Surveys Out! Launching soon! Updates!
I have sent out the surveys for Arakion rewards! Just get them back to me whenever you can and I'll soon begin sending out rewards!
Arakion should be launching within the next two or three weeks for backers. At first, it will be only on steam but (fingers crossed) soon after I'll have a direct download DRM free version up for you to access on the site as well. In a previous update, I went over what will be available in the first release (chapter 0, open world, tower of infinity, town, etc) I just played through it and it's crazy fun, can't wait for you all to get your hands on the newest version!
Now, for items I wanted to post as updates but haven't had the time!
Yin Enter the Fray!
The Yin have joined the fight sooner than expected. Former slaves that hail from the Mountains, they are some of the most hard-hitting races in Arakion. Their skill is "Blood Rage" and they make fantastic Warriors and Monks.
I've been using a Yin Pugilist Monk as both my tank and healer. I grabbed the Yin trait for health return and monk mend upgrade healing-palm to heal my Yin on a per hit basis I then chose pugilist for extra defensive strikes. This frees up my Warrior slot to go all out on damage and my Brewmaster to focuses on support while my Yin can still do a bit of damage himself. The downside of this build is it is a bit light on Stamina. (see image above| I was almost through Chapter 0 and still only 5 stamina) so I have a bit of difficulty in longer or group fights.
Until the NPCs arrive these little guys will be running your town. Need someone to mine? They got it! Need someone to farm? They'll do that too! Any building or facility that requires someone to operate or do some dirty work they're on it. More on these little guys soon but they are fantastic and add tons of functionality to the town!
Equipment Forge Upgrades!
In order for the Forge to become more versatile, I've added 2 types of nodes, shard nodes and forge nodes.
Forge nodes are your major equipment piece upgrades, for instance going from Iron to Steel and so forth. They always cost a heap of materials and give guaranteed stat boosts.
Shard nodes on the other hand, add in the fun bits. In the Pugilist example above, shard nodes add the weapon skill levels ( defensive strikes ) as well as gaining ranks within orders (IE Order of the Flame adding burst elemental damage), of course you can pass all that up and simply use shard nodes to upgrade a base stat by a small amount.
Oh speaking of orders, Arakion now has 500 new traits, enjoy!
Story books are something I've wanted to implement in Arakion for a very long time. They are one form of minigames in Arakion. The benefit here is the minigame is combined with history, lore, and stories about the world. When you open a storybook you're presented with a choose your own adventure style book, depending on the outcome of your decisions you are rewarded with anything from rare items to new traits! (In the example above I got Body Builder early by finishing a storybook with a tank alive at the end).
Now the downside to storybooks is there simply aren't enough of them yet. It requires me to spend a couple of days really sitting down writing an engaging story to which I haven't had a lot of time for just yet. However, I'll be regularly adding more storybooks with each update! I hope you all find them as fun of a minigame as I do!
And with that, I get back to the grind and the ever closer release of Arakion!
As always if you have any questions please let me know, I'm also considering doing Kickstarter Live soon as well to constantly preview the new stuff for you all!