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From the level designer of Perspective comes a successor to his award-winning game The Fourth Wall, a game about limits of the screen.
From the level designer of Perspective comes a successor to his award-winning game The Fourth Wall, a game about limits of the screen.
From the level designer of Perspective comes a successor to his award-winning game The Fourth Wall, a game about limits of the screen.
1,048 backers pledged $37,912 to help bring this project to life.

New teammates! New rewards! Re-tooled page!

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Hello Backers!  

I stayed up until 4 A.M last night getting the page together, and I am excited. I'm excited because the team just spent the last few days working on re-tooling the entire Kickstarter page. I encourage you to look over the page again, there's quite a few new surprises.  

Of those changes, I'd like to highlight a couple.

New Teammates

We're officially announcing that we're bringing on two new members to the team! 

Ian Shores - Sound Design

Ian is a committed, passionate, decisive, and collaborative sound designer. He is the full-time Sound Lab Manager of a production sound lab (including management, hardware, software, recording studio, purchasing, and networking) -- while also pursuing a full-time BA in Music & Sound Design at the DigiPen Institute of Technology.

As a Sound Designer, Ian specializes in adaptive and interactive game soundscapes, whose layers and nature shift character dynamically to reflect the player's choices and progress. Ian uses both studio and field recording, as well as scripting, filtering, and digital processing. He has a discerning ear, 20 years of classical piano training, 10 years of choral conducting & accompanying, and is a lover of great jazz. 

He is thrilled for the opportunity to work with the astounding game composer, MJ Quigley on this project. 

David Scamehorn - Graphic Design, UI Design

David is working with anything that involves graphic design on Four Sided Fantasy. This includes the user interface, menus, and promotional materials. He even created parts of this Kickstarter page. 

A recent graduate of DigiPen, David was co-creator of the charmingly minimalist game Super Space ____. He has a background in graphic design, and a great eye for space and visual design. He also likes pizza. 

New Rewards

We're also happy to announce some new rewards! While you're looking them over, please keep in mind that every tier includes the tiers priced below it, but doesn't include the limited quantity tiers. We've got quite a few new rewards, and of note are the in-game pet dog, and the signed postcard. 

A loyal companion throughout your adventure, this pup will follow you wherever you go. We also have a tier that gives the dog a hat for him to wear. You can vote on which type of dog you want to see in the final game here

The signed postcard reward is a physical postcard in the theme of the game that we will mail to you in an envelope. Each one will be hand-signed by myself! To receive a postcard, simply add $20 to your pledge amount. You can find the steps to do this on the Kickstarter page, in the rewards section.

Thank you, again, for becoming a part of this project. Now, if we're going to reach our goal, we're going to need more eyes on the project. That means telling your friends about the new stuff that we're cooking up. We've made it easy for you. use this link to spread the word: http://www.foursidedfantasy.com/ksshare/

-Logan (and the Ludo Land team)

Seto Konowa, M.J. Quigley, and 2 more people like this update.