This project will only be funded if it reaches its goal by Thu, April 18 2019 7:49 AM UTC +00:00.
Solve puzzles, plunge into the underworld, row your boat across increasingly difficult challenges. Are you ready to discover this unique story?
Journey for Elysium is a story-driven VR game that will immerse you in a fictional setting inspired by Greek, Roman and Etruscan mythology. You, as a player, take on the role of an unnamed warrior who has passed away and now finds themself on a boat in Penumbra hovering somewhere between life and death. The player must use all their wit and skills to overcome a series of increasingly elaborate twists and challenges to reach Elysium and obtain redemption.
We are quite far in the development phase of Journey For Elysium, but we need your help to be able to release the best possible game we can. Your support will also help us in promoting the game to reach a wider audience.
The funds from Kickstarter will be used for:
- Polishing the game
- Public relations
- Producing the rewards
The most important mechanic of the game is the rowing mechanic. This includes a boat that you can use to traverse the levels and explore the world. Not only is it a very natural way of transportation, it’s also very comfortable and immersive. You can enjoy the experience without having to worry about the controls and it can be done whilst being seated or standing.
While rowing you might encounter blockades or other things that prevent you from rowing further. To continue, you will have to leave your boat behind and figure your way out through a series of puzzles.
To make sure this experience is as pleasant and immersive as possible, we’ve developed two different ways of moving around while you’re not rowing. The first one is Comfort Mode, and is for those that desire a more relaxed experience. This is your standard teleportation mechanic, where you can point and click to move to your desired spot in the world. For those that prefer a more realistic and immersive approach, we’ve created Immersive Mode, where you can use the thumbsticks to move in your desired direction.
We use a black and white art style that is heavily inspired by the paintings of Gustave Doré. We believe that this high contrast art style fits best in recreating the desired atmosphere of the underworld we envisioned. Here and there, the player will find golden highlights, which help guide them further along the way.
A lot of effort is put into every single detail to make sure that the atmosphere is theatrical and dramatic enough to transport the player in a painting-like world.
We strongly believe that Virtual Reality plays an important role in the future of video games, especially in video games where storytelling and immersion are important aspects. It also gives us, game developers, a whole new dimension to work with. For example, to try out new kinds of puzzles that you haven't seen before.
Instead of playing a game, we want our players to experience an adventure that is both immersive and memorable. That's why we chose Virtual Reality as our medium.
Journey For Elysium is being developed from the ground up for high-end motion-tracked VR devices, supporting both room-scale and standing play-modes. HTC Vive and Oculus Rift are the primary devices we’re targeting first, but more VR devices will soon follow.
Supported devices: HTC Vive, HTC Vive Pro, Oculus Rift, Windows MR, PSVR
Supported Hardware: VR Ready PC (Minimum Requirements: Intel® Core i5 4590 or above / NVIDIA GeForce GTX 1060 or above)
Platforms (Download only): Steam®, Oculus Store, Viveport, Microsoft Store, Playstation Store
Number of Players: 1
Journey For Elysium tells an epic story inspired by Greek-Roman tragedy. At the beginning of the game you wake up in a boat in the underworld, only to find someone sitting next to you. This companion - 'the passenger' - will be your guide on a memorable journey across time, history and myth. Over the course of the game he will help you overcome obstacles and find your way to Elysium. But soon you'll discover there's more to him than meets the eye. Are you ready to unravel the mystery of this tale?
Based in the city of Ghent, Belgium, Mantis is an independent game development studio founded in 2018.
With a focus on VR, AR and other emerging technologies, we are committed to making games that are meaningful, memorable and, above all, fun!
Risks and challenges
Potential risks are deviations in the release schedule, reward production and shipments. However, our team is working around the clock to make sure that our estimated schedules are reached. In case there is a delay, we will notify our backers as soon as possible.Learn about accountability on Kickstarter