About this project
ALL STRETCH GOALS UNLOCKED!
MAGE Company is excited to bring you Aether Captains!
Aether Captains is a steampunk-themed, scenario-based, asymmetric board game for 1-5 players created by Todd Sanders and published by Ninja Division Publishing.
(Do note that a 6th player can take place in the game when the Navy Commander plays against 3 or 4 War-Captains)
One player commands the mighty naval zeppelins of the Grand Compact: Dauntless and Dominion. As Commander, you have been tasked by the Emperor to defend the Grand Compact and Arkady from the merciless sky pirates. With your staunch crew of steam welders, engineers, navigators and gunners, you fly with honor to confront the pirates threatening Arkady.
The remaining players command waves of attacking sky pirates, each with their own unique objectives which may pit them against any player, especially if it means greater profit for themselves. Infamous and feared, War Captains are cutthroat and cunning. As a War Captain, you swear to never rest until you control the skies and the Grand Compact falls!
- Kickstarter Exclusive Content
- Reduced Shipping Fees
- Deep Discounts
- Asymmetric Gameplay
- Different Playing Roles
- Solo Rules
- Quick Play (30-60 min.)
The $90 and $100 pledge levels include all the components you see in the gamebox, as well as the expansions: Clash of the Corsairs and The Fleet of Doom.
Aether Captains Box Size: 30x30x9cm
Click the link below to download the rules. Do note that there will be edited a last time before the final version and we will also add the solo rules.
Important: We do not use stickers on our dice. Our custom dice are imprinted with heat transfer.
This expansion includes new components for the Navy Commander. Box Size: 26x26x6.5
Clash of Corsairs add 2 new ships for the Navy Commander as well as new Action Cards. It also adds different and new Objectives for the protector of Arkady.
Do note that the final font sizes on the dice will be adjusted accordingly in order to easily understand the icons and the numbers on each side of the dice.
This expansion includes new components for the War-Captains. Box Size: 26x26x6.5
Fleet of Doom adds the double and triple dice-ships for the War-Captains along with new rules and strategies. New stats boards, a variety of new and different Objectives and new Action cards!
If you choose the Imperial Force pledge level (limited) you will get the base game and the two expansions and the miniature ships will be hand painted. The ships will be painted based on the illustrations we have created but in order to separate the minis of each player, especially the War-Captains ones, we will customize the colors so each War-Captain will be able to recognize their ships during the game.
The following videos include info and images from the first prototype of the game while some rules and graphics were still under development.
Board Game Brawl
Board to Death
Father Geek: The was enjoyed by all three of our play groups and approved by them! Gamer Geeks, Parent Geeks, and Child Geeks all found something they liked about your game and gave it their collective thumbs-up. This automatically awards the game the Father Geek Seal of Approval. Read complete review HERE.
Geek All Stars (coming soon)
The Sleeves are production of MAGE Company and are of Premium Quality.
The prices marked in green are the original fees from our shippers. The prices marked in white are the shipping fees with our discount and that is the price you pay. We offer discounts of 25%-35% depending the pledge and the destination. The only exception is for retail packs in USA. The price varies depending on the state the product is shipped, so a minimum of $25 is charged. We will check total costs by the end of the campaign, thus, shipping retail packs may be slightly more expensive in the USA.
For those who want to get their copy from our booth from Essen Spiel, in October, in Germany choose the pledge level you want but shipping will be also added to your pledge. We will refund shipping at the end of the campaign since Essen pick up is free of shipping.
Game Designer: Todd Sanders .
Todd Sanders lives in Pittsburgh, Pennsylvania where he works as a graphic designer and furniture maker. Board game design is increasingly a fun and engaging creative venture of his, and he has no complaints! Artistic and trained in architecture and the design aspects associated with such an education, he is well known in the board game community for various print and play style games.
The Print and Play (PnP) version of Aether Captains from 2010 was one of the first major games he designed. The original game used dice to form sections of steampunk zeppelin ships, rather than ship miniatures and ship-cards. Other game dice became attacking pirate ships, and the solo player would fight in battle scenarios against them. This game led to a number of others in the Aether Captains world, eventually leading to the creation of Arkady, the Empire, the sky pirates and the battle for supremacy of the skies.
Years ago, MAGE Company approached Todd about publishing the game. He was then tasked with expanding the original concept into a multiplayer game. From the initial PnP, the game now operates on both a macro-level where players view with one another for control of resources and cities; and a micro-level where they command ships of either the AetherNavy or the Air Pirates and engage each other in combat.
In addition to the multiplayer rules, Todd has designed a series of new ships and scenarios for the game. He hopes both those familiar with Aether Captains and new players will enjoy this refreshing take on his classic game!
Director of Operations: Alexander Argyropoulos
Artists: Space Penguin (Team Leader), Usanekorin, Saiseki & Anthony Cournoyer
Rules Editing: Samuel Wolf, Todd Sanders, Ninja Division Publishing
Graphics: CDS Studio & EtherLogic.
Miniatures Sculpting: Ninja Division Publishing.
Playtesters: Nick Niotis, Alexis Kapidakis, Todd Sanders, Alexander Argyropoulos, Yannis Paraskevopoulos, Dimitris Vlachos, Panagiotis Trypos. A big thanks to No Label X: The Games Store
Risks and challenges
Even though we do our best to ensure a quality product and a fast production, there is always the risk of delays. Supplier shortage, holidays, and weather conditions are just a few of the reasons a production could be delayed. MAGE Company should not be held responsible for delays caused by third parties.
We can refund you for a period up to 30 days after the end of the campaign.
If you find out that there are items missing after you receive your order, please contact us at email@example.com. We will send you the missing items as soon as possible.
Our current estimation for delivery is October 2016. We hope to deliver this project earlier, possibly in September. History has shown, however, that no matter how well you plan things, there is always a chance of delays.
If a package is not delivered due to a backers fault (wrong address given, backer did not claim the delivered package from their post office, etc.), the backer may be requested to pay additional shipping fees for the item to be sent out again.
Thank you very much,
MAGE Company LTD
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