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Divinity Original Sin is an old-school cRPG with new ideas & modern execution, will release this year. Funded by fantastic backers!
Divinity Original Sin is an old-school cRPG with new ideas & modern execution, will release this year. Funded by fantastic backers!
Divinity Original Sin is an old-school cRPG with new ideas & modern execution, will release this year. Funded by fantastic backers!
19,541 backers pledged $944,282 to help bring this project to life.

Stabilise your life with an alpha update; Watch Jesse Cox deal with crabs; and Mac users, rejoice!


Happy Friday, friends!

First things first: We'd like to congratulate Tim Schafer and the team at Double Fine for the release of their very exciting-looking adventure game, Broken Age. Their success on Kickstarter in 2012 paved the way for Larian and other studios to give crowd funding a shot and the rest, as you know, is history.

In other news, we're pleased to offer a new update on Steam for Divinity: Original Sin. Assuming you enjoy improved stability; massively improved rule systems for classes, spells, stats, and items; fixed bugs and new features (including one that could help your weary and deserving heroes take the occasional break from hunting Source and making pizza), this update will certainly please you.

Sometimes it's nice to just sit and enjoy the show.
Sometimes it's nice to just sit and enjoy the show.

In the following video, Swen discusses the update, explains how your contributions on the forum have helped us, and offers some encouraging news for Mac users eager to get their hands dirty hunting Source in Rivellon.

Also, did someone say something about the release date?

Some details about the update and more:

What new features have been implemented? 

Character presets:

We've improved character presets and included three new classes: 

Rogue: a thief-like mischief-maker equipped with a dagger and bow, specialised in keeping a low profile both in town and in combat. 

Cleric: a cross between a warrior and a wizard, with enough strength to carry a mace and armour, but enough wisdom to support and heal your party in combat. 

Knight: a two-handed sword wielding brute so invested in strength, (s)he'll need good support and armour to stay energised while hacking a path through the orcish hoards.

The game is, as ever, classless in that you can customise your heroes' abilities however you like; these presets merely provide your starting point.


Each character preset comes with its own unique skills from the start. In this update, you'll get to add a few new ones to your arsenal. Enjoy finding new ways to torment your enemies with Deadly Spores, Infectious Flames, Chain Lightning, Dust Devil, and Battering Ram. 

We've revised the effects, chances, and damages of most existing skills. David, D:OS' producer and resident skills wizard, recommends checking out Earth Shield. Why he is tenting his fingers and chuckling maniacally is for you to find out.

Don't forget to keep your skills up to par with your character, and visit the skillbook vendors in Cyseal! Maybe they have an improved version of your Regenerate spell if you feel yours has lost its muster.

Sitting and Lying Down:

As you may have noticed, characters are now capable of sitting and lying down on benches, chairs, and beds. This seemingly minor feature causes more computational chaos than a Source-addled technomancer, so we hope this little bit of realism adds some spice to your experience. And if you get bored, you can always use telekinesis to pull a chair out from under Mayor Cecil. He's probably too senile to realise who did it, anyway.

Keep in mind this is a brand new feature - as such, we hope you'll be forgiving (and let us know on the forums!) when you find bugs and glitches. 

Camera close-ups during conversation: 

As you'll probably notice very quickly, the camera now zooms in on the speaker of a dialogue. This should help you keep track of the conversations and maintain a better idea of who's speaking and when.

In addition, the user interface has been improved to make your options easier to navigate.

You can find the full change list here but if you want to see the highlights for yourself, watch the following video in which Swen showcases the new features available: 

Which rule systems have changed? 

Magical skillbooks now require you to have invested a certain number of points in magic abilities. So if you want to learn the improved Winterbreath (aptly named Winterblast), make sure your Water Specialist ability is up to speed. 

Items now have a requirement on a primary stat and are no longer level-locked. So if you want to create a glass cannon just so you can wield that impressive two-handed axe you just found, go ahead. But before you do, check out your alternatives, because every weapon, stat, and type of armour has its pros and cons.

The Way of the Warrior ability and the Way of the Ranger ability have completely changed. For every point you put in them, you receive a unique advantage. Check out their tooltips in game for more details! 

One important change to the primary stats is that Intelligence now also boosts the damage you do with your elemental magic. Over time, it will also decrease the number of Action Points your magic costs. The more powerful the spells become in the game, the more Action Points they will require, and you will need Intelligence in order to cast them at all! This is also an interesting stat if you want to hang on to your "low level" spells longer: their damage output will shift, and they will cost less AP. The same goes for your elemental specialisations: boost them, and you'll boost elemental damage.

These are only some of the enhancements we've made to the in-game systems - there are plenty more ways to strategise with this update!

What about balancing? 

Enjoy a world of better-balanced weapons, armour ratings, damage, resistances, saving throws, statuses, gold, and treasure distribution and generation.

Balancing is, of course, an ongoing process and while this update offers much improvement, you'll find that we've still got our share of tweaking to do.

How has stability been improved? 

Causes for certain frequent crashes have been identified and fixed, and performance has been improved and stabilised for Windows 32 machines. Also, co-op campaigners can breathe easy: Multiplayer has been secured, and strangers will no longer be able to pop into your game at random.

Check out the complete change log for more thorough information about updated game elements.

Do you actually pay attention to feedback from the forums? 

Absolutely! Many of the bugs and areas for improvement we focus on come directly from the Larian forums. Any likes, dislikes, frustrations, bugs, or suggestions Early Access players provide filter directly to the programmers and designers currently working on the game world. Your feedback is absolutely crucial to this process, and we are deeply grateful to everyone who contributes.

Is this update compatible with my Kickstarter alpha key?

Yes. The update is available through your Steam account. Note, though, that when the full version of the game is released, you'll receive a NEW key to unlock your copy of the game through either Steam or GOG. Your old alpha key will then be nullified. 

What about my backer tier rewards ("Design a Henchman," "Name a Pet," etc.) 

Head over to the Larian Vault, log in, and fill in any available fields related to your Kickstarter rewards. If a field for a tier you paid for is not available, have no fear! We'll soon begin contacting backers individually to collect information to complete their rewards. 

What should I do if I want to play Divinity: Original Sin, but I missed the Kickstarter campaign? 

The game is available for Early Access on Steam! Grab two copies if you'd like to experience cooperative gameplay and dialogue with a friend. You'll get the first region of the game now (roughly 10-15 hours of gameplay) and the full version upon release.

In the News:

Jesse Cox and Crendor take to Rivellon in a hilarious (and occasionally painful) two-part playthrough of part of the alpha world of Divinity: Original Sin. 

And Divinity: Original Sin proves capable of binding nations across time and history as an Englishman and an Irishman from PCGMedia band together to outsmart the Larian developers during their playthrough of D:OS.

What's next?

That's it for today, but rest assured that more updates are going to follow in the coming weeks. There are quite a few things  in the works that didn't make it to this update but which we are eager to show you. 

Stay tuned & have a great weekend!


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    1. Chet on March 2, 2014

      I think there should be a group of people in the town square all trying to yell louder than the others and trying to act like their opinion is the best opinion.

      An old man once told me that opinions and point of views are like farts, they all stink, but they seem a little bit more acceptable to the one that owns it. :P

      In short; Lighten up folks, this is a video game we're talking about.

    2. JuhoL - Virtuous Cossack Captain - WoOS on February 5, 2014

      Complaining about "not having time to watch videos" seems to be the latest Kickstarter troll gag, as I've seen the exact same think on other projects, like Kingdom Come: Deliverance.Now, sure, I can understand people preferring to read a description of updates over watching a video (though in my case it's the other way around), but not the time complaint. You don't HAVE TO watch that instance, you can check it later (like I usually do) when you do have time. So the whole complaint is rather ludicrous at best, plain stupid at worst.

      And I agree with @tarasis, if we do as @wampatan suggested, the NPC has to stand right next to a clock (or sundial). :)

    3. Stephen P. Suelzle on February 3, 2014

      @Lion: Right next to the "Post comment" button, there is a link you must have missed. It says "Be respectful and considerate". Since you don't seem to know what that means AND have never clicked on the aforementioned link, I thought I would post part of it here:

      "Be respectful and considerate

      This means:

      Don’t harass or make personal attacks.
      Don't post obscene, hateful, or objectionable content.
      Don't post copyrighted content without permission. Only post content that you have the rights to.
      If you don't like a project, don't back it. No need to be a jerk.
      Violating these rules or our Terms of Use may result in your account being deleted and/or your project being suspended. That's not fun for anyone, so please follow these simple rules very carefully. Cool? Cool."

      Now, you don't have to like Larian/Sven's updates. BUT, you don't have to be a rude jerk about it either. I love the way Sven has included us in his thoughts about DOS as well as the process of creating the game itself. In fact, I look forward to seeing them because they are so fun as well as informative. So many of the creators at Larian would have been just faceless names without these videos. I would never have seen or heard them. But I have, and that means a lot too me. When I play DOS, I will not just be playing a game. I will be experiencing a creation where I know a little of the creators. That is why I love the updates. Plus this (and I rarely use all caps since it is so rude. but, Lion likes rude, so..);


      So, Lion, since I am sure you are one of those despicable pot-stirrers who just like to get people riled up, I really wish you would just take a pill or something. Go count how many KS projects you have backed. What was that number again, I forgot....Oh ya, 50! (as you keep reminding us) I would suggest that you only back projects that you care about.

      If I were as rude as you, I would say something like, "I hope you don't show the same temper, that you have shown here, to your children."

      But I'm not. So I will instead just say, "Have a nice day" :)

    4. tarasis on February 3, 2014


      No I'm not smoking crack, nor am I a Fanboy (Not even remotely close. I hadn't heard of Larian till the Kickstarter, nor had I played the Divinity games).

      How many people are complaining that the information is only in the video? 1 or 2. How many are happy to see the videos? Lots. Who is getting bent out of shape and invoking that anyone that has a differing view than is a Fanboy? You.

      They have given you basic courtesies by providing you with regular updates, just because you don't like the format they come in, doesn't mean they aren't being courteous. Hell they really don't even have to give us any updates, for our backing we are getting goods and that's all they owe us.

      Regarding Broken Age, yes on one hand it can be seen as advertising but it's also about acknowledging the game that made this all possible. Without the success of Broken Age few other games companies would have taken the risk of coming to the community and asking for help.

      As you your comment about backing 50+ KS projects and having a life. Well, apparently my **** is smaller. I've only backed 40 projects, I'm a stay at home dad with two kids, I cook & clean but I'm still able to find the time to watch 5 minutes of a project I'm interested in (or longer for the Broken Age and Star Citizen videos)


      Amusing though there should be a sundial or clock tower near by.

    5. Missing avatar

      wampatan on February 2, 2014

      Man, I'm sorry but you are just plain hilarious :D

      I was curious and looked at your comment history. I can see why you have so little time to view 5 minute update videos since you spend most of your days typing out angry comments on most of your kickstarters.

      Hey anybody have a free "Design your own NPC" slot? I would suggest adding Lion as an NPC. He could be an old crotchety man waving his staff around in the market square demanding that someone tell him the time or he will call the militia. :P

    6. bloodraven43 tormented Weresheep on February 2, 2014 seriously...I think you should give up on kickstarter for a while....holy manoli....crazy crazy insane thoughts btw

    7. alcaray on February 2, 2014

      Good enough. Thanks for the info.

    8. Missing avatar

      Lion on February 2, 2014


      Are you smoking crack? I don't owe them anything but I paid them to make this happen so they do owe me the most basic of courtesies.

      I'm sick of you blind folded fanboys brushing aside valid issues just because you can't wait to bend over for anything that tickles your fancy.

      I've got 50+ kickstarters and something called a life. I don't have time to waste watching a 5 min video for 3 sec worth of information.

      You want to get all excited and let them do whatever they want whenever they want? Good for you. If you were the one and only investor, you would certainly have that right but you're not and have no right to tell me what I should expect for investing my hard earned money.

      I was actually being nice by not pointing out that this avenue of information is not meant for advertising and that I couldn't give a single **** about Broken Age seeing as that is not the project I backed.

      I'm already supremely disappointed by the joke of a game that was Dragon Commander. I didn't realize I was going to have political agendas shoved down my throat.

      So I'll restate that asking for the most basic of information in easily accessible form is by and large the most basic thing I am entitled to as an investor especially seeing as they went past the time they promised to deliver by.

    9. LordCrash on February 2, 2014

      GREAT UPDATE! :-)

    10. bloodraven43 tormented Weresheep on February 2, 2014

      i really hope larian dose not ship this game till its matter what...this game still needs to go into seems like it will be closer to summer or fall and i don't care


    11. Missing avatar

      herve 69 on February 2, 2014

      I just wanted to chime in and add my support to the report (even though it breaks my consumer heart). That being said, an update on the editor and the state of it's beta release would be great.

    12. Missing avatar

      wampatan on February 2, 2014

      Thanks for the information! :)

    13. Raze_Larian on February 2, 2014

      arg. that should be Rten

    14. Raze_Larian on February 2, 2014

      In the Larian Vault kickstarter section you can already set the digital version of the game to be redeemed on GOG or the Larian Vault, and GOG is mentioned in the update above (which Tten quoted below). I don't recall a specific announcement that a GOG release was confirmed, but even mid-late kickstarter Larian dropped the 'if available' qualifiers.

      There are 4 or 5 maps in the game. Three are a little larger than the Cyseal map, and one is smaller. During the kickstarter Larian said they were thinking of combining Cyseal and the smaller map, to eliminate the loading screen between those 2 locations.

    15. tarasis on February 2, 2014

      @Lion just because you don't like the videos doesn't make them retarted and you yourself are being a hypocrite "It's not about naysayers you self-centered *******. ...snip... You can still have your retarded video updates without screwing the rest of us over." You are acting quite self centered yourself, asking Larian to change what they wish to do just because YOU can't be bothered to watch the videos. You certainly aren't being screwed over.

    16. Missing avatar

      Rten on February 2, 2014

      @Larian Studios
      "Note, though, that when the full version of the game is released, you'll receive a NEW key to unlock your copy of the game through either Steam or GOG. Your old alpha key will then be nullified."

      Steam shows that I own the Early Access of D:OS & I want to keep my copy through Steam. As this is the case do you really need to NULL my (our) key(s) and reissue it?

    17. Missing avatar

      wampatan on February 2, 2014

      I can see you feel very strongly about your issues. Our priorities are very obviously different. So let's just agree to diasgree and leave it at that. For what it's worth, I do hope the next update is more informative and can provide a more definitive release date.

      I'm not upset at all but thanks for the consideration and I appreciate your comments.

      Does anybody know how many Acts there are in D:OS?

    18. alcaray on February 1, 2014

      I think you ask about my question about distribution? If so, I think you imply that my question was already answered at another time? If so, then I think you say that they said the distribution has been set up, so the answer to my progress report question would be: task completed?

      If they made an announcement like that I missed it. When I last checked in on the topic it was towards the beginning of the project and all they had to say about it then was what their plans were.

      So have I got it right?

    19. Raze_Larian on February 1, 2014

      Do you mean other than Larian Vault / GOG / retail?

      @Brian Levinsen
      The intent is for multiplayer to be compatible across different versions, but that's not guaranteed, since it is still a work in progress.

      The Linux version should follow shortly after the Mac version, since most of the work will be done already.

      As stated below by Larian, the release has been postponed until 'spring' with an exact date to be announced when they are sure of it.

    20. alcaray on February 1, 2014

      Ah! My total is 61 projects backed. It was easier to find than I thought it would be.

    21. alcaray on February 1, 2014

      @lion & @wampa:
      No need to have a thing, here. I too have issues with the amount of dedication that these KSes expect. In the case here, Larian wants us to watch an hour of videos and read a long block of text. People like me, who have contributed to... not sure what my number is up to nowadays... certainly more than 50 KSs... anyway, for people like me it is impossible to read all this stuff and to watch all these vids and to go to the various forums and social media shit that these game developers want me to read, watch, go to, and participate in. I love what these guys create! However, I also need to protect my life from being taken over by these guys.

      That said, the true enthusiasts for this particular game absolutely love all the extra vids and stuff. And if the developers want to put in the time to do all this other media stuff for those enthusiasts, then that just means the developers are great guys!

      ***On the other hand, an executive summary would be great for the people like @Lion and me.*** Either way, there's no reason to get upset about it, guys.

    22. Missing avatar

      unknown78 on February 1, 2014

      ok ... i don't owe a mac and i rarely boot into windows ... so Q: how is the linux version progressing ? And will it be available for beta maybe ?

    23. Missing avatar

      Lion on February 1, 2014


      It's not about naysayers you self-centered *******.

      It's about people who paid to help make this game. Customers and investors.

      Asking them not to make us jump through hoops to get basic information is completely reasonable and is the very least they can do.

      You can still have your retarded video updates without screwing the rest of us over.

    24. Missing avatar

      wampatan on February 1, 2014

      LOL @ complaints againt updates. I, like many, throughly enjoy the video updates. So please ignore the naysayers, Larian and keep the videos coming!

      Release date, shemelease date. An RPG as reactive and open as D:OS should be crafted meticulously. Delays are for the best, ultimately. Disappointing for sure but necessary.

      Keep up the great work, Sven! You guys and CDProjekt are the best developers out there :)

    25. Missing avatar

      Lion on February 1, 2014

      For the love of god, I don't know what your obsession is with videos but I don't want to watch you talk about things I could read in a 1/4 of the time.

      Please stop hiding important information in long ass videos.

      When is the damn release date that is apparently hidden in the video of some dude talking about stuff I don't care about?

    26. Luca on February 1, 2014

      Should we expect some kind of 3D engine optimization in the final release (what about Mantle drivers BTW)?
      On a gaming laptop with 5870m (old but not too bad) in 1920x1080 is around ~20fps and reducing detail gains just 3-4fps...

    27. Missing avatar

      Flump - the flying turtle on February 1, 2014

      They are working on mac version and it is comming along; i don't remember them mentioning a date.

    28. Tobi (Crusader Kickstarter pls!!) on February 1, 2014

      nice update, would love to hear something from KIRILL!! also good with the release date, polish that gem till it gleams!

    29. Brian Levinsen
      on February 1, 2014

      I have the Steam version, but out of curiosity, how will multiplayer be handled outside of Steam, Gog/Larian? You showed that you can invite your Steam friends, but how will it work for those who are not on Steam, also is multiplayer cross platform?

    30. Missing avatar

      ecliptic on February 1, 2014

      I love you, Sven. You are now my game-dev nerd platonic nerd-crush, de-throning Tim Cain (though we had parted ways, much like Warren Spector and I).

    31. twincast ~ Mangy WoOS-DOoD Mage
      on January 31, 2014

      The game finally works for me. Yay! :D

      The bug report thingy didn't pop up, though, so JFYI, I got slaughtered on the beach by the orcish landing party because the legionnaires didn't react to the onslaught at all until I kited the enemies over to them.

    32. Missing avatar

      Cutter on January 31, 2014

      Game definitely needs a few more months in the oven - granted we're not seeing the internal builds. Too bad, but better ready than early. Let's shoot for May in that case. Then we'll tango in Paris.

    33. alcaray on January 31, 2014

      @Bargeral: You may have missed it because it flashed by pretty quick, but they talked about release date in this update. And I was referring to the actual *distribution* of the finished product. But my post was certainly ambiguous because I did not specify that clearly. My bad. Sorry.

      So in case there's any mistake let me state my question more clearly (because it is a very important question to me):

      Has the Larian team made any progress in arranging a distribution point other than Steam for the finished product, when it comes out?

    34. bloodraven43 tormented Weresheep on January 31, 2014

      Raze about 3 hours ago

      Yes, you can give someone your alpha key now, and give the full version to someone else.

      blood didn't know we could do that...I gave the alpha key to someone that hasn't played it at all...I made a wrong choice so its good to know I can fix the mistake later....awesome

    35. Stephen P. Suelzle on January 31, 2014

      As always, thanks for the update. I'm excited to play your new changes when the download is finished. I really like the camera zooming in on people in a conversation as well as the portraits. Sitting or lying on things not only adds realism, but is fun too for some reason. Maybe because, in physical life we like to sit down to rest or enjoy looking at something we worked on or a beautiful view. In Fallout 3 and FONV I enjoyed that a lot even though it didn't actually contribute to anything in the game.
      I also want to mention the look of the interface. Its very elegant and yet easy to understand as well as easy to get the information you need from it. I especially like the clear fonts and color schemes. I have no trouble using or reading the UI. Thanks!

    36. Missing avatar

      Bargeral on January 31, 2014

      I'm pretty sure they said Steam only for Alpha and Beta, then Steam, GOG or direct form Larian for the release. Steam only for Alpha/Beta was because of the ease of version control via Steam.

    37. Raze_Larian on January 31, 2014

      Yes, you can give someone your alpha key now, and give the full version to someone else.

    38. ekster on January 31, 2014

      Noticed that the alpha keys are released... just to make sure, since I get the duo pack, I can simply give the alpha access key to anyone that I want to try out the game and still be able to give the second complete copy to another person after it's released?

    39. alcaray on January 31, 2014

      Has there been any progress towards arranging a distribution source other than Steam?

    40. bloodraven43 tormented Weresheep on January 31, 2014

      sweet the different classes a lot...this game is going to be awesome

    41. tarasis on January 31, 2014

      @Larian great update. For safety you probably should have just said the release date is now just 2014 :)

      I really enjoyed the PCGMedia preview and I fully support their opinion about praising devs when we see them doing good work, rather than just always knocking them down.

    42. DarthDavy on January 31, 2014

      Awesome Update! I was about to buy Kingdoms of Amalur on Steam today (it's the weekend deal), but now I don't have to. I have a new build of original sin to play around with. Love the new classes.

    43. Otaku Hanzo on January 31, 2014

      Thanks for the update! Release date is not an issue as I want to see your best and that takes time. I was trying to resist the Alpha, but I am currently in need of an RPG fix and the update video convinced me to hop on board. Downloading as I type this and will check it out. Again, spring-ish sounds fine and even later if needed.

    44. Missing avatar

      Jeffrey King on January 31, 2014

      Sounds great. If you guys need yet more time you also have the option of moving your offices to somewhere in the southern hemisphere, too. ;)

    45. Missing avatar

      Avvy on January 31, 2014

      Good news. I am so happy about this game and about Kickstarter in general. Please people, if you care about gaming, support this game, Elite 4, Pantheon the new MMO from Brad McQuaid, Star Citizen, and any other games like that. These companies and delivering the game that some of us in the public have wanted for 20 years but have been refused because we are not mainstream enough. But now we can get it, this is our time! :)

    46. Paul J Natsch on January 31, 2014

      It's great to hear about, and actually see, the Mac version in action. I look forward to it on Steam early access in the near future. Keep up the great work!

    47. Larian Studios LLC 2-time creator on January 31, 2014

      I can't edit the update anymore but basically we're postponing the release to spring 2014 without specifying an exact date. The idea is that we'll only announce a new exact date once we're 100% sure ourselves, because we don't want to risk of having to change it again.

    48. Preston Propes on January 31, 2014

      There isn't a set date. Spring 2014 is all that was stated