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Arakion is a first person, group based RPG that includes extensive customization, town building and adventuring in a story driven world
Arakion is a
group based role-playing dungeon crawler that pays homage the classics
while adding its own style with fresh mechanics. Lead a band of three
heroes through a broken land, ripped apart by unknown forces.
Arakion is a group based role-playing dungeon crawler that pays homage the classics while adding its own style with fresh mechanics. Lead a band of three heroes through a broken land, ripped apart by unknown forces.
1,347 backers pledged $47,580 to help bring this project to life.

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Launch Date and Surveys

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Hey Everyone!

Hope you are all having some wonderful and festive holidays! I know I've been quiet on the Kickstarter front as I've been getting Arakion ready on Steam. For now, everything appears to be about ready to go! Since it's Christmas season I may not do an official launch until after the holidays but my goal is to get you all your keys soon.

With that said you should have a survey coming your way in the next couple weeks (possibly as soon as this weekend). Since I'm a single person handling everything, I'll likely send out rewards in batches as I receive the surveys back. There is no hurry on the survey responses just send them back at your leisure. 

Just to go over some previously stated stuff:

What's in the initial launch? 

The initial launch will be considered early access (Early access until Chapter 3) due to how steam handles early access vs full release for marketing. With that said you're going to be able to get a lot of playtime and fun out of it! For a more in-depth analysis check out the website.

  • Chapter 0 | About 4 hours of gameplay
  • Tower of Infinity | 10 Floors : 1 Void Floor : 1 Infinite Floor : A lot of hours to find everything
  • Three Professions | Brewmaster : Warrior : Monk : (Ethermage coming soon)
  • Two (Maybe Three) Races | Human : Sappling : Yin
  • The Town | Mining : Farming : Maybe NPC Housing : Hero Housing : etc...
  • Open World | About 3 hours of gameplay
  • 15 Dungeons | About 3-5 hours of gameplay

*Time estimates are based on my and testers gameplay time: I honestly have no idea how long it will take someone else who doesn't know where secrets are.

How can Backers help out?

I get a lot of messages asking how you all can help. I really appreciate the enthusiasm and support. The best thing you can do is keep active and send feedback while playing. Since I'm the only person developing in-engine, I sometimes overlook aspects that would be obvious to someone else. Don't like the skills? Let me know! Want to add a new building to the town? Let me know! As people who have been testing know, I'm very receptive to input!

The Rama Transport System of the Future!

The Open world zone has officially received fast transit! After completing a (super easy and obvious) quest, heroes can now catch a ride on the Rama Transport System of the Future, or R.T.S.F for short. Hop in and the tubes will take you where you want to go! (They come in copper and glass variety)

 

Twenty-five shmeckles to the first person who actually gets the reference!

Quest Tracking

Speaking of quests, I've gotten some feedback regarding quest tracking. At the moment you have a journal you can manually track quests in, there is no automated way to track quests ( I developed it this way for immersion and that classic feel ). Testers seem to prefer it this way but I'd like to get feedback from all of you. So let me know what you prefer!

Hope to see you in-game soon!

Have any questions? Let me know below and I'll respond back as soon as I see them!

Minor Update | Implementing Steam

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Hey Everyone,  

A small update this week. There isn't a lot to show off as I'm currently neck deep implementing Steam into Arakion and reading through the documentation. Since Arakion is a large game it's taking a little longer than expected to implement it all, but it's coming along nicely.  

I do want to briefly mention a gameplay adjustment. Players will be receiving earlier access to the Tower of Infinity and pets. Steam discourages the planned Arakion chapter release schedule so I've been laying out a roadmap that will still allow Arakion to release in Chapters while adhering to Steams guidelines. As such the tower will be integral in bridging the gap between chapter releases, more on this soon. So that's it for now, look for some major updates soon as I get all this Steam jazz implemented! Thanks for reading!  

Also just to briefly mention, if you don't want steam you'll have access to a DRM free download and I'll also be working to put it up on GoG to give you the most options possible.

Have a wonderful day,  

-Lavidimus

Arakion Greenlit!

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Hey Everyone

A quick update to let you all know that thanks to your help Arakion was Greenlit this morning in just over five days! 

Soon I'll post a much larger update containing the roadmap going forward! For now I have a lot of documentation to read and code to implement.

Thanks again, you all are amazing! This is an exciting time for Arakion!

-Lavidimus

Minor Announcement | UI Overhaul Preview

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Hey Everyone

As Arakion puts a close on day 5 of Steam Greenlight, it is quickly nearing the top 50! Thanks to everyone for all the support you've given!  

If you haven't voted please take a moment to do so!

Today I wanted to give a quick preview of a new UI mockup. The UI has been something I've been meaning to overhaul, so I decided to take a step back and spend this week focusing on it. I want to really make the user experience more enjoyable and free up more screen space.  

Please keep in mind that although this is functioning in game it is a quick mockup, a more finalized version will be shown off soon. In this case, the center character is selected.

Click for full version
Click for full version

 

Have any comments on the new UI? Have some ideas you'd like to contribute? Let me know in the comments below!    

Have a wonderful day  

-Lavidimus

Greenlight Day Two | Over 75%

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Hey everyone!

A huge thanks to everyone who has supported Arakion on Greenlight! Your comments and support are a huge boost! Because of you, Arakion sits at over 75%! 

As day two continues to roll on, it's important that Arakion hits 100% soon as voting will begin to taper off dramatically, If you haven't voted yet, be sure to head over to the Greenlight page and give Arakion a boost!

Thanks again for all your support and I can't wait for your journeys in the world of Arakion to begin!

-Lavidimus