This project will only be funded if it reaches its goal by Sun, October 28 2018 9:10 PM UTC +00:00.
- $2000 - "Interrupt" card art (Safety Penguin) + Folded Instruction booklet - GOT IT!
- $3000 - Double-wide box + BONUS PENGUIN PERSONA (Fanguin) - GOT IT!
- $4000 - "NOPE!" card art + BONUS PENGUIN PERSONA! (Pang-Ten!)
At $4000 we'll be adding in Pang-Ten!, our surfer enthusiast Penguin Persona! We'll also improve the art on another card in the game, the NOPE! card.
For more info on the stretch goals, check out the "Updates" tab!
What is it?
Penguin SLAP! is a quick, last-penguin-standing card game.Each player assumes the role of a one of nine colorful penguins and tries to deprive their opponents of fish cards. Play a DOUBLE SLAP to make an opponent drop fish, but be careful they don't COUNTER your slap back to you! Maybe it would be better to ICE CAP their fishing hole to prevent them from catching fish instead? The game supports 2-4 players and lasts anywhere from 15-30 minutes.
Who doesn't like penguins?
So, do I have to slap the table or anything?
No. No physical slapping is required.
So, how does slapping work?
When someone plays a "slap" card another player has to drop fish. Fish are kind of like health in the game, since the last player with fish is the winner. When a player is slapped, they can play a reaction fish if they have one (the card will say "reaction" on it). For example, one reaction fish, the "counter" fish, will reverse attacks and increase them. So if I double-slap someone and they counter, instead of them having to drop 2 fish, I'll have to drop 3.
Reactions can be played on top of each other. So if my double-slap is countered back to me and I have a counter too, I can counter it again and my opponent will have to drop 4 fish. (To put that in perspective, players start off with a 5 fish and can only hold up to 7.) Yikes!
That sounds like it can get real crazy, real fast.
Uh, yeah. But there's one more thing.
All the fish cards are colored on both sides. And those "counter" fish? They're yellow. So if you see someone with a bunch of yellow fish they probably have a counter... and if you attack them and get countered... well, you were asking for it.
So if I get slapped a lot and run out of fish... I just... lose?
Not if someone else hasn't won yet.
The game ends when only one player has fish cards. So if you don't have any fish but 3 other players do, the game isn't over. And if the game isn't over by your next turn, you can draw back in. Well, unless you've run out of fish to draw.
Is that all?
Nope, that's just the tip of the iceberg! There are tons of different card combinations and lots of different ways to play! You can use equipment fish to build defenses and give you abilities, you can use Ice Caps to prevent other players from drawing fish, and the Penguin you choose at the start of the game gives you abilities that give you an edge over your opponents! For full details check out our how to play video.
How fun is it?
About as fun as a game about cartoony penguins slapping each other with fish ought to be. Which is really fun.
Isn't one of the pengiuns a polar bear?
Who is this Sombrero Penguin?
Sombrero Penguin is a limited release penguin! Sombrero is not going to be shipped with the standard game and is available as a bonus to our kickstarter backers! Sombrero Penguin can play certain cards in pairs, which means catching fish twice as fast or slapping opponents twice as hard!
What are the art prints you're offering?
We have three art prints. "Fuzzy's Nap," "Pengin," and "Emperor's Pride." They're featured below. If you select a tier with an art print as a reward, let us know in the comments which one you would like! (Otherwise, we'll send you one at random!)
About the game:
The game comes with two decks of cards. One deck of 9 Penguin Personas, and a larger deck of fish cards.
Each player has multiple draw piles (called "fishing holes") that they can draw fish from. There are four colors of fish cards, each with its own purpose. Fish cards are colored on both sides so players can see what kinds of fish their opponents have by looking at the back of their hands (they can also see what color of fish they'll catch from their fishing holes.)
Gameplay revolves around building your hand and playing "slap" fish that cause your opponents to drop fish. Attacks bounce back and forth (and around the table) until players run out of resources and the slap hits a player. As slaps move from player to player they increase, so what may start out as "discard one fish" may end up as "discard four fish" by the time it finally hits someone.
Bouncing slaps back and forth is one of the most thrilling parts of the game, as you never quite know who's going to have to drop fish when it's all over. Each fish you play to deflect an attack is one less fish in your hand if that attack gets deflected back to you.
There are also "equipment" fish that will give you buffs ranging from increasing the amount of fish you can catch per turn, to absorbing a number of fish when you get slapped. There's enough strategy to keep it interesting, but not so much that players get hung up on what to do on their turns.
The game is a labor of love that we've been working on for just over 2 years now. We've been traveling and promoting the game from California to Boston to South Florida. We've playtested countless times and gotten feedback from game designers.
The game comes with nine Penguin Personas cards. These are the penguins that players choose to represent them during the game. Each one give you an ability or two that shifts the game rules in your favor. We tried to think of some of the most diverse, entertaining, and interesting penguins we could for this. They include a secret-agent penguin, a tiny penguin who calls himself the emperor, an conspiracy-theorist penguin who thinks aliens are among us, an alien, a polar bear in a penguin disguise, and a three baby penguins in a trenchcoat.
So who are you guys?
We're Julianne (Jewlz) and Rich. The two of us design the game, playtest and brainstorm ideas for new content. Most everything is a joint effort between the two of us. However, Jewlz exclusively does the art for the game (she sketches, draws, and paints the penguins and various fish) and I (Rich) do the templates, text layouts, and website. We work as visual effects artists as our day job and make games for fun on the side. You can check out some of the stuff we've done on our IMDb pages (Mine is here, Jewlz's is here.) We post videos of Jewlz painting some of the cards from the game on our youtube channel, and we post updates about the game on our blog and facebook. Jewlz also posts pictures of her art while it's in progress on her instagram.
Aside from Kickstarter, you can also find us here:
Penguin SLAP! on Instagram (Jewlz's Instagram)
Risks and challenges
Penguin SLAP! is fundamentally complete, our final hurdle is production. We're trying to get enough of a following so that we can produce a large amount of games to reduce our individual cost per game. We're also working with manufacturers to find one that meets our standards at an acceptable price point. Ultimately, the more support we have the better we can make the game! We're working hard to get the game out as soon as possible, ideally by the 2018 holiday season. Shipping times can be hard to predict however, so we're erring on the side of caution by setting our written ship date to 2019. Your contribution will go directly to funding our first large-scale print of the game.Learn about accountability on Kickstarter
- All gone!