We’re building and putting up a new version of the test build right now; version 20170821. It should be live in your humble store sometime tomorrow. The code and organization of the project is now in a state where we’ll regularly be updating the test build (every couple or few weeks is what we’re aiming for). As such, it is in a very simple state, but still allows some new enemies for you to test, a boss, and a tighter hp/ep/item hud. The in game menu is broken however, so it’s currently turned off until a later build. So to quit gameplay, use Alt+F4 on Windows, or Command+Q on Mac. We were determined to get the test build out today, to help us build momentum and keep trucking along on game progress. As the build is updated, we will be focusing on gameplay features, as well as the game itself, letting test levels take a backseat.
The very next things scheduled to be added to the test build however will be testable dialog, new art in spots, as well as changes to how we build and script the enemies (we’ve talked about that the last couple of weeks).
Looking forward to releasing the next version of the test build, we hope you enjoy this new one until then.