Devlog 54 - General Layout Results!
The results are in for the General Layout of the Community Designed HUB!
As you can see the winner is layout number 4!
With that being said... Read more
Version 0.49d2 - Devlog 53 - Layout Voting!
We have a new update out for you, it's not a super big one (mainly bug fixes) but it should hopefully make the game more stable while we... Read more
Version 0.49d - Devlog 52
Version 0.49d should be out now! We had to delay this one a few days because we ran into some last minute bugs! This update is mostly centered... Read more
Community Hub Voting Begins! (Devlog 51)
We are happy to announce the first step of the voting process for the Community Designed HUB! It's pretty straightforward, if you are interested you can... Read more
Version 0.49c (Devlog 49 + 50) The Colonial Union HUB
Version 0.49c should be out now! We’ve added the Colonial Union HUB to the game, that large station found at sector 0 now has an interior! Keep in... Read more
Version 0.49b - Warp Stations and Early Saves
0.49b should be out now! We wanted to post all of this yesterday when we released the update but our latest devlog got stuck processing on youtube for... Read more
Version 0.49a (Devlog 45 + 46)
Version 0.49a should be out now!
In this update we decided to finally tackle the trading menu UI as well as implement... Read more
Version 0.48 (Devlog 43 + 44)
Hey Everyone! We just released a new update to the game! Version 0.48! We were hoping to get it out by Wednesday, but unfortunately we ran into some last minute... Read more
Version 0.47 (Devlog 41 + 42)
Hey everyone! Hope all is well!
We have some exciting news today! This update includes the basic framework for teleporting planetside! A lot... Read more
Version 0.46 (Devlog 39 + 40)
Version 0.46 should be out now! We’ve implemented an entirely new starmap and galaxy generation system. The new starmap can be found... Read more
Version 0.45 - Devlog 38 - The Captain Update
Hope you are having or have had a happy New Year! It took a bit longer than expected to push this update out, but we thank you all... Read more
Version 0.45e1 - Devlog 37
Hey everyone! We have a new update out: Version 0.45e1!
We’ve made some pretty big changes to the game since the last update. We’ve upgraded the engine... Read more
Version 0.42 - The Engineer Update
The Engineer update has arrived! We’ve added a few new screens and systems! The engineering rooms looks pretty different in this version, we can’t wait to see what you... Read more
Devlog 35 - Weapons Specialist Part 2!
We have some big changes for you! We’ve been hard at work on Part 2 of the Weapons Specialist. We wanted to tackle the mechanics of combat inside... Read more
Devlog 34 - Weapons Specialist Part 1
We have a new update for you all today! We wanted to get this one out a few days ago but decided to spend some extra time internally... Read more
State of The Galaxy and Art Sneak Peek
We thought it might be of use to our community if we shared our thoughts and started some discussion on the state of PULSAR: Lost Colony.... Read more
Devlog 33 & Version 0.34 - Sensors are here!
Hey Guys and Gals!
Got a new update for you all! Version 0.34! This one is primarily focused on the Sensors! We still have quite a lot more planned for... Read more
Version 0.33 is out!
Hey everyone, got a new update for you today!
It’s a general update focused on a variety of improvements and a bit of new content as well. We’ve made some... Read more
WD Cruiser and The Scientist!
Hope all is well with you guys! We've been hard at work since the last update and have quite a bit to share with you!
First off You... Read more
Alpha Phase 2 - The Pilot Update (Devlog 28+29)
We have some big news regarding Pulsar: Lost Colony!
Update 0.29b, Devlog 27 and more!
We’ve been quite busy here at our little studio and we have some interesting news for you all!
To start off, those who pledged at the "Early Backer"... Read more
Version 0.29a and Devlog 26!
Here is Devlog 26 where we talk about the update!
We have been working hard on a new update for Pulsar: Lost Colony. Version 0.29a has a... Read more
Version 0.28e and Devlog #25 is out!
We've released a number of updates to the game since we last updated here! If you haven't been on the forums recently we've listed the patch notes you... Read more
March 3rd Update: Devlog and New Patch!
Here is our latest Devlog where we go over the current features in version 0.28b! We also talk about some of the controls so far and do a... Read more
Here is a quick update on what happened, what is currently happening, and what will happen in the near future!
Due to a slight misunderstanding, a number... Read more
Regarding The Release of The Alpha
As some of you may know, we are planning to release the first Alpha build of PULSAR: Lost Colony on the 25th of February!
A few of... Read more
Info about the Alpha!
We are ready to release the launch date of the Alpha!
The 25th of February, 2014!
Here is a video discussing more about the Alpha and what you... Read more
Devlogs 20 +21!
We have some more videos for you!
In this video we showcase drop in drop out networking! We also talk about improvements to the networking, since Preston... Read more
First Coding Livestream!
We will soon be starting a livestream of my brother making some code for PULSAR!
This is his first time doing something like this, so it's sort... Read more
Devlog 18 + 19!
Here are the two latest devlogs for your viewing pleasure!
In this video I talk about the start of a new player hub for the Colonial Union... Read more
Art Live Stream today!
Hello fine adventurers!
This is George, the artist for Leafy Games!
For those who haven't wandered around our forums yet, We have recently begun full-time development on PULSAR! We are... Read more
We wish you the best and hope you are surrounded by loved ones and playing lots of videos games! We are really excited for 2014, it's going to... Read more
[Sector Commanders] Stretch Goal Success!
We are happy to announce that we have reached our next stretch goal!
We made a post about it on the forums discussing what it will mean for... Read more
Hello fine adventures! Hope all is well!
Here is what we've been working on!
In this video we go over some of the progress we've been making in terms of... Read more
Hello everyone! We have been making progress on the game and we'd like to show all of you!
Our most frequent form of updating the public to our progress is... Read more
Website Redesign / Forums Are Up!
Hello mighty adventurers!
We have launched the official forums for PULSAR: Lost Colony as well as our new website! Check it out!
NOTE FOR MULTI-PACK BACKERS: Use this page to... Read more
WOOOHOOO! 145% FUNDED!!!
Thanks so much! You've given us the capability and resources to work on this game FULL-TIME and add as much content and gameplay as we possibly can!
We have received... Read more
Less than 9 hours to go!
Hello you fine fellows of the internet, explorers of the cosmos and biscuit enthusiasts alike!
As you may be well aware, PULSAR's Kickstarter is rapidly coming to it's conclusion!
We've... Read more
New Reward Tier - Two Awesome Shirt Choices!
Want some fancy gear? Well it's about time!
We have created two types of shirts to choose from, both are only available on Kickstarter through the $60 "Uniformed Officer" reward... Read more
Devlog #10 - Fluffy Biscuit
This week we give a tour of the new Fluffy Biscuit Company ship fresh out of the oven and show off the Biscuit Bomb in-game!
For those who watched the... Read more
Art Live Stream!
It will be live from 4pm - 7pm EST!
Link to the sive steam: http://www.twitch.tv/georgestoll
Join us again as we make more cool things for the PULSAR universe!
Feel free to... Read more
We've reached our first stretch goal!
Counting PayPal pledges (which we do!), we have reached the first stretch goal for PULSAR: Lost Colony!
This means the soundtrack will be quite nice and include even more... Read more
This week we show off some new ship mechanics: auto-thrusters and nukes. Plus we take you on a tour of the space station's interior while we talk Q +... Read more
Sneak Peek - The Infection
Hello everyone! We have some interesting pieces of lore to share with you today!
Without further ado we present a sneak peek of The Infection (tentative name). The first announced... Read more
Art Livestream Today!
The livestream will be online from 4 PM to 7 PM EST on twitch.tv.
Our artist George will be working on the interior of the new space station and invites... Read more
Revised Stretch Goals!
We've been re-working our stretch goals a bit more and we believe these new goals will be to your liking!
$50,000- Extended Soundtrack + Additional Playable Ship... Read more
Video Devlog #8
We show off our new space station and talk about how stations will work in the game!
We've been crunching some numbers and we will release our updated stretch... Read more
New Reward Tier Added - The Visionary
The Visionary reward tier ($40) offers some cool new things for you guys!
For starters, we will be assembling an art book chock full of sketches, concepts and in-game art!... Read more
We've reached $40,000!
We have some great news! As some of you already know, WE HAVE REACHED OUR FUNDING GOAL! WOOHOO!
It’s all thanks to you guys and your amazing support!... Read more
A Quick Look Behind The Scenes of PULSAR's Art!
Today we thought we’d show you a little bit about what goes on behind the curtain for the development of PULSAR: Lost Colony. As an artist working on an indie... Read more
Rev VR Podcast, New Music and More!
We've participated in another awesome podcast: the Rev VR podcast by Reverend Kyle.
We talk about PULSAR with a focus on virtual reality and the Oculus Rift. Check... Read more
Stretch Goal Updates, New Two Pack Reward and Steam!
WOW! Just.. Wow. Things are happening so fast, and it's all because of you!
In case you haven't heard we've been Greenlit! We can now move further along the process... Read more
Paypal Payment Options Now Available & SGJ Podcast
You guys have been asking for a Paypal payment option and we've put one together for you. Just go to pulsarthegame.com/paypal and click on the appropriate pledge level.
We... Read more