Happy Pi Day, everybody! We've come to the end of our campaign, which was very successful by any measure. Thanks to everyone for sticking with us all the way through. Everybody's out of the cage, meaning that the Conundrucopia will be jam-packed with fun. Meanwhile, we'll answer a few questions.
What happens now?
We head off to the GAMA Trade Show and PAX East. Then, when we return, we start putting together survey material so that you can tell us what you pledged for, where to send it, and in some cases what you want it to say. But that will take us a while to put together, so don't panic if you don't see it for a while.
Are there any more puzzles?
We're done. But here are two Maze of Games-inspired puzzles from two of our backers: Steve Marsh and Dan Kramarsky. We hope you like them.
Where are the darn answers?
We'll post answers soon. Meanwhile, the puzzles will stay live, so if you're still working on them, keep at it. (The hint line is going to be significantly less active, though. Our puzzle ninja needs rest.)
Who should I thank for this fun campaign?
In addition to Mike, you should really thank Liz Smith, who ran this campaign from start to finish. Without her, there's no campaign at all. She was assisted by logistics manager Evon Fuerst and business manager Marie Poole, who helped figure out how all this got done. (Protip: Don't run a Kickstarter campaign without a campaign manager, a logistics manager, and a business manager. Yes, those should all be different people.)
Elisa Teague created not only the sample layouts, but all the badges and many of the other images that made this campaign shine. Corey Macourek built our stellar website, and created the maze map that many of you will unfold in the fall. James Ernest directed most of our crisp and puzzle-stuffed videos, which were second to none in quality.
Puzzle ninja Gaby Weidling helped make all of the puzzles, and manned the hint line in the final hours. Puzzazz honcho Roy Leban built the answer submission page and kept the ebook on track. Puzzlemaster Eric Harshbarger made the cryptex and the code pencils, and collaborated with Mike to make the Maze Breaker maze that bedeviled all of you. And our many Conundrucopians rattled their cage so loud, it was heard around the world.
We were blown away by the arrival of composer Austin Wintory and perfumer Beth Barrial, who gave us the coolest things we could make available to our fans.
And then there's Pete Venters, who is about to immerse you into the most mind-bending puzzle world you can imagine. It is my great honor to be working with such a visionary. It's been 18 years since I met him, and now we're going to be working on my 18-year-old manuscript. Can't imagine a better partner for this ride.
Is there anything else I can do with my money?
I'm glad you asked, Completely Unprompted Straw Man! We would love it if you took a look at some related projects from our team:
The Gathering, a 20th anniversary collection of Magic: The Gathering artists, featuring our own Pete Venters.
Deadwood Studios USA, a brilliant board game from our videographer and all-around game genius, James Ernest.
- The AV Club Crossword, a 52-puzzles-a-year series featuring many of our Conundrucopians such as BEQ, Francis Heaney, and Tyler Hinman. Check out their cool Twenty Under Thirty pack.
- The Puzzazz site, a host of awesome TouchWrite puzzle ebooks from many of our authors (including Mike Selinker's Killer Cryptics). Their Year of Puzzles is still available.
So with that, we'll head into the sunset. We may have some updates soon if we discover we need them. Meanwhile, tell us in the comments what you thought of this campaign. Thanks again, and we're going to get about to making the best puzzle book ever now.