Video update #3: Transitions
We're gearing up for the final stretch! We have some super-exciting surprises up our sleeves that you'll see over the next few days. We've already started making changes to the page to accommodate for this.
In the meantime, take a peek at the next video update.
This video shows off some of the ways that I want to experiment with transitioning from level to level in Four Sided Fantasy. What you see in the video are in-game transitions from scene to scene - there isn't any video editing done here.
I've often wondered why games don't use film-like transitions, and I have yet to find a good answer, so it's an area I want to explore in the game. I think it has a lot of potential to add to the atmosphere and mood!
A Seattle Kickstarter
Habitat is a neat looking game, and the developers are based in Seattle! They recently reached their goal, but I wanted to give them a shout-out since they still have some time to reach stretch goals.
The game tasks you with building bases in space that are made up of scraps from the earth. Shipping containers to jumbo jets - you name it. I'm a huge fan of this type of game. Player expression has a lot of potential in games, and it's even more exciting when it involves giant space ships crashing into each other. You can find their Kickstarter page here.
Talk to you soon! Get ready for the crazy,
-Logan (and the Ludo Land team)