SHAKER: An Old School RPG is 1st-person, party-based, fantasy/sci-fi RPG brought to you by award-winning veterans.
by Loot Drop
How did this comment end up here? I'm sure I posted it on a newer update. That should teach me to post on the specific update and not the all updates page.
@Hardeep Singh, I just read your comment. In terms of the game itself at this point in time I'm more psyched about it than I'm about Project Eternity or I was for Wasteland 2. Those game I pledged to because of the track record of the developers. Here it's more because I like the setting and gameplay described so far and think it would be an interesting change from other RPG's I played and which are being created (which are all the 3rd person overhead style).
Initially I didn't know what to think, because of the lack of information, but now that more details are available I think it's worth backing. Pity the weak start hurt the project.
Thanks much! Will definitely have substantive story stuff and choices.
Aw thanks! YOU ROCK!
Great story idea! I am getting really excited about this game and the prospect of getting a second one that is interlinked with the first one story-wise...
Please take care that the story is actually interactive, meaning i can make decisions that have different consequences for me, NPCs, factions and the ultimate outcome of the story... (i know, a sentence easily written but very hard to realize... nevertheless i hope you can integrate this "interacting element" as much as possible as just then - when your decisions really matter - you get immersed in another world...)
Good luck with the campaign!
P.S.: Anachronox ROCKED!!!!!!!!!!!!!
Thanks for all your comments and opinions! We do consider all of them.
Great start, specially with the sci-fi twist in James background. ^^
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You guys should really focus on explaining and designing the video game before talking about the tabletop RPG. You need 2.1 million before you can even begin to consider the tabletop RPG, so it would be much better to explain what you want to do with your first game before juggling two of them.
Great start, now come up with a title.
Or even better have the kickstarter backers VOTE on a title.
@AstralWanderer, yeah. having 6 standard and 2 RPC's is a real blast. :)
This update is welcome news, giving us some idea of what sort of game we're signing up to. The "two games" stretch does make more sense now, I'd agree, but I also think we would be better off without it and having the worlds and characters integrated into a single larger game (as with The Longest Journey which had two worlds, the hi-tech Stark and magical Arcadia).
As for the 4-character party limit, I'm in agreement with others here that the option for a larger party would be better (which could be counter-balanced with slower advancement). Most RPGs of the '80s/'90s allowed for 6-8 character parties, a 4-character limit seems to be an affectation of more "modern" games.
@zak. That's not actually the point. If you have played Wizardry 7 (without external help as I did back when it came out), you'd understand that it was filled with great but also obscure stuff. Some of the riddles took me ages to solve and there were dead ends too which had you get back to very old savegames if you didn't want to cheat your current savegames. So one thing is that nowadays games tend to be on the short side, but the other thing is that objectively I don't have that much time to solve obscure things. :) However even if Wizardry 7 is one of the few games where I felt really proud of myself when I actually finished it.
My point is that with the significantly less ammount of time nowadays, it's hard to get (even with the all savegames of the world) to correct mindset to remember everything which happened so far and follow the train of thought I was on when solving obscure stuff. :) In this respect Wizardry 8 was much more immersive even if the story was not so intriguing as the story in wizardry 7.
Regardless of my personal views, this will be game by Brenda Brathwaite and (that) Tom Hall, so pledge was instant when it appeared. I just want to know more to possible raise it. So far we know only very little about it. For me it's more about supporting those two than the actual game we know nothing about, yet. :)
@ Jan Kavan, 'save game' is your friend (as always). I don't get the modern refrain of 'i just don't have time', save your game, get back to it, you are in no rush to finish it? I find that i got bored of most modern day games as you could finish most over a weekend of gaming, sadly in that model i don't have an option to extend my play time, atleast with big, deep old school games you can just save and carry on later (for months at a time!). Good days, sadly missed imho.
And just to say good luck for the team at Loot Drop, i spend a lot of time playing old games (praise GoG!) as they offer...more? And deep/complex rpg's were one of my favourites (Alternate reality on the atari 8bit an early high point for me), so i'm really pleased to see you guys (with all the right experience) on the case.
If the game is in a vein of Wizardry 8 minus half and hour long battles, I'll up my pledge. :) If the game will play like wizardry 7 (one of my most beloved games), I'll fear I don't have that much time anymore. I recall playing that game for years (without hints or walkthroughs) to get to the end. Still even with this update I'd be glad to see some more substantial information about the game. Somehow the Sci-fi setting appeals to my much more than the original generic fantasy image.
@Jeremy Reaban: Albion and Krondor differs from RPGs by Obsidian quite a lot. Krondor is '93 and Albion '95 (but it's a kind of sequel of Amberstar from '93). And Wizardry 8 is from 2001! The question is, what exactly is "old-school". It's generally too vague word. I would not be against step-based, Wiz 7-like rpg, but I doubt this will happen. It's just too radical.
This looks promising!
Albion and Betrayal at Krondor aren't particularly old-school. Weren't both of those released in the 90s? We're getting an 90s RPG from Obsidian, I was hoping for an 80s RPG
So this means you get forced to be some character you don't create? I'm not sure I like that part. In fact, I know I don't. While I give them different names, to a certain extent, the guy I play in RPGs is "me".
That was supposed to be "you're now marooned".
This is interesting background, and what made me pledge something. I hope it comes into play in the story, and it won't be just "you're not marooned on a medieval planet, deal with its problems."
"James Connelly works for Shaker, a Bridge corporation between time and worlds. Depending on the job he - or any of Shaker’s 400 employees - can be anyone you want them to be. Human warrior? Done. Cyborg Psionic, also done. "Remember the 4 F's: Frontier dictates form, function and family" according to the official employee manual."
@Atarum: this sounds to me like "you are free to create your own party"....
@Atarun: Albion? Betrayal in Krondor? This is nothing? :)
So the main character would be forced in both games?
That doesn't sound old school to me... Wasn't creating the party half the fun in old-school RPGs?
Maybe some cool concept art next?
Sounds interesting, but for the love of God please not just four-character party... You need at least 6, ideally 8
Wow sound like a interesting setting to deliver all kind of different Worlds to adventure in.
I'm with Ryan on this one. I bet if this had been posted with the start of the Kickstarter, pledges would be much higher. I'm guessing they wanted to see how much just the name recognition would bring? Either way, I was in at $15 on the first day :) I told my friends who have been waiting for more info to check out this update.
This two game stretch goal idea now makes a whole lot of sense, I'm loving it. I really hope we get there.
I'm hoping for Wizardry 8 style gameplay, only with the battles updated so they don't take an hour each when you get to higher levels.
This should be interesting.
Such a shame this wasn't posted as the kickstarter announced, sounds awesome, glad I got here for early bird
Great story! Love the lead-in, and am really looking forward to this one!
I've always loved how the Might and Magic games began with a regular fantasy setting but would introduce more and more sci-fi elements towards the end-game. Looks like OSRPG will have a similar theme!
Yesterday, I honestly thought this kickstarter was a joke. The video was so silly, and there were no details about the story or gameplay. This update, however, is fantastic. This sounds like a fascinating game setting, and I'm now happy to increase my pledge. I look forward to seeing more of this world!
So Infinite Worlds from GURPS then?
Looks very interesting, a medieval game and a sci-fi one in the same game world. Nice.
Pretty excited about this!!
Wow! I love this concept so far!
Not enough turnips
:) seems interesting!