This project's funding goal was not reached on October 12, 2013.
This project's funding goal was not reached on October 12, 2013.
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Amis qui parlez français, vous pouvez activer les sous-titres FR dans cette vidéo :)
Taxi Journey is an original puzzle/adventure game in a universe that combines charm, humor and mystery. It takes inspiration from games such as Limbo or Machinarium but comes up with a very unique universe and original gameplay features.
Check out gameplay details in this video:
We love adventure games, we love platformers and we want to do something truly unique. We believe there is room for a side-scroller that focuses on the story and characters.
With Taxi Journey, we've been working really hard on the scenario. Yes, you'll solve some good puzzles and you'll push a few crates, but what is important is that you're going to have emotions and care for Gino and Zoey. We swear.
At first sight, Taxi Journey might look like a classic side-scroller platformer. But Taxi Journey is a bit different. First, dexterity is not a key element (though it can help in secondary quests). Second, you'll have to interact with the environment in a truly unique way. Gino can grab anything by its reflection. As for Zoey, she can catch immaterial things like electricity or sounds and reuse them later.
With over nine million games sold worldwide through prestigious partners (Ubisoft, Namco Bandai, Disney, Midway etc.), Lexis Numérique is one of the leading indie game studios in Europe. The games we created (“Missing; Since January”, “Evidence”, “The Experiment”, “Red Johnson’s Chronicles” and many others) received many prestigious awards, including "Adventure Game Of The Year".
To finish the Windows version, we need about $230.000. Thanks to the amazing buzz we had these past 2 months (more than 16.000 fans on the Facebook page), we secured $100.000 with 2 distribution partners. Hence, we still need $130.000. Here is how we're going to spend them:
We wanted to wait the confirmation that we could have FREE a Unity Pro version before announcing the Wii U. We don't want to push the stretch goals of the other platforms (especially for the PS Vita) and we needed to be 100% sure that the Wii U wouldn't impact our cost structure. Now, we know that we can port the game very fast and with no additional charges
In addition to the development cost, we've got to add the costs for the non-digital rewards (design, manufacturing, a part of shipping cost). We don't want to include these fees in the development budget and will finance them at our own expenses.
We need $10.000 to port, test and debug the Mac and Linux versions. Some good news: the new version of the engine we use (Unity) has a 2D environment that enables us to debug faster than we initially planned :)
We need to adapt the gameplay for touch screens, port the game, test and debug. This will cost $30.000
We strongly support the PS VITA and we believe it's a GREAT console. The community has convinced us to make PS VITA the 1st console we're going to develop on. We need to pay an additional fee of $40.000 for the engine licence (Unity). We also need $10.000 to adapt the gameplay, test and debug.
To do this version, we need to pay an additional $40.000 licence fee for the engine (Unity). We also need to add achievements, test and debug ($10.000).
To do this version, we need to pay an additional $40.000 licence fee for the engine (Unity). We also need to add specific achievements, test and debug ($10.000).
You select the T-shirt, the Card Set and the Artbook as stand-alones or in addition to another pack.
For over 20 years, Lexis has been developing PC, Mobile, PSN and XBLA games.
The last games we designed were adventure games (Red Johnson’s Chronicles and Red Johnson’s Chronicles – One Against All) as well as innovative gameplay called Alt-Minds, which has not yet been launched in the USA.
The main production risk is not a technical one but rather balancing and fine-tuning the game, which is why we regularly test versions at many stages of the production. Your feedback will be very useful.
We don’t make games just for us – we like to share them too and the best way to do that is to get you involved in the process as early as possible.Learn about accountability on Kickstarter
If we reach the financial goal of a platform, you're free to select it along with your pledge.
The $20 pack includes a Windows version or a Wii U version. You choose :)
Yes! You can increase your pledge by $15 to get an extra digital copy of the game and you will get one for every $15 pledged over your actual reward tier. We will ask you on the survey what version of the game you want for each extra $15, as well as for the digital copy you have a right to if your initial pledge is for $15 or more (except for the 100 early bird backers that got their first copy for $15). If we reach the stretch goals that unlock more versions for Taxi Journey, then you'll be able to select from those as well. To add an extra $15 to your pledge, click the "Manage my Pledge" button at the top-right of the page, and increase your pledge by $15 while keeping your current reward tier selection. It's easy to do and it greatly helps us get towards the goal!
Yes (if we pass through the Steam selection), along with other Windows eshops (Desura and many others).
We want Taxi Journey to be widely distributed.
We also plan to have limited physical distribution
We'll wait to see if the Kickstarter campaign is successful or not before going on an official Greenlight vote.
In the meantime, you can check out the project page and share the link:
The boxed copy is a Kickstarter special collector edition.
Only backers will be able to get it.
You can pledge at the stand alone $30 tier to get the official Taxi Journey artbook. This is a stand-alone tier and does not include a copy of the game, and it is NOT included on any of the upper tiers.
If you want to get an artbook on top of your current pledge tier, just manage your pledge and add an extra $30 on top of it and we'll ask you when we send the survey about if you want an artbook for the the extra $30
You can pledge at the stand alone $30 tier to get a special set of Taxi Journey Playing Cards. This is a stand-alone tier and does not include a copy of the game, and it is NOT included on any of the upper tiers.
If you want to get a special set of Taxi Journey Playing Cards on top of your current pledge tier, just manage your pledge and add an extra $30 on top of it and we'll ask you when we send the survey about if you want a special set of Taxi Journey Playing Cards
You can pledge at the stand alone $30 tier to get a special Taxi Journey T-shirt. This is a stand-alone tier and does not include a copy of the game, and it is NOT included on any of the upper tiers.
If you want to get a T-shirt on top of your current pledge tier, just manage your pledge and add an extra $30 on top of it and we'll ask you when we send the survey about if you want a T-Shirt for the the extra $30, as well as for the size for your T-shirt.
We'd be more than pleased to add a PayPal button.
But on Kickstarter, it's all or nothing. That means that if we achieve 99% on Kickstarter and 2% on PayPal, it won't be a 101% success but a 99% failure. We'll have to refund the PayPal backers and we won't be able to make the game.
But if we reach our initial goal ($130.000) before the end of the campaign, we will definitely add a PayPal option
- (30 days)