Four Sided Fantasy Launches Tomorrow!
Four Sided Fantasy launches tomorrow, Tuesday, August 30th, at 9am PST!
Getting the game
Getting your copy of the game will be simple. Tomorrow you'll receive an email with a link to a Humble page. The Humble page will have all of your Backer rewards, including the game if you backed at that tier. This will include a Steam key for your version of the game, as well as a DRM-free version. If you backed at a tier with an in-game reward, I'll be sending you a password to a branch for your steam copy that will give you access to your reward.
Currently, the Xbox One version of the game is not slated to release tomorrow with the other versions. We don't have a specific date yet, but it will be releasing very soon.
Either way, if you would like a PS4 or Xbox One key, please message the Ludo Land Kickstarter account to request a key.
Tell your friends!
If you're looking forward to the game, and/or you enjoy playing the game, let your friends know about it on Facebook and Twitter! Doing this allows us to get more exposure, and in turn, make more games in the future.
Steam page: http://store.steampowered.com/app/337490/
I'd like to give a shout out to the Ludo Land team for doing an incredible job. We went from a prototype with programmer art to a fully fleshed out, beautiful game. Most of the team had other full-time jobs throughout development, and I can't tell you how much I appreciate them for choosing to spend their free time working on Four Sided Fantasy.
Jason, Jesse, Amalachi, Royce, David, Ian, and MJ: Thank you.
Thank you to Serenity Forge for helping us with the final stretch of development. We went a little over schedule from the initial Kickstarter, but the good folks at Serenity Forge helped us with that last little bit that we needed, and provided all of the support for the daunting task of console porting, as well as help with marketing.
Last but not least, thank you, the Backers, for taking a risk and supporting the game. Development on Four Sided Fantasy was quite a ride, and I appreciate that you all were understanding when something was cut from the game or a release date slipped. The comments from Backers have been supportive and constructive, and I appreciate that.
I hope you all enjoy the game!
-Logan (and the Ludo Land team)