Welcome to Lumis
Welcome to the Endless Realms – a crossroads of infinite civilizations, animals, peoples, and abominations that gather in the world of Lumis. Those that live there readily manipulate the cosmic energies that the gods themselves used to forge the world, creating tools and resources that mighty spirits seek to claim for themselves. Riddled with tears in the fabric of time and space, Lumis has become a vibrant and turbulent melting pot.
Lumis is the crossroads where an endless number of realms overlap. The species that have made it their home – by fate, chance, or nefarious purpose – each have their own lore, history, and culture, providing rich soil from which to weave intricate and interesting narratives. Their complex views of morality present a scheme far greater than the simple axis of good and evil.
The Balance System
Lumis is a world of balance, from fragile diplomatic relations between races and cities, all the way down to the mechanics that make life and adventure possible. Every roll of chance, strategy, and choice is made with two ten-sided dice – one rolled by the player and the other by the Storyteller.
Bonuses are applied by skill and fiat, and even a critical failure can succeed in the hands of the right character and circumstances.
This carries over into combat. Attackers have a chance to show their mettle – and so do defenders. An attack may deal a high value of damage, a low value, or none at all; how much pain the defender feels depends on who has the stronger stats and the better roll.
The Balance System is easy to visualize, but versatile enough to allow for a variety of games and creative solutions. It encourages Storytellers to create interactive social encounters that test and reward players who put time into their backstories, fundamental vices and virtues, and skill choices in an immediate and tangible way.
It’s our mission to breathe fresh life into fantasy roleplaying, to connect with a new generation and veteran adventurers alike, and bring Endless Realms from our table to yours.
Both of the books are nearly complete – a 300+ page Core Rulebook and 280+ page Creature Compendium. Written, edited, play-tested and refined, with gorgeous illustrations liberally strewn throughout. All that's left is last-minute adjustments, formatting, and printing; after that, it’s simply a matter of getting them to you!
It's a start. We're not done yet, not by a long shot – the next step is building a community of players and storytellers. We want to know what you like best so that we can tailor future content to your gaming style and keep giving you the best possible tools to run campaigns. We want to empower our players with everything from dice to expansive modules that allow storytellers to customize and build while allowing players to explore and grow.
Like the Balance System that drives Endless Realms, the more you put in, the more you get out. Once we're into stretch goals we can start with the supplements, miniatures, dice, novels, and more. We can make that dream a reality. Come with us and let’s see how far we can go.
Please note that our delivery estimates, as outlined in the TIME FRAME section further down the page, include a generous window for any add-ons unlocked through stretch goals. Digital versions of the Core Rulebook, Creature Compendium, adventures, and short stories will be delivered as Amazon Kindle eBooks; all other digital content is in PDF format.
Open the book, step through the gate and enter Lumis – a world where reality is torn, where portals to other dimensions have woven a tapestry of different cultures, beliefs, personalities, and conflicts. The rich earth is an excellent place to harvest stories – your stories, populated by characters you build and live through.
As gamers, we do not live one life. We live many.
For storytellers, we appreciate that your skill is narrative architecture. We've got solid and consistent mechanics here to make your stories impactful and tangible, full of relatable dangers to challenge players and hundreds of items to spark creativity. For players, we present a world of limitless possibilities. The depth of this book allows for two characters of the same race and class to play entirely differently from one another, meaning that every time you set out on an adventure you're going to end up with something new. You are what you put in, and your imagination will be rewarded like never before.
In our world, physical and social conflict alike are driven by choices and consequences, seasoned by the roll of the dice. Every tool in our box has been built to be cohesive, logical, intuitive, and believable.
Beware! The Creature Compendium is a full-color book gorgeously illustrated by the talented Jen Elliott. The book features over 250 new creatures, some familiar and most anything but, all aligned with rules for creating your own monsters, animals, and villains. Even players that have read the book may be surprised by a storyteller with an eye for customization, and within are the tools you need to tailor challenges for the players at your table. Our creatures are bound to keep your players on their toes, and maybe cost the unwary a few of those squirming appendages.
The following are samples of the content from the Core Rulebook and the Creature Compendium. Note that both books are still undergoing final editing and page design - what you see here may change.
When making your pledge, add an additional amount to cover the add-ons you desire. You will be able to select your add-ons once the campaign has finished.
- The RPG Academy actual play podcast!
[Episode 1] [Episode 2] [Episode 3] [Episode 4] [Episode 5 recap-Review]
- Tabletop Potluck Dangerous & Discreet actual play podcast!
[Episode 1] [Episode 2] [Episode 3] [Episode 4]
- The Penance RPG Podcast [Episode 1]
- Dungeons & Distractions actual play videos, featuring Sherman Tommy as GM.
[Part 1] [Part 2] [Part 3] [Part 4]
- SavingThrowShow plays Endless Realms with Sherman Tommy as GM.
- TiltedTable plays Endless Realms with Sherman Tommy as GM.
- The RPG Academy Show & Tell podcast with the Endless Realms Developers.
- Proficiency Check interview with Sherman Tommy, lead designer:
We offer friendly shipping to the United states of America, Canada, and the EU, meaning no VAT, tariffs, or import fees. All other locations will be subject to inernational shiping rates. Shipping will be collected after the Kickstarter campaign is finished.
Digital orders will be fulfilled by Drive Thru RPG.
Retailers, we are delighted that you want to feature Endless Realms in your stores, and we are prepared to give you a fair retailer bundle. Please select the "Endless Realms Retailer" pledge level, and click here to pre-order your store's copies of Endless Realms. By pledging on the retailer pledge level, you are making a deposit for your retailer order. Once we go to fulfill the order, you can add as many copies to your order as you wish and the original pledge amount will go towards your purchase as a credit.
Risks and challenges
Lunar Games is a small startup, and our team members have published work independently. We are coming together to publish Endless Realms. This is our first Kickstarter, and we cannot foresee unexpected hiccups or uncontrollable delays – however, we have done LOTS of homework and are well-prepared.
Our Corebook and Creature Compendium are finished except for minor adjustments and formatting, and have a generous delivery window. The only remaining challenge is producing content for our stretch goals, and that is a challenge we are ready and eager to meet head-on. We provided generous delivery windows with stretch goals and add-ons in mind, but if the work for these goals proves cumbersome, the shipment of backer rewards (including both books) could be delayed.
As fervent backers of various projects ourselves, we know the most important thing is keeping in touch, followed closely by transparency. YOU are the ones that made this possible, and you deserve to know how things are going. We will keep you updated.Learn about accountability on Kickstarter
- (35 days)