About this project
My Life as a Video Game
A Brand New Action-Comedy Webseries
Creator PETROS L. IOANNOU (Final Fantasy: Zero, Union Square: A Love Story) and co-star BRENT "BRENTALFLOSS" BLACK (What If Video Games... Had Lyrics?, Nostalgia Critic: Moulin Rogue Review) present to you a brand new and exciting series for the web that celebrates gamer culture, pokes fun at the tropes and explores our love for the interactive arts and why we play them.
Don DeWitt (Petros L. Ioannou) is man with extraordinary potential but zero determination. If you looked up slacker on Wikipedia; there'd be a picture of him. He's always been fine getting by, just by the skin of his teeth. Don's only real love ever has been playing video games.
One day he is pulled into amazing circumstance, he is now in an alternate reality where the rules of Video Games are the rules of the world. He is in a fight for his very survival as he must manipulate the rules of the games he understands better than anyone to survive in this new crazy world
Here he meets Kera Althorn (Jennifer Polansky), fallen Princess of a Space Empire who you might say got fed up of "being in another castle" and took it upon herself to take back her father's Empire. Along with her trusted A.I. sidekick the "MENU System" (Brent Black) a cocky floating head on a computer screen, Don joins Kera in the fight hoping that she might help him get back to Earth.
Together, as they leap from Beat 'Em Ups to First Person Shooters, RPGs and Survival Horror, they begin to raise an army of the heroes of the various video game worlds against the usurper of Kera's Empire, General Atticus Dynas who seeks to unite the villains on his side. It's now that Don must use that potential he's always had and become the hero he was always meant to be, if he ever wants to find a way home.
We have a very talented cast and crew, professionals from all walks of life, those who have worked with the best and frankly, are the best.
PETROS L. IOANNOU - Petros is a writer/actor from London who graduated from the New York Film Academy with a Masters in Screenwriting. He is perhaps most famous for the creation of "Final Fantasy: Zero" a fan made RPG production and the short film "Union Square: A Love Story". Petros wanted to create his own show specifically for the web and as such created this show.
BRENT BLACK - Brent is a comedic entertainer best known on YouTube as "brentalfloss" for his "What if Video Games had Lyrics" series that has generated over 150,000 subscribers with some videos such as "Tetris WITH LYRICS" and "Zelda WITH LYRICS" having accumulated over 2 million views. He also appeared in the Nostalgia Critic's "Moulin Rouge" review and has possibly one of the best comedic timings known to man.
JENNIFER POLANSKY - Jennifer is a very talented actress from Canada who now works bi-costal in Los Angeles and New York. Jennifer has been in numerous film, TV and web productions. Including Neverlost, which won the audience award at the Fantasia Film Fest, The Pedestrian Jar and 2012: The Web Series.
NICHOLAS HOLMES - SERIES DIRECTOR - Son of double Tony Award winner, Rupert Holmes, Nick is a very talented director with a wealth of knowledge and experience under his belt beyond his young age. He's recently finished work on the short film "A Manhattan of My Own" and a teaser for feature film "Reject Road". His short film Marco Polo is set for release in Q1 2013.
KEVIN PENKIN - MUSIC COMPOSER - Kevin is one of the biggest rising stars in video-game music composition having just recently collaborated with famed 'Final Fantasy' series composer Nobuo Uematsu, writing music for the Japanese PSP title "Jyuzaengi Engetsu Sangoku Den", which saw release on the 24th May 2012. He soon set to work on the music for upcoming game "Norn9" once again with Uematsu.
PRESS INTERVIEWS WITH CAST AND CREW
BLISTERED THUMBS INTERVIEW (Petros L. Ioannou & Brent Black)
GAMEPLAY FIRST INTERVIEW (Petros L. Ioannou & Brent Black)
The various perks can be seen on the right but the reason we need this...
It ain't cheap to make a show. We've gone indie because we want creative control, we don't want interference from a studio and we love the web. We want to create something that is free for people to watch, whenever, wherever they feel like it. More than that, we want a community, an audience who is invested in it as much as we are. The money contributed will go topaying for professional actors, the equipment, the crew, the effects, and the location rental costs, all of which, amounts to quite a bit. We want to bring the absolute best, just look at these cool locations we want to shoot at like the Hollywood Sports Park, an airsoft and paintball field or Linda Vista, an abandoned hospital used for filming. But in order to shoot at a place like this it costs money.
However it's all necessary in order to raise the funds to create this monumental show that we think can really blow web-created content wide open and make this one of the most fun and entertaining shows on the web to watch.
- $30,000 - The Standard, if we raise this money we make the first ten episodes of the show which will comprise season one. This is the standard goal we're aiming for.
- $50,000 - Extended Cut, if we manage to get this together we can make the episodes longer and add an additional five making a fifteen episode season. We'll also be able to hire more cast and crew to make the shoots easier, quicker and get the final product to you sooner. In addition we'll be throwing a huge launch party in Los Angeles for all who contributed to attend and meet the cast and crew. In addition, every person who donated will receive a digital copy of brentalfloss' first album "What if this CD... had Lyrics?"
- $70,000 - Super Season, if we get this this goal, we will produce a huge amount of TWENTY-TWO EPISODES for this season and still have some money extra to pay even more cast and crew to get this production done to the absolute best quality possible. This includes a HUGE season finale set in a Fantasy RPG world where the heroes must battle against an ancient dark dragon that threatens to destroy the world.
- $100,000 - THE ULTIMATE SEASON, if we reach this incredible goal we will produce perhaps the most astounding web series ever made. TWENTY-SIX EPISODE SEASON, extended cuts on all episodes with some damn fine special effects and maybe even a few very high profile names too and bonus "Space Battle" episode. In addition to that we'll be throwing launch parties in Los Angeles, New York and London for anyone who has contributed to attend for free!
- Petros L. Ioannou (Creator)
Even if you can't contribute to the effort, though anything will do, please just spread the word about this project. We want to get this thing off the ground and really get it rolling and we need your help to do it. We need a community.
FIND US ON THESE SOCIAL MEDIA SITES
Risks and challenges
As with most film or TV productions producing a webseries on this scale is going to be very difficult. Even taking money out of the equation for a moment we don't want to hire people who are "good" at what they do. We want the best.
First and foremost it starts with the scripts, the writers need to understand a complex world, be knowledgeable about video games and there are few people more qualified to write something like this than series creator Petros L. Ioannou. Practically born with a Nintendo controller in his hand he's since gone on to study Screenwriting and attain a masters with highest honours from one of the best film schools in the world.
Taking that into account long with having solid direction and hiring professional actors our biggest challenge is the one that is really one of collaboration. No man can do it all solo, so it becomes a collaboration. We have to have a team that can work together and trust each other.
Add to that there's visual effects, editing and a ton of other post-production duties. Our biggest challenge will be to work as a team and bring to life something this huge of scale on such a small budget, I'm confident we can achieve this as all of us are used to working on low-budget but getting great results out of them would fool you into thinking this project is far bigger.
If we all work our collective asses off to get this made, and push ourselves to the limit, I think we can get past these challenges and bring something amazing to our audience.Learn about accountability on Kickstarter
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