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Are you ready to become the new Grand Master?                                          Late Pledge available from JANUARY 7th to MARCH 7th 2019
Are you ready to become the new Grand Master?                                          Late Pledge available from JANUARY 7th to MARCH 7th 2019
8,364 backers pledged $1,311,558 to help bring this project to life.

Solo Mode

Posted by Ludus Magnus Studio (Creator)
81 likes
Hello everyone,  

even the Solo Mode SG have been destroyed: congratulations guys, you are great!  

We take the occasion to immediately explain the mechanics of this new game mode.  

Solo mode
Solo mode

Set-up  

According to Solo Mode rules, you will be offered 3 game board’s set-ups: they are basically used to put all game elements at your fingertips, so feel free to experiment with other forms.  

Setup
Setup

During the set up phase you must replace event cards, quests, and evocation with those provided in Solo Mode set.  

Some room activation tokens must also be replaced: they are all those affecting other players in some way, like the Throne Room that allows you to steal the token which is first in turn.  

Setup 2
Setup 2

Take the mage’s sheet of your character and the Perilium, in order to show number 0.  

Selection of spell cards  

The rules will explain which magic cards are to be selected from all the other schools to form a single drawing deck; you will find three versions, dedicated to three different game styles. Place the mage in your cell and you are ready to go.

Game system  

The solitaire game follows the same game system as the competitive one. There will be the same phases sequence and the mechanics remain unchanged. The only exceptions are the event cards and the Perilium.  

Event cards  

Event cards are now divided into three sections:  the first one includes the creatures that the Black Rose will evoke and the rooms in which the miniatures will be placed. If there are not enough models of a certain kind, nothing special will happen, simply do not get them involved. 

In the second section you will find the effects that the Black Rose will unleash during its game turn; they may span from the activation of some evocations to the positioning of instability in certain rooms.

As for the basic rules, the Black Rose will take power points when an event comes into play. 

In the third section you will find a secondary quest, usually linked to the first or second effect of the event. If a mage succeeds in completing the quest, for example killing two undead, before the card comes out of the event board, it will gain the indicated power points, otherwise the Black Rose will earn them. 

Event cards
Event cards

If the Perilium indicates -5, the Black Rose won’t draw new events during its phase, if the Perilium indicates +5 the Black Rose will then draw 2 events instead of one. 

Perilium 

The perilium is a rose-shaped disk that indicates the power points gap between the Black Rose and the player. If the player is ahead of the Black Rose, the perilium will move to the right, in the red line, going forward of as many points as the gap signed on the power points table.

Perilium
Perilium

If the player is behind the Black Rose, the perilium will move to the left, in the green line, going backwards of as many points as the gap signed on the power points table. 

The red or green live is also the danger indicator used to activate evocations.

Evocations 

When the game asks you to activate the evocations, you will have to compare the threat level of the models with the value indicated by the Perilium. If the value is equal or higher, the evocation will be activated, otherwise, considering you too weak for the Black Rose, it will stand still. 

New evocation cards
New evocation cards

During the evocation phase any evocation in the room with the mage, or in an adjacent one, will have to make a check on the perilium to verify if it will activate. The evocations you will find in this game’s version are slightly stronger and all have a special skill. Using them in the base game may unbalance it, but if you are bold enough, feel free to try. 

 I hope you will have as much fun with this new game formula, as we had in creating it.

As usual a little spoiler :)

Crono
Crono
...a strange wing
...a strange wing
Kappa front/back WIP
Kappa front/back WIP
Kappa side WIP
Kappa side WIP

 Stay tuned and spread the word!

Nathan, Chris Henderson, and 79 more people like this update.

Comments

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    1. Seax daVe on

      Wow the undead dragon is coming??!!

      BTW, the Kappa looks HORRIBLE! haha sorry guys, please keep working hard on it 'cause otherwise I'll remove that mini from my game. ^^U

    2. Matthew on

      I am all for LMS working on the Solo Version of the game more after the KS Campaign is finished. The main focus of the game is not the Solo Version, I will feel the same for the 5-6 Player Version. I understand that some are only here for Solo Version, but it’s still not the main focus of this KS.

    3. Missing avatar

      gorambrowncoat
      Superbacker
      on

      I agree with some of the other posts here.
      The solo mode seems very limited.

      I understand that you don't know in advance how many stretch goals will be unlocked but that does not take away from the fact that there are other multiplayer games with solo modes that do manage to more generically involve content from later expansions that were unknown at the time of the creation of the solo mode.

      I'm not a game designer, Im sure designing a good solitaire mode next to a multiplayer game is not as easy as all that. But that does not mean its not annoying that the solo mode wouldn't let me play with all of the toys. In my (admittetly relatively uninformed) opinion I feel like some tweaks could be made.

    4. Radioland on

      @Silver Bowen - I am in the same boat as you, I am playing only solo and I hope they show the rulebook before KS end and some solution for all cards needed for the SGs material.
      They are a great company and have faith they will take care of solo too.
      Otherwise is like buying a beautiful 20 room mansion and later realizing you are only allowed at the kitchen and hall.

    5. Alexandre Goh
      Superbacker
      on

      One word to describe the Solo Mode.. Wicked!! ^^

    6. Silver Bowen on

      This looks good, but somewhat limited. I would like to be able to use all the mages/schools, not just base game and prescribed decks (if I understand correctly how this works). Or perhaps a better way to put it would be: I am pledging almost exclusively for solo, so for me solo needs to take advantage of the full package.

    7. Goodsound on

      According to what I saw, it should be able to offer a coop mode as well, please!

    8. Frank Calcagno on

      Very cool concept. Cannot wait to try it!!!

    9. Missing avatar

      Morgal on

      Can the player have evocations un the solo mode, or will it be only for the Black Rose ?

    10. Missing avatar

      Eric Holweck
      Superbacker
      on

      @LMS: there's a recurring typo on the Raise the Dead card--it should be 'Undead', not 'Undeads' (ie no 's' at the end, even if there are tons of them).

    11. Thomas M
      Superbacker
      on

      @LMS, Thanks very much !!!

    12. Ludus Magnus Studio 5-time creator on

      @Glenn, perfect!

    13. Glenn on

      @LMS Thanks. So, my understanding is, the further ahead/behind the Black Rose a player gets the higher/lower the threat level gets. And the threat level determines which of the invocations in play actually activate to smash you! I like it.

    14. Ludus Magnus Studio 5-time creator on

      @Glenn, sorry Glenn, I mean "track"... :)

    15. Glenn on

      I don't understand what you mean by 'live' in the following "The red or green live is also the danger indicator used to activate evocations." Thanks.

    16. Ludus Magnus Studio 5-time creator on

      @The 4th Jawa, youare right, the material is limited to the base game, we don't know all the SGs that we will unlock during the campaign and the add-ons thata a backers want buy.
      The perilium is a link to the past :) and some event are linked to the Perilium value, is just to keep track of the difference between your PP and the PP of the Black rose.
      You have a good eyes, the threat value is on the other side of the card, like the skill description.

    17. The 4th Jawa
      Superbacker
      on

      Some things I noticed about solo more:
      - It sounds like it's limited to material from the base game
      - While like the perilium as a reference to both NA and ST, it looks like extra upkeep as the value is also deductible from the power track.
      - maybe I'm missing something, but I don't see a threat value on the evocation cards

    18. Walli \ʕಠᴥಠʔ/ on

      I knew it! its a kappa *_*

    19. Mike A. on

      Ohh, Kappas. Love the cultural theme mixing.