Taxi Journey is an original adventure game with unique graphics and an original gameplay
by Lexis Numerique
I think the name is fine, and maybe undo the disdain some people have for taxis ;)
And Antonio was right! I saw this was on the WiiU and decided to check it out. You can definitely feel the Machinarium inspiration! =D <3
I LOVED that game, and it looks like this is set to be just as charming with that exhilarating sense of discovery and achievement that made Machinarium such an excellent game! n__n
I like the title too. Go play leisure suit Larry and find a love for taxis!!!
I see no problem with the name. It has a quirky charm to it, and it fits the topic of the game.
It's not a big deal :)
All of us are here to support with everything we can!
Well, I love the title.
Congratulation for achieving 200+ backers!
I'm anticipating good increase in momentum when we have the first impression fixed or press covered!
p/s: I was thinking it must really great for a new game plus idea for a second replay with lots of hidden story / cut-scenes / items / characters unlocked, perhaps I'm a bit too excited without considering other stretch goals / funding first.
I would agree that the "taxi" part of the title isn't a very thrilling promise. Nearly every experience i've had with a taxi in a video game (GTA, Mafia, Crazy Taxi...) left me a bad memory. And almost everyone hate taxi or escort missions. So I don't think that taxis are a good thing to bring in a title. The "journey" part, on the other hand, is VERY exciting. Reminding me of other indie gems such as that game... how was it called ? Well, Journey. I'll be there when you ask us what to do about the title. For now I just want to express my total support to the team, I'll do my best to spread the word about the game or help in any way I can. Because I really love what you guys are creating.
Oh, wow, thanks for the mention! I'm happy to help the campaign get to its goal, and a Wii U version will bring in several new backers for Taxi Journey.
I've loved this project since the first time I saw the concept art, and I look forward to see this project not only reaching its goal, but also reaching the stretch goals set for other versions so that more people can play it.