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Leisure Suit Larry using Kickstarter to hit on everybody at once
14,081 backers pledged $655,182 to help bring this project to life.

Semi-Biweekly Kickstarter Update – 5-10-2013

Posted by Replay Games (Creator)

Happy Friday, Larryettes on this side of the International Dateline.

Those of you who read all the way to the bottom of my last update may’ve read this line: “If all goes according to plan, you can expect the beta next week (week of May 6th)!”

Well, we’re pretty much at the end of the week of May 6th, and those of you who pledged at the Alpha/Beta level (and above) haven’t received your beta invitation yet. (For those of you who are still wondering why you didn’t get an Alpha version: when we Kickstarted, access to the Alpha/Beta versions of the game came only with a pledge of $75 or more.)

We’re now shooting for Monday, May 13th, to release the beta. We’ve had some interesting hiccups in the past couple of weeks…one of which was breaking Unity. (It seems that no Unity game has ever had more than about 3,000 lines of speech before, and we have about three times as many.) We also wanted to get *all* the final speech into the game before sending out the beta, and the last of the “pickups” was only recorded today.

We’ll announce it here when the beta goes out. It will include French, Italian, German, and Spanish (“FIGS”), and we’re hoping for a Mac version as well for testing.

If you’re one of our Beta testers, when you receive your email invitation, please be sure to read the materials very carefully. We will be looking strictly for *bugs* at this point, as opposed to suggestions for enhancements. (We’ve fielded and taken into consideration thousands of enhancement suggestions over the course of the project, especially after releasing the Alpha, but now it’s time to concentrate on finding and squashing bona fide bugs.) The instructions we send will tell you how to download the beta, where to report the bugs, and what format to follow in your bug reports. We’ll also be sure to tell you what bugs we already know about, so that you don’t waste time writing up a beautifully-crafted report for a bug we’ve already identified.

So cross your fingers for a Monday release. We’re shooting hard for a May 31 ship date, so that should give us almost three weeks. We’re anticipating that’ll be doable, because the beta you’ll receive is going to be pretty darn clean.

In other news: our Box Art contest on the Replay forums ended this past Wednesday, and we’re still debating the winner. Those of us who have hair (that disqualifies Al and me) are tearing it out trying to pick the best. We’ll have a decision for you next week.

And in the meantime, just in case you haven’t seen her yet, here’s Larry’s new love interest, Jasmine, exactly as she’ll be seen in the game! 

Talk to you next week!


  • Image 255319 original.jpg?ixlib=rb 1.1


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    1. Pedasn on

      she's gorgeous....

      what did the rest of the update say? i'm distracted

    2. Tomimt on

      @Mark Jones: yeah, these KS projects have been funny that way. Almost all have had delays, but it's sweet now, that we are finally starting to see them in the final stages of release.

    3. Brian on

      Most websites that do video game new demand exclusive information before they agree to do a write up on that game.

    4. JFA Jansen on

      why do backers always get the new info (like now the Jasmine picture) later than websites like

    5. Missing avatar

      Mark Jones on

      I'm very much looking forward to receiving the game. Beta testers, man your keyboards. From everything I've seen so far, might fine work, guys.

      (@Sean Ormsby - yeah, there is something a bit... uncanny about the critical triangle. Left elbow as well. Everything else seems, um, OK. As in bodacious. ;-) )

    6. Missing avatar

      Shazbot on

      @T.J. Brumfield - They're demand loading it I assume. Anything is going to break if you preload 3000 pieces of audio! :)


      looks like this will be my first kickstarter game to actually get! Hyped to LP it on my youtube channel

    8. Jim Takas on

      Exciting times!!! Can't wait!!!

      I bet you guys are also looking forward to the pretentious egotistical morons that are going to be giving their pointless "professional feedback"!!! Wa wa waaaaaaa why aren't all the items fully animated when I open my inventory! Wa wa waaaaaaaa the disjunctive perturbation of the spatial relationships contextualize the remarkable handling of light BUT I think that the subaqueous qualities of the negative space endangers the devious simplicity of the inherent overspecificity". Gotta love all those know-it-alls!!! OMG THE ENTIRE GAME IS RUINED BECAUSE OF *insert pointless crap here which I will then start an entire thread in every forum because I'm a moron*!!!

    9. Missing avatar

      Snake2715 on

      Sweet looking forward to this for sure. Hopefully this game does well for all of Replay.

      @ Sean R:

      Her face?.....

      Oh oh yeah her face.

    10. Palindrome Bob-XSF-I'm in AGL589-BG5.22

      Wow, foxy lady. Now I can go to sleep safe & sound.
      ### Member of the Pinkerton Road Cavalry ###
      ### Dreamfall Traveller ###

    11. Sean Ormsby on

      There is something odd about the look of the woman in this picture... Something about the upper lip/nose/nose bridge/forehead area. Ferret-like maybe?

    12. Martin van Zwienen on

      Having the beta on monday will be a nice pick-me-up since my 4 week vacation ends today. :-( But yay I guess!

    13. Steven "Blackthorne" Alexander on

      LSL to UNITY: "We're gonna need a bigger boat!"

      Congrats on breaking Unity!! Hah, that is pretty funny - and pretty cool. Looking forward to the game.

    14. Serena Nelson - Hero of the AGRM

      "In case of a water landing, Jasmine can be used as a floatation device."


    15. Serena Nelson - Hero of the AGRM

      I so agree with Irish. The girls in this game are stunning!

    16. Irishmile on

      @T.J. Brumfield what broke Unity was the spoken recorded dialogue, not text.. Reloaded has an insane amount of spoken lines, I think people will be really surprised.

    17. Irishmile on

      I can say without a single doubt that the girls in the Larry games have never looked as good as they do in this game..

    18. Missing avatar

      Josh Mandel on

      Great point, T.J.. N-Fusion had to get Unity themselves to provide a fix. It's possible that the same fix that enabled LARRY to proceed will be enough to help games that are even heavier in text and dialogue than we are.

    19. Missing avatar

      jfrisby on

      Great to hear the beta's coming Monday! (even though I'd hoped Paul would swoop in shouting "these people need the game Friday night" again)

    20. Serena Nelson - Hero of the AGRM

      I think I'm in love.

    21. Justin

      That poor bikini top!

    22. Missing avatar

      Razdan on

      Jasmine looks good.

    23. T.J. Brumfield on

      You broke Unity with too much dialogue?

      I wonder how those bodes for text-heavy RPG projects being developed in Unity like Project Eternity, Wasteland 2 and Torment: Tides of Numenera.