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A Co-Op, Fantasy, Adventure, Board Game for 1-6 Players, Nominated by BGG with Extraordinary Miniatures by Upsteam Studio & CL Factory!
A Co-Op, Fantasy, Adventure, Board Game for 1-6 Players, Nominated by BGG with Extraordinary Miniatures by Upsteam Studio & CL Factory!
A Co-Op, Fantasy, Adventure, Board Game for 1-6 Players, Nominated by BGG with Extraordinary Miniatures by Upsteam Studio & CL Factory!
745 backers pledged $93,751 to help bring this project to life.

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12 Realms: Black Fortresses Alliance

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The Dark Lords build an Alliance and the Realms are about to face a dark threat, A magic challenge. This time the Heroes must destroy the Black Fortresses Alliance in this new scenario of 12 Realms. As we promised each month a new scenario will be released and you will be able to download it for free.

Download it freely here: http://magecompanygames.com/shop/12-realms/ 

12 Realms will be also available at Essen Spiel at Hall 3-Q120 and Hall 1 – F101 along with our new games as well! Another Essen is coming soon and we are currently looking for supporters that want to help us with explaining our games at Spiel 2015 in Essen, Germany. We want to be able to explain our games to as many people as possible and therefore we are looking for YOU to help us out! 

Read more here: http://magecompanygames.com/2016/09/08/mage-company-is-looking-for-supporters-at-spiel-2016/

Aether Captains takes flight on kickstarter with Todd Sanders

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Hi everyone,

We hope you are enjoying playing 12 Realms. As backers of one of our previous projects (Hoyuk), we would like to inform you about an exciting new game we have up on Kickstarter right now — Aether Captains.

The last year we were working in a dice game turning it into a board game for more players. Finally we completed this project and now we bring it on Kickstarter. Aether Captains is a steampunk themed, scenario-based, asymmetric board game for 1-5 players by Todd Sanders and published by Ninja Division Publishing.

In this game, one player commands the mighty naval zeppelins of the Grand Compact: Dauntless and Dominion. As Commander, you have been tasked by the Emperor to defend the Grand Compact and Arkady from the merciless sky pirates. With your staunch crew of steam welders, engineers, navigators and gunners, you fly with honor to confront the pirates threatening Arkady.

The remaining players command waves of attacking sky pirates, each with their own unique objectives which may pit them against any player when it results in the greatest profit for themselves. Infamous and feared, you have risen through the cutthroat cadres to become a War Captain. You swear to never rest until you control the skies and the Grand Compact falls!

Check out the Aether Captains Kickstarter to see more information and help us bring this great new game to life!

Ghost Town is on the way

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The epic journey continues as 12 Realms return with an expansion entitled Ghost Town! A new Realm is challenging now the Heroes of the Fairy world and you must be ready to face the dark forces they lie hidden in it. In this Realm there is no Town because the dark lords cursed it and vanished it from this world. Your Hero is trapped in this cursed land and there is now way he can leave... 

Is coming on December 8. You can preview the page here: https://www.kickstarter.com/projects/magecompany/717577538?token=03c2c5a0 

Is not complete yet but you can check some info.

12 Realms: Ghost Town on December!

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Currently we work on a mini campaign for 12 Realms, a campaign we will launch as soon our current campaign for Raid & Trade ends. We calculate it about on December 5-10. This campaign will include a small expansion, a new scenario far different from the scenarios you will find in 12 Realms:Ancestors Legacy

Ghost Town as it's called, is a Plot that changes the game quite a lot. We will make a new Realm relative to American tales or more like I should say a wild west realm that includes gravediggers, and bounty hunters where your Hero is trapped in it and cannot escape, travel or buy cards since that Realm has no Town at all. There is a curse that vanished the Town and now the other players must save you before the Invasion marker reaches 16, cause then you will die.

As long as the other players try to break this curse, you have to deal with the Ghost Invaders of the west, double sided Invader tiles with different sides that have the ghost appearance on one side and their mortal appearance on the othe side. Your Hero stands alone trying to survive the undead hordes and the number of those hordes depend on how the other players play the game. Each time the Invasion Marker moves in another Active Realm, new Invaders get in the Ghost Town. You must protect the Realms and at the same time you must find the 3 parts-cards that break this curse, the hat, the revolver and the boots of Sheriff!

12 Realms: Ancestors Legacy

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Hi everyone,

Is been a while since our last update. 

On May 10th, 12 Realms returns with an expansion entitled 12 Realms: Ancestors Legacy! Four exciting new Realms lie hidden in the Fairy world and you must prepare yourself to explore them so as to defeat all of their enemies. Kievan Empire, Golden Caliphate, Olympia, and Nile Valley are the new lands you will get to explore to learn their secrets. Ruslan, Prince Ivan, Sinbad, Andromeda, along with the rest of the heroes, will unite to fight against Marid, Sobek, Anubis and the rest of the Dark Lords. 

Ancestors Legacy will provide a much different game through its Plots. There are now 3 basic different Plots for both the first edition and new one, which will include a background story and will significantly increase the difficulty and excitement of the game – increasing the amount of decisions that players will have to make. Now, more than ever, team camaraderie will be necessary in order to reach victory! For each of the 3 Plots, you will discover different and customizable game set-ups. 

The biggest challenge of this edition will be comprised of two specific plots which will take the game to an entirely different level. Plots are something completely new for 12 Realms. A Plot may have you playing with six Realms (combining old and new lands), facing all of the Dark Lords, or creating a really fast game with a unique set-up. No matter what your choice will be,12 Realms: Ancestors Legacy will take you to another world where your actions will determine the future of the Fairy lands and all the known Heroes. 

We have prepared 5 more Plots for the rest Realms too and will be revealed as Stretch Goals. You know the game, you have played it, some of you have helped us by pointing some flaws.

New features on the reprint:  

*The unpainted minis will be glued from now on.  

*A Reference Sheet recommending how to combine the game with the Variants  

*Rulebook has been enriched with detailed FAQ in order to have a solid experience!  

Some of the features of the new edition:

*Hand-painted miniatures.  

*Exclusive KS gameboxes.  

*Exclusive minis and cards.  

*Early bird pledge levels.

We will reveal each Plot to you during the campaign and in fact we would like to let you participate in some of the mechanics regarding the Plots. Now our company has found a new home to produce the games with much better quality and responsibility plus we have few more people who help on checking the files.

If there is something you want to see in the 2nd edition or even in the 1st one, or you have any suggestions, proposals, feel free to post a comment here.

MAGE Company