I've been working in the video game industry since 1992.
Heroes Welcome is my first board game.
I began my career at LookingGlass Studios, where I worked on the original Thief and System Shock games. In 2004 I collaborated with Andrew Leker on Oasis, which won the Seumas McNally Grand Prize at the Independent Games Festival. I currently work in research and development at Riot Games.
I run an annual game design workshop at the Game Developers Conference.
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