Release Date Announced, Patch 0.1.0.1 is up, and Special Skin Reveal!
Nelo will be available on Steam Early Access November 20, 2017
-Begining Disclaimer message prompting "Press Enter to Continue" now displays "Press Enter or Start to Continue"
-Submit Feedback buttons in the main menu and pause menu now links directly to the "Ideas and Feedback" Subforum on steam.
-Added Missing Sound Effects (still need UI sounds)
-Added SFX for White Blazar Hyper Cannon
-Added SFX for White Blazar turret
-Added SFX for Visor when using Zenith Vision
-Added Gorgon Skull Growl for resuming attacking
-Added Harpy Growl before resuming attacking
-Fixed inability to fire Laser weapons when Melee Attacking
-Fixed Level Steaming gate wheels spinning on wrong axis
-Fixed Active waypoints on Troop Transports when they start moving
-Adjusted triggers for troop transport assistance request.
-Restored Blocking volumes on Moon.
-Fixed broken backtrack gate in Omnifire Wing on Aurora
-Moved Health and other power-ups to be inside wave arenas
-Fixed missing enemy missiles from actor pool on White Blazar turret sequences
-Added controlled garbaged collection to material interface references on NeloWeapon and NeloMechHand C++ Classes
-Added more health to Nightsithe Carrier during White Blazar Hyper Cannon Sequence
-Selecting Chapter Rally Points in levels with Scanner Nodes will grant needed Scanner Nodes based on Rally Point's level progress.
-Updated graphics and information for Item buttons in the Special Items Menu.
-Updated Opening Cinematic for the Moon Chapter. Added missing SFX
Super Best Skins
Thank you everyone for taking the time to check this out, and be sure to check out Nelo on November 20th.