more
Quick update - FYI
Hi guys and gals. Just thought I'd do a quick reminder, as I noticed that many of you are "liking" the KickStarter page with your FaceBook accounts...
We have a... Read more
Update 4/6/2012 - TWENTY GRAND!!!
Wow, guys! We hit our twenty grand goal and are still going with five days left! Thank you all so much!
Watch the video to hear all the news! We... Read more
Update 3/6/2012 - Some extra goodies
Hi everyone! Just thought I'd do another content update. We're absolutely blown away by the support and encouragement that everyone has been giving us. You're all amazing!
Anyway, this isn't... Read more
So Many Questions!
So I woke up this morning to a giant barrage of questions about various things... Mostly things that another project was allegedly saying about Malevolence... So here are my answers... Read more
Update 1/6/2012 - Important Update
Just a quick, but important update for everyone involved:
You guys are amazing...
Just hit 14k
That is all...
A Few Frequently Asked Questions! (and some clarifications)
A Few Frequently Asked Questions! (and some clarifications) sorry for the long vid, but it's worth a watch!
One main thing to take away from this is just to confirm... Read more
Stretch Goals - Correction
Just had it brought to my attention that we put the wrong year on the stretch goal pledge level... It says June 2012, but it's meant to say... Read more
Stretch Goals! (update 2)
We've hit our second stretch goal! So we've done up a new video to show you some of what to expect.
The main thing to take from this update is... Read more
Well, now that we've reached our goal (thank you all, by the way) we've been having a think about some stretch goals for the project! So here's what we're thinking...... Read more
Update 24/5/2012 - We made it!
We did it, guys! Or... I should say... YOU did it! Thank you, everyone, so much! We've exceeded our goal and we're not even halfway through the campaign yet!
Anyway,... Read more
Update 22/5/2012 - Progress! Towns! Cool graphics!
We've been working on the in-game towns! In the towns you'll be able to buy/sell gear, get quests, gamble in the taverns, get healed and read in the libraries! Check... Read more
Update 16/5/2012 - New Perks! Fun Stuff!
Wow! Almost $2500 in under a week? We're already over 40% of our total! You guys are fantastic.
BIG thanks to Marc Schneider, who was our ONE HUNDREDTH contributor!
So... Read more
A couple of new pledge levels
Hi all! Thanks to a great suggestion from one commenter, we've added two new contribution levels to the KickStarter. There is now a $50 all-digital pack and a $100 all-digital... Read more
Update 14/5/2012 - More details on the perks!
Hi all, just a quick video to talk about the pledge rewards!
And WOW! $1800 in 3 days? You guys ROCK!
Anyway, check out the video! And don't forget to... Read more
Wow, great start everyone!
Wow, in the first 48 hours we've nearly hit the first thousand dollars thanks to you all! Amazing! You're all fantastic!
Just a little update on things we've been working... Read more