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UnDungeon is a beautiful and complex Action/RPG pixelart game with a rich background, immersive story and seven unique characters.
UnDungeon is a beautiful and complex Action/RPG pixelart game with a rich background, immersive story and seven unique characters.
4,603 backers pledged €95,519 to help bring this project to life.

UnDungeon campaign is successfully finished!

Posted by Laughing Machines (Creator)
77 likes

Today is a special day! UnDungeon campaign is successfully finished and the team can finally slow down, relax, and try to to realize what had happened. For every team member this game became a sight for sore eyes - a place where the craziest ideas can be released. 

During the whole year, we’ve been living fully focussed on UnDungeon, but the understanding that we would never cope with it by ourselves held us hard. The game was originally planned as a part-time project without a budget run by several friends, but it began to grow rapidly, so we realised that the original plan wouldn't work. Therefore, the trust of our backers is extremely important for us - but for you UnDungeon should likely cease to exist. We came with lots of bold ideas and without a demo, but get much more support than expected. We are grateful for your trust and promise to report on the progress of the development regularly.

And now an important note for console users. Although the console stretch goals weren’t reached, you don’t have to worry - we will continue raising funds via PayPal soon. Since we are going to start porting the game on consoles not earlier than Q1 2018, we expect to raise funds for the remaining stretch goals in the available time. And we are confident of success, so don’t panic!

To keep abreast of the latest news about the consoles and the project in general, we recommend to subscribe to our newsletter: undungeon.com

We thank backers, community, Square Enix Collective, and Kickstarter for everything they have done to us!

 

Alan Lee, Daniel Murphy, and 75 more people like this update.

Comments

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    1. Gholll on

      Congratulations !

    2. Omer Reiss on

      congratulations! Good luck with the development and all!

    3. Majid Al-Qassimi on

      Congrats and god to hear the ports are still going!

    4. Christopher Todd on

      Congratulations guys! I look forward to the release and any other development updates :) because you're asking for the signup to the undungeon newsletter, does that mean that you'll be abandoning the kickstarter page for updates from here on out?

      Cheers and all the best looking forward, i'm so happy you guys got the support you have so far!

    5. felipeandrade17 on

      Congrats team! Its my first backed game, the music and ambience catch me! Get to work and make a amazing game!

    6. Thomas Johansson on

      I'm really happy for you guys and also very excited about this game. Hyper Light Drifter was my favorite game of 2016 and while this one looks a lot like it, I like the differences you guys are bringing to your game.

    7. Missing avatar

      roomer8 on

      @Laughing Machines thank you for your answer!

    8. Laughing Machines Creator on

      @roomer8 Yes, PayPal support and more derails coming soon after we get final amount from KS without all fees, then we can plan and continue collect funds, we will do everything transparently and in close communication with our community!

    9. Missing avatar

      roomer8 on

      Congratulations! I believed in this project from day 1! I can't wait to play it!!

      One question, will we ever know the last stretch goals after the console ports? I'm very curious about them!

    10. Missing avatar

      Angelo Morales on

      Congrats on the successful campaign and thank you for bringing us this game!

    11. bonuswavepilot
      Superbacker
      on

      Woo! Congrats folks!

    12. Thunder Lotus Games on

      Congrats on the successful campaign, guys!

    13. Michaeljack on

      Really glad you prioritized the gameplay stretch goals first. This way it feels we are getting the fullest experience. Props on the commitment to publish on consoles too!