Long Time No See: Amaranthology?
Hey all. It's been a while.
I wanted to touch base. I know Amaranthology's not in hands. It was rocky to begin with. I only received about half the expected... Read more
So Amaranthology has gone a little slow. Had some hiccups and bumps. Some authors fell out of the project. We've had a successful game and a pregnancy slow development. But, I wanted... Read more
Flatpack: Fix the Future
Just connecting with our previous Kickstarter supporters. We've got a new game, Flatpack: Fix the Future.
Have you heard anyone say that the future's not so bright, and thought, "But... Read more
So, I just sent out a huge, near-final shipment of Amaranthine for the Kickstarter backers. I can't even begin to describe what I mean when I say huge. I should... Read more
Order Printing, Character Sheet
Just wanted to update people. The order was placed August 2nd (right before I left for Gen Con). I was told it'd take six weeks for the run to print... Read more
Amaranthine Digital Version
This version is about 98% optimized for digital release. We're looking at a couple more modifications this week, but this is made to look at on a screen, as opposed... Read more
Here it is. The book. I also show off Guestbook. But that's the print copy. We're so very excited, we wanted to share it with you.
With a couple of minor tweaks for print optimization, this is the version that'll see print. The next phase is (other than actually getting books in from the printer) doing... Read more
Amaranthine Proof Copy!
Right now, I'm uploading the proof copy of Amaranthine. THIS IS NOT THE FINAL VERSION. But I want you to have it. There are some issues with it, we're... Read more
I expect proof layout to be complete tonight. That means I should have a PDF download link for you all soon. Over at Machine Age, I posted a sample fiction... Read more
Dun, dun, DUN!!!!!
Do you know what, "trades" is? It's the final word typed into Amaranthine.
A few more days of layout, and I submit to the printer.
Now excuse me, while I... Read more
Final Cover Proof
Just a short update while we close out production. Can you say Final Cover Proof? We can. Let us know what you think!
More later this week.
Where we're at
Just wanted to keep everyone in the loop. Right now, I'm finishing the polish on the combat section. I'll post the rules when I'm done, which looks to be... Read more
I went through every email I've gotten in response to my request for contact/shipping/credit information. I'm working on the credits list, I want to make sure I have everyone.... Read more
What we're doing right now
Well, we're on the final stretches of Amaranthine. It's been a solid few weeks of writing. With the exception of this past weekend, when I was at GameX in LA.... Read more
Updates soon! Info Needed
Development has been hard work. I'll be doing some more updates soon. A couple of things:
First, make sure your charge cleared successfully. I know a good number of... Read more
Last Two Hours
In two hours, the Kickstarter campaign ends. The response has been overwhelming. We're less than $200 away from $6,000, and the possibility exists we might just hit that remarkable goal. ... Read more
Hit $5,000! Last Push: Guestbook, A Collectible Flash Fiction RPG
I'm pleased to announce the next Machine Age Productions roleplaying/story game. I know what you're thinking, "David! You're not even fully finished with Amaranthine! Are you going to work yourself... Read more
Hard Work. Things. Art. Layout.
So we're working our proverbial butts off over here.
The Kickstarter is at $4,761. We're $239 away from the $5,000 mark. Which is kind of insane. We're excited on that... Read more
New Pseudo-Award Level: Amaranthine Pays David's Rent
I've been thinking about this for a few days now. We hit our $4,000 goal for Amaranthology. I'm very excited to work on that project once Amaranthine's out of the... Read more
Podcasts. Character Creation. Inclusion. Love.
So, we're at $3,825. I'm so excited. That's less than $200 from Amaranthology, and we still have twelve days to go! Looks like I have to start considering a Final... Read more
Talking with Bearswarm about Amaranthine
Here's a discussion I had with the Bearswarm podcast on all things Amaranthine. Went into some fun detail, discussed some things we haven't touched on during the regular updates. You... Read more
Amaranthine Playtest 1 of 3: Character Creation
Over at Machine Age Productions, I've posted the first of three audio files for our recent public playtest of Amaranthine. Go take a look. It's the character creation portion of... Read more
So I've come up with our next goal for the Kickstarter: Amaranthology. It's a fun little experiment, and it will happen if we reach $4,000 over the term of the... Read more
Facts: Party Generation in Amaranthine
Neal Dalton requested more information on our party-development part of creation, since he heard about it on Bear Swarm. So, here's that part of the creation chapter. I wanted to... Read more
I wanted to show off some of our sketches, and give you a feel for the way Amaranthine's going to look. Jenna Fowler and Ruth Lampi are our primary artists,... Read more
Writer, Filamena Young, blogs on Amaranthine
Filamena Young's our head writer. She's basically writing almost everything I'm not. Over at her website, she talks a little about the game, and shares some of her fiction. You'll... Read more
Amaranthine: Chapter One
Instead of going into detail here about the game, what it is, what the setting's like, and who the Amaranthine are, I chose to instead post the whole first chapter... Read more
Immortalize Your City
I'm seeing if people want to write their cities into Amaranthine's setting text. Check it out here.
Later tonight, I expect to post the full introductory chapter of the game,... Read more