Funded! This project was successfully funded on April 26, 2013.

Update #13

25K left to go, New Update Theme, The History of Rivellon & a shout out!

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In this update

  • Better reward pages
  • Only 25K left to go to the next stretch goal 
  • The update song to end all other update songs
  • The history of Rivellon (with some pictures)
  • Shout out for the cool Battle Worlds: Kronos from King Art games 

Better reward pages

There unfortunately are limits to what we can do on the Kickstarter pages, and one of those limitations is that we cannot modify the text in the rewards to include all of our additions. That's why we set up mirror pages where you will be able to find the right descriptions for each reward, in different languages. 

Have a look, you might have missed some cool stuff when pledging ;)


Only 25K left to go to the first stretch goal

Since we already collected $5 331,39 via Paypal, the counter is now only 25K away from our first stretch goal: Your Homestead At The Shelter Plane At The End Of Time! If you missed yesterday's update, be sure to check out why you really want this.

The update song to end all other update songs

For two weeks some backers have been driving us crazy with their update song, pushing us to release update after update. We wanted to do something with said song in retaliation but it turns out that would be copyright infringement. 

So we asked Kirill, our house composer, to come up with something new. This is the same Kirill who will be giving an exclusive piano recital with Divinity themes here next Thursday, April 18th at 19:00 GMT+1 btw.

All that's left for us to do now is get our animators to make some dancing weresheep, and our revenge will be complete  ;)

The History of Rivellon

By Jodocus Lipsius, Court Historian

- Printed by Ye Olde Presse, Verdistis -

As a member of the Prancing Seahorse gentleman's club of Aleroth, I am proud to present this little historical summary of mighty Rivellon. May the reader find elucidation among its pages, few and incomplete as they are. What knowledge I have I share; I can do no more.

Note on the abbreviations of time:

  • AR: Anno Rivellonis. The ancient way of identifying specific years.
  • AD: Anno Deorum. How we count years now, in honour of the Seven Gods.

WARNING! For those readers who are unfamiliar with these events, but intend to learn more about them by means of interactive scrying stones, I issue a SPOILER ALERT! No need to thank me.

8800 AR - Dragon Commander

So long ago did these events take place that they may well be sagas rather than truths, but ancient souls swear they happened as described beneath. I leave it to my lectors to make up their minds for themselves and separate what they think is reality from what they think is fiction.

When Rivellon's first emperor Sigurd was killed by his own children, a bloody war for the throne began. The entire world was said to be in danger of destruction, for rumours persist through time that all battles were fought with giant machines and airships of incredible and devastating power; technology long lost - perhaps merely a fable. In the end a Dragon Knight - and son of Sigurd - prevailed. Details are few and far between, but my research indicates that he had the backing of the legendary wizard Maxos. If so, what a mighty pair these two must have made!

The Lost Centuries

Almost nothing is known of these lost times. One can only deduct that the empire united by the aforementioned Dragon Knight must have fallen or slipped into decadence. Did it stand for a thousand years? Two-thousand? We may never know.
During these lost times one cataclysmic conflict did most certainly take place: the prolonged and brutal Wizard Wars. I shall elaborate a bit more on these events further down the time line.

4 AR - Original Sin

Sadly I must confess that once more my knowledge about these long forgotten times is diminutive at best. Very little is known about the strange and spectacular events that befell two so-called Source Hunters. Nevertheless, if one can put faith in the fragmented stories told by old wizards, they both prevented and set in motion events that changed the destiny of fair Rivellon herself.


I'd sell my soul to know more, but those damned mages are so damnably reticent! Zandalor knows all, of that I am sure, but not even two carafes of spiced elven wine stir his tongue to speak of what happened back then. Something must have! Shortly after, we even changed the way we count time! AR to AD ... Was it truly just to honour the gods?
The history of this world; I swear more of it is secret than is known.

100 AD - The First Rise and Fall of Chaos

In this black year a new enemy attacked Rivellon, more vicious than anything that came before. It was called Chaos and it had been worshipped and brought to power by sinister forces at work ever since those times Zandalor refuses to talk about. Might there be a link? This is mere assumption on my part, but we all know what they say about smoke and fire - and when thick smoke curls up out of the wizard's pipe as he gives me that stern stare of his when I press him upon the subject, I do start to suspect evil and intricate doings. But this is neither here nor there, so suffice to say that after long, brutal battles, the enemy - personified by the demonic Chaos Lord - was defeated by dwarven armies. They alone safeguarded the world from succumbing to Chaos during these times and still deserve lavish praise for doing so.

611 AD - The Second Rise and Fall of Chaos

The Chaos Demon had been defeated centuries before, but an insidious wizard by the name of Ulthring (how Zandalor glares when the name is mentioned) had rallied the wounded demon and amassed fresh armies anew. This time Rivellon would have surely fallen had it not been for the Sacrifice of Seven: empowered by the Seven Gods, a human, a dwarf, an elf, a lizard, an imp and an orc gave their lives so that the Lord of Chaos would be defeated. Among them was Duke Ruben Ferol, and it was his apprentice Ralph who walked away from the battlefield with Ulthring's sword: the ill-fated Sword of Lies.

1218 AD - Divine Divinity

Alas it seems that Chaos can never be finally beaten, for even though centuries passed, its nefarious influence remained awake - and plotted.
(Let me interject that finally we come to those parts of our history with which I am much more familiar and my narrative will be the more elaborate for it.)
I'm sorry to say evil festered from within: humans, loyal to the Damned Hordes, sought not only to ensure the return of their dark master, but to give his Demonic form human semblance, so that rather than to destroy Rivellon, he would come to rule her. This group, known as the Black Ring, were close to achieving their goal and would doubtless have succeeded had it not been for both the tireless vigilance of Zandalor and the startling fate of an adventurer named Lucian.
This adventurer, guided as he was by the forces of good, exposed the Black Ring’s sinister schemes and when the time came willingly underwent a daring ritual that infused him with the powers of the Seven Gods who feared that Chaos could threaten their very existence. So the Divine was born!


Leaving but grim corpses in his wake - and aided as he was by a dragon; the Patriarch - the avatar of light followed the enemy to its stronghold, nestled deep beneath the desert wastes of Yuthul Gor, where he stalked and killed every Black Ring elder until finally he and their diabolic leader, the Demon of Lies, stood snout to face. The fiend smiled and told the Divine he was too late: the transfer was complete and the Lord of Chaos would walk again. Indeed, behind him, on a large altar lay a newborn infant, a shell of innocence wrapped around a soul of utter corruption. The Divine’s sword saw the Demon dead, but despite being able to put an end to the vast plague that had almost brought Rivellon to her knees, he could not bring himself to kill the child.

1218 to 1233 AD - The Youth of Damian

Lucian named his 'son' Damian, and for years the Damned One, unaware of the terrible forces that brimmed beneath his boyish exterior, grew up under the Divine’s tutelage. Until he met Ygerna. Sent to seduce Damian by her father, the Black Ring necromancer Kalin, she befriended the young man, who was instantly infatuated with her. Not only did she return his affections, but also his long slumbering powers. They practiced innocent spells at first, but later on more sinister magic, rarer incantations, and, most dangerous of all, they unravelled forbidden knowledge. For some time, Damian's Divine foster parent was blissfully oblivious of Ygerna’s ominous influence on his son, until evidence connected her to Kalin, whom he had recently executed. When questioned she confessed that she supported his rotten stratagems, the most important of these being the renascence of Damian’s dark, dormant powers.
After hearing such hideous testimony, Lucian had no choice but to execute Ygerna in turn: the Black Ring never enjoys clemency, whatever the circumstances. Under the eyes of the wise, but worry-plagued Zandalor, the Divine’s sword severed Ygerna’s head from her body. Yet, at that prophetic moment, while Ygerna’s blood was still claiming more territory on the floor, Damian entered and gave voice to a spell that utterly stunned even that mighty ensemble: the spell of Soul Forging. Before anyone could react, Damian turned back and seemingly disappeared. The Divine knew his son would from then on be his greatest foe and understood that Damian had already realised a great deal of his black potential: he who can Soul Forge, is a stupendous adversary indeed. The Damned One walked again.
As Lucian and Damian gathered their armies, Zandalor contemplated the repercussions of Damian’s acts. A Soul Forge is an exceptional enough event in its own right; a Soul Forge with a soul as it dwells amidst the few fragments of time between life and death, was unprecedented. Uncertain of the consequences for either him or Damian, he entrusted Ygerna’s body to the care of embalmers, forgoing the usual ritual burning of Black Ring corpses.

1233 AD - Damian Is Banished To Nemesis

Within days, the Black Ring and Divine Paladins clashed. Damian though, had eyes for Lucian only: he would show him the same kindness he had shown Ygerna. What he did not know was that the Divine was ready for him. He would lure his son to a Rift Temple and, if all went according to plan, banish him to another dimension. Blinded as he was by his all-consuming wrath, Damian did not realise he was being drawn into a trap and soon he was locked away in shadow haunted Nemesis. The Divine returned to Rivellon, glad that the threat his foster son posed was eliminated, yet strangely mournful because he realised that despite the evil that had taken hold of him, Damian’s spur-of-the-moment Soul Forge was essentially an act of love.

1238 AD - Beyond Divinity

The Damned One however, made the best of his situation in Nemesis. He bode his time, grew in stature and power, until he did what most thought could not be done: with the help of a duped paladin who knew not it was Damian he was fighting with side by side, he broke free from his prison dimension and initially overran the surprised Rivellonian forces.

1238 to 1300 AD - The Rise and Fall of Damian and the Divine

His thoughts were still wholly focused on one thing: to destroy the Divine and so revenge Ygerna. The war changed the face of Rivellon: for years it raged and one catastrophic event followed the other. Where once there were mountains there are now flat scorched plains and picturesque farmlands have been pushed up and turned into jagged cliffs. Nevertheless mankind faced its infernal foes with remarkable courage and tenacity. A decisive reason for their stubborn optimism was the new forged alliance between the Divine and the now very rare, but still immensely powerful Dragon Knights, the last and elusive proponents of Dragon magic in the Demon-swept realms. Throughout the climactic battle, the scales of victory could have tipped either way. But then the unthinkable happened: one of the Dragon Knights betrayed and slew the unsuspecting Divine. During the confusion that ensued, the Paladins started to fight Dragon and Demon alike. Luckily Zandalor was able to rally the troops and so narrowly avoid disaster. Damian, who had already lost much of his forces and had seen his revenge materialised, ordered his army to abandon the field. His dominion over Rivellon could wait. And besides, he had other things on his mind.
The war ended, but the fighting never stopped. Enraged by the betrayal of the Dragon Knights and the death of the Divine, humanity saw the foundation of the Order of Dragon Slayers, which specialised in the eradication of the Patriarch's chosen few. With Maxos gone and the Patriarch unwilling to intervene, their already very small number dwindled fast until ultimately only one remained: Talana.

1300 AD - Divinity II - The Dragon Knight Saga

Talana was hunted without pause and without remorse, but when she was finally tracked down and mortally wounded by the greatest of Dragon Slayers, Commander Rhode, she yielded all her powers to a young Dragon Slayer recruit who thereby became the last Dragon Knight.
It became his goal to kill arch-nemesis Damian by means of resurrecting Ygerna with whom he was soul forged. During the course of his quest it was revealed that the Dragon Knight who killed the Divine was mind-tricked by Damian and that the Dragon Slayers' hunt for Dragon Knights worked to his advantage. When he'd be back, he'd no longer have to deal with these fearsome foes.

As it would turn out, the mystery Dragon Knight who assassinated the Divine was not the last one to fall for a ruse, for the Dragon-Slayer-turned-Dragon-Knight too was tricked, by no other than Ygerna this time, who, claiming to be Talana, led him to her from the very netherworld – the Hall of Echoes – so that he would resurrect her. Believing this would kill Damian, the Dragon Knight did so, but soon discovered he was duped and found himself imprisoned in a realm beyond time and space: the Plane of Hypnerotomachia.

All worked out well for Damian who had unsuccessfully tried to resurrect Ygerna as well. But that was not the only thing he had been doing, for Damian knew his history and knew of the legends of Sigurd's empire. During the glory years of the Dragon Slayers he had been doing more than sit around and plan a next campaign: he had been researching the technology used by Maxos and the Dragon Knight to unite an empire so many thousands of years ago. The result was still a far cry from what this technology had once been, but nonetheless the crude, but imposing Flying Fortresses he had constructed were a force to be reckoned with and he lost no time deploying them against the human capital of Aleroth.

To protect the city, Zandalor employed desperate measures: he conjured a shield around the city which effectively safeguarded it from harm, but to be able to do so he first had to harvest this shielding magic from around the prison of a Chaos wizard by the name of Behrlihn who had been rotting away in his dungeon deep beneath Aleroth ever since he was incarcerated after the Wizard Wars.
Behrlihn, omnipotent in many ways, knew everything that had happened in the world despite his being locked away, and now that he sensed the disappearance of the shield, he immediately travelled in mental form to the Plane of Hypnerotomachia, something he could not do when the guarding magic was still in place. Here he found the lost Dragon Knight and no other than the Divine, who was in fact still alive and likewise imprisoned by Damian. Behrlihn made a deal with the Dragon Knight.
The latter would release the former's physical self from underneath the besieged city and in return Behrlihn would both free the Divine from his other-worldly captivity and give the Dragon Knight the Eye of the Patriarch, a mighty object that could destroy the armada of Flying Fortresses around Aleroth. And so the Dragon Knight was free once more to roam the city in search of ways to free the dread Chaos wizard.
In the end, the Dragon Knight freed Behrlihn who gave him the Eye of the Patriarch, but refused to free the Divine. Armed with this powerful object, the Dragon Knight set out to defeat the fleet of Flying Fortresses which turned out to be commanded by the freshly resurrected Ygerna. The threat above Aleroth was obliterated, but the fight was not over. Ygerna and Behrlihn spirited themselves away to the Plane of Hypnerotomachia and pulled the Dragon Knight in with them. At last there followed the final confrontation between these three and soon both Behrlihn and Ygerna lay dead.
Their lives and their powers had been undone and consequently the Divine was freed. Aleroth and indeed all of Rivellon rejoiced, but Damian remains alive to this day - and in a sense he remains undefeated.

The future - unlike Zixzax the Imp Historian claims - has yet to be written ...

I want this on my tablet!

We like turn-based games. We also like strategy games. And we also like friendly developers. When you find all three of these combined on Kickstarter in one project, you just know that you have to back it.

Battle Worlds: Kronos is such a game. It's already funded and is now well on its way to its second stretch goal. We know these guys personally and they are good developers, so if you like turn-based strategy games, you really should back King Art Games. I certainly want to play this on my tablet!

In Closing

You should listen again. And again. And again.   

Rentier likes this update.

Comments

    1. Tw2-wolf2_quadrat.small

      Creator LordCrash - OD | OOoE | WoOS on April 13, 2013

      Guys, not everyone wants to be spoilered about the DKS story.......

      There is a spoiler warning in the text but not here in the comment section.....

    2. Rubens_satyr.small

      Creator Jan on April 13, 2013

      @Stabbey - You're not wrong there, I just figured the Dragon Knight would be both confident enough that he or she'd be able to defeat a released Behrlihn, and also very wary about trusting Bellegar given the stunts he pulled throughout the game. Still, unless there's ever a Divinity III and there's a real need to tie this down, feel free to regard as cannon what choice you prefer!

      About Dragon Commander, yes: I wrote the game and I'm just back from London doing the voice recording direction. After all is said and done, I'm very proud to have written DC solo (DKS too, but I had way more time), though for Original Sin I'll need some backup! ;-) I think it'll rival DKS in scope of dialog amount and may well surpass it, so given the time we have to actually write the game, one or two extra jugglers of words will be very welcome indeed!

    3. Roderick-dos_160px.small

      Creator Stabbey the Weresheep on April 13, 2013

      @Jan - I can understand why that's canon - it cleans up the loose end and prevents the bad guys from trying to go back and free Behrlihn. It does however, make the Dragon Knight seem a bit gullible because Behrlihn wasn't exactly subtle about being evil.

      Are you the writer for Dragon Commander as well?

    4. Rubens_satyr.small

      Creator Jan on April 13, 2013

      @Andres - Yes indeed, the Plane of Hypnerotomachia is where the Divine was kept imprisoned and where you fight the end battle of DKS.

      @Gandalf & Josef - In the game you have the choice to leave Behrlihn to rot in the catacombs beneath Aleroth - very true - but for the purpose of this update I chose to say the Dragon Knight freed him to get the Eye of the Patriarch, knowing full well he'd beat the cr*p out of him anyway somewhere down the line! ;-)

    5. Avatar158_4.gif.small

      Creator gandalf.nho - Huntress OOoE/WoOS/Torment on April 12, 2013

      DKS canonical ending is freeing Behrlihn? I leaved him in his prison (in this case you receive the same especial power promised by Behrlihn)

    6. 456464745.small

      Creator Josef - Killer Bunny of Sin on April 12, 2013

      I didn't know you will fight Behrlihn @ the end of the game. I didn't free him and I still finished the game without the Eye of the Patriarch during the escort mission. I could finish off Ygerna with my eyes closed with my character build. I should have freed Behrlihn to make the game easier... Nvm, still finished though.

    7. They-live-alien.small

      Creator Merendrious - Weresheeps NowCows on April 12, 2013

      Update There's an update
      Update There's an update.. on Kickstarter
      Larian Team
      Larian Team

    8. Missing_small

      Creator Mariusz Kowalski on April 12, 2013

      I ended up fighting Berlihn and Ygerna and their summons in combat.

    9. Cuarteto-de-nos_raro.small

      Creator Andrew Vallejo on April 12, 2013

      I assume that Plane of Hypnerotomachia story where the Dragon Knight fights and beats Berlihn and Ygerna was what happened after the game? Because mine ended after I beat Ygerna after nuking the flying fortress and she was all burned.

    10. _0045_boar.small

      Creator JM - Boorish Weresheep of Sin on April 12, 2013

      If Kirill is taking requests (lol).. War and Peace pleez. :)

    11. Rem_cover.small

      Creator Tobi (Crusader Kickstarter pls!!) on April 12, 2013

      lyyyrrrrriiiiiiccccssss please!!

    12. Idale2.small

      Creator Jhonrock on April 12, 2013

      AWESOME update! Rivellon's lore is one of the most fantastic lores that i ever saw in a game serie. It's so magic and compelling.
      .
      Well, about the recital, can we expect Kirill to perform this song here (Lovis Tower theme, from Divinity II) http://www.youtube.com/watch…
      For me, this is one of the best songs of the entire series.

    13. Missing_small

      Creator Michael Mullins on April 12, 2013

      No. Oh no. No no no. (starts dancing and whistling)

    14. Gheixug.small

      Creator Robrecht - Weresheep.net of Original Sin on April 12, 2013

      I heavily second the current top youtube comment, which is:
      origosis:
      "There needs to be a door in the back of some building. hidden in the middle of a city in the game. Or a village off the beaten path.. There is nothing that makes this door special. You cannot even open it, but if go up to it. and i mean as close as you can get to it.. you will faintly hear this song playing.. in game."

    15. Rem_cover.small

      Creator Tobi (Crusader Kickstarter pls!!) on April 12, 2013

      oh my god pls I need the lyrics to the song!!! i couldn't make them out... I love this song! it's so awesome what you're doing in this campaign, the links to youtube-vids and this song, man this is kickstarter at its best! thank you!!!

    16. _0045_boar.small

      Creator JM - Boorish Weresheep of Sin on April 12, 2013

      I honestly don't think Ouya would run this, This is a proper huge PC game.

      Of course my comment is by no means definitive.

    17. Arrow.small

      Creator The Arrow on April 12, 2013

      Who doesn't want Battle Worlds: Kronos? I want it both for my Linux computer AND my newly pre-ordered OUYA!

      Which reminds me... Any plans for Divinity: Original Sin on OUYA? ;)

    18. Me.small

      Creator Yannick Van Broeck on April 12, 2013

      Really catchy tune you guys got going. Can't stop whisteling ;-)

    19. _0045_boar.small

      Creator JM - Boorish Weresheep of Sin on April 12, 2013

      Please put this on the soundtrack CD, TY :)

    20. _0045_boar.small

      Creator JM - Boorish Weresheep of Sin on April 12, 2013

      We need a much longer version.. Youtube doesn't loop so I'm having to stop what I'm doing and hit play every 57 seconds.

    21. Del137.small

      Creator Del137 on April 12, 2013

      @Larian Guys you have high charisma stat ^^

    22. Fb_profile_picture.small

      Creator Kristian Aasgård on April 12, 2013

      Dangerously catchy tune.

    23. 169.small

      Creator Sirius on April 12, 2013

      Great update *whistle whistle*

    24. _0045_boar.small

      Creator JM - Boorish Weresheep of Sin on April 12, 2013

      I really like that music.. Cheers Kirill. It's VERY catchy *whistle whistle*

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    PHYSICAL TIER ============================= NOTE: This physical tier does not include Dragon Commander. ============================= Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD, Artbook and Cloth Map ============================= This special Kickstarter Collector's box includes a DVD version of the game, a printed manual, an audio CD version of the game's soundtrack, an artbook, and a cloth map of the game world. ============================= This also includes: Kickstarter Potion + Zandalor's Trunks of Epic Intelligence + Engraving Tool + Message in the Woods + Listed in the Credits, Dragon Tier + Dragon Forum Badge on Larian.com + Divinity Original Sin Digital Copy + Developer's Cut Digital (Developer's Documents and Documentary)

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  • Pledge $100 or more
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    263 backers Limited (37 left of 300)

    Message in a Bottle ============================= You will receive a unique personalized code that unlocks a personal message in your copy of the game. You write the message! This message will be written on a scroll within a bottle, and will inconspicuously wash ashore in the beginning of the game. You can give the message to any person you'll be playing Divinity: Original Sin with. ============================= Listed in the Credits ============================= You will be listed in the credits at Council level. ============================= Beta Access ============================= You get early access to the game! You'll be invited to play (and toy around with) the beta version of the game which will be made available through digital download. ============================= This also includes: Kickstarter Potion + Digital Duo Pack Divinity Original Sin + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos)

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    21 backers Limited (179 left of 200)

    Name the Undead ============================= You will be able to name one of the undead creatures in the first area of the game. This name will only show up in your copy of the game by using a unique personalized unlock code. Near the starting village, there is a place known as the Black Cove. Within the black cove are a number of ghosts. You could be one of them! (Well, we mean, at least, one will carry a name you give them, you won't actually become a ghost, obviously.) ============================= This also includes: Kickstarter Potion + Digital Duo Pack Divinity Original Sin + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits at Council level

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    108 backers Limited (12 left of 120)

    ALL DIGITAL TIER ============================= Alpha Access ============================= Early beta access is not early enough? Alpha access grants even earlier access! You will receive an earlier early access code to get digital downloads of the alpha builds. ============================= Name the Undead ============================= You will be able to name one of the undead creatures in the first area of the game. This name will only show up in your copy of the game by using a unique personalized unlock code. Near the starting village, there is a place known as the Black Cove. Within the black cove are a number of ghosts. You could be one of them! (Well, we mean, at least, one will carry a name you give them, you won't actually become a ghost, obviously.) ============================= This also includes: 2 Kickstarter Potions + Zandalor's Trunks of Epic Intelligence + Message in the Woods + Divinity Original Sin Digital Duo Pack (2 Digital Copies) + Soundtrack Digital Download + Developer's Cut Digital (Developer's Documents and Documentary) + Credited as a Backer, Dragon Tier and Developer Tier + A Kickstarter Backer Forum Badge On Larian.com Dragon Tier and Developer Tier + Digital Artbook + Digital Map

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  • Pledge $150 or more
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    200 backers All gone!

    Name a Pet ============================= As Source users, the heroes of Divinity: Original sin can talk to animals, and there are several quests that involve the help of man's best friends. In your version of the game, using a unique personalized unlock code, one animal will carry the name of your choosing! We can customize the animal's visuals to a certain extent, and we will accommodate if possible. ============================= Alpha Access ============================= Early beta access is not early enough? Alpha access grants even earlier access! You will receive an earlier early access code to get digital downloads of the alpha builds. ============================= This also includes: Kickstarter Potion + Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits at Council level + Name the Undead

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  • Pledge $150 or more
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    60 backers Limited (40 left of 100)

    ALL DIGITAL TIER ============================= Kirill's Early Work ============================= This includes over 300 sketches of ideas he had for Divinity 2 songs. These were never heard outside of this office! (Sketches are rough ideas, sometimes only a piano, sometimes fully orchestrated musical pieces, but seldom well mixed or produced.) A must have for Kirill's fans! ============================= Name A Pet ============================= As Source users, the heroes of Divinity: Original sin can talk to animals, and there are several quests that involve the help of man's best friends. In your version of the game, using a unique personalized unlock code, one animal will carry the name of your choosing! We can customize the animal's visuals to a certain extent, and we will accommodate if possible. ============================= This also includes: 2 Kickstarter Potions + Zandalor's Trunks of Epic Intelligence + Message in the Woods + Divinity Original Sin Digital Duo Pack (2 Digital Copies) + Soundtrack Digital Download + Developer's Cut Digital (Developer's Documents and Documentary) + Credited as a Backer, Dragon Tier and Developer Tier + A Kickstarter Backer Forum Badge On Larian.com Dragon Tier and Developer Tier + Digital Artbook + Digital Map + Name An Undead + Alpha Access

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    35 backers Limited (165 left of 200)

    Alpha Access ============================= Early beta access is not early enough? Alpha access grants even earlier access! You will receive an earlier early access code to get digital downloads of the alpha builds. ============================= Name a Pet ============================= As Source users, the heroes of Divinity: Original sin can talk to animals, and there are several quests that involve the help of man's best friends. In your version of the game, using a unique personalized unlock code, one animal will carry the name of your choosing! We can customize the animal's visuals to a certain extent, and we will accommodate if possible. ============================= This also includes: Kickstarter Potion + Zandalor's Epic Trunks of Intelligence + Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD, Artbook and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in the woods + Message in a Bottle + Engraving Tool + Beta Access + Listed in the Credits at Council level + Name the Undead + Digital Artbook + Digital Map

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  • Pledge $175 or more
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    48 backers Limited (52 left of 100)

    Name the Summon ============================= When an elemental is summoned, from the fiery depths, from the watery abyss, from the howling skies, or from the darkest cores of the earth, its name shall be drawn by the hands of the gods, and proclaimed to all that lay eyes on these awe-inspiring abominations of nature. Backers that pledge this new $175 tier, or above, will be invited to guide the hands of the gods, by providing them with a database of names and descriptions (backgrounds) to randomly draw from. Your creative endeavor will be in the final game for everyone to see. ============================= This also includes: Kickstarter Potion + Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits at Council level + Name the Undead + Alpha Access + Name a Pet

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  • Pledge $200 or more
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    41 backers Limited (9 left of 50)

    ALL DIGITAL TIER ============================= Name The Summon ============================= When an creature is summoned, from the fiery depths, from the watery abyss, from the howling skies, or from the darkest cores of the earth, its name shall be drawn by the hands of the gods, and proclaimed to all that lay eyes on these awe-inspiring abominations of nature. You will be invited to guide the hands of the gods, by providing them with a pool of names and descriptions (backgrounds) to randomly draw from. Your creative endeavor will be in the final game for everyone to see. ============================= Design A Henchman ============================= We will gather names, stats and looks, and put them in one big pool of Kickstarter-created henchmen. Every player will be able to hire these henchmen via representatives of the inter-dimensional mercenaries guild. Depending on your personal preferences (do you need a healer, a priest, a ranger, a rogue...) the agent will make a recommendation and you will then be able to hire them. ============================= This also includes: 2 Kickstarter Potions + Zandalor's Trunks of Epic Intelligence + Message in the Woods + Divinity Original Sin Digital Duo Pack (2 Digital Copies) + Soundtrack Digital Download + Developer's Cut Digital (Developer's Documents and Documentary) + Credited as a Backer, Dragon Tier and Developer Tier + A Kickstarter Backer Forum Badge On Larian.com Dragon Tier and Developer Tier + Digital Artbook + Digital Map + Name An Undead + Alpha Access + Kirill's Early Work + Name A Pet

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    11 backers Limited (39 left of 50)

    Write a Dialog ============================= Receive a unique personalized code that unlocks a cooperative dialog that you have written! You can start up this dialog in your version of the game by clicking a unique item, with any person you'll be playing with. We'll implement your dialog and send you instructions on how to activate it. (If she says yes, do drop us a note!) ============================= This also includes: Kickstarter Potion + Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits at Council level + Name the Undead + Alpha Access + Name a Pet

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  • Pledge $250 or more
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    30 backers Limited (20 left of 50)

    Design a Henchman ============================= When the going gets tough, you can always hire henchmen to bolster your party. This reward allows you to design one of the henchmen in your game. We will send you guidelines by which you can design a henchman so that he reflects your playing style and looks. Of course you'll get to name him. You will receive a unique personalized code that unlocks your personal henchman in your copy of the game. ============================= This also includes: Kickstarter Potion + Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Name the Undead + Alpha Access + Listed in the Credits at Council level + Name a Pet + Write a Dialog

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  • Pledge $300 or more
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    58 backers Limited (22 left of 80)

    Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map ============================= The special Kickstarter box signed by the entire team! Apart from our scribbles and doodles, it will include a DVD version of the game, a printed manual, an audio CD version of the game's soundtrack, and a cloth map of the game world. ============================= This also includes: Kickstarter Potion + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Name the Undead + Alpha Access + Name a Pet + Listed in the Credits at Council level + Write a Dialog + Name a Henchman

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  • Pledge $500 or more
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    7 backers Limited (3 left of 10)

    Combo Designer ============================= In the game, objects can be combined to create all sorts of items. For your support, we will work together with you and implement one of your creative combinations (within the boundaries and logic of our fantasy world). This item combination will be in the final game, for everyone to find out about, and enjoy! ============================= Limited Edition Zandalor's Cards ============================= Used by Zandalor when summoning the Divine. A limited edition Major Arcana tarrot deck with pictures from important characters in Rivellon. Includes Zandalor's prophecy book for predicting what's going to happen next. ============================= Listed in the Credits, Dragon Level ============================= You will be listed in the credits at Dragon level. ============================= This also includes: Kickstarter Potion + Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Name the Undead + Alpha Access + Name a Pet + Write a Dialog + Name a Henchman

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  • Pledge $500 or more
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    20 backers All gone!

    Divinity Fan ============================= For your generosity, we will grant you immediate access to every published Larian Studios game for the next ten years. (You will receive a download code on day of digital release.) ============================= Physical Signed Concept Art ============================= We will send you a limited edition, signed version of a piece of concept art: a limited amount of high-quality prints of a certain piece of concept art, will be signed by the artist (and if you want, by the entire team). ============================= This also includes: Kickstarter Potion + Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits, Dragon Level + Name the Undead + Alpha Access + Name a Pet + Write a Dialog + Name a Henchman + Combo Designer + Limited Edition Zandalor's Cards

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  • Pledge $550 or more
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    30 backers All gone!

    More Divinity Fans ============================= The early birds were rewarded, but here's another chance! For your generosity, we will grant you immediate access to every published Larian Studios game for the next ten years. (You will receive a download code on day of digital release.) ============================= Physical Signed Concept Art ============================= We will send you a limited edition, signed version of a piece of concept art: a limited amount of high-quality prints of a certain piece of concept art, will be signed by the artist (and if you want, by the entire team). ============================= This also includes: Kickstarter Potion + Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits, Dragon Level + Name the Undead + Alpha Access + Name a Pet + Write a Dialog + Name a Henchman + Combo Designer + Limited Edition Zandalor's Cards

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  • Pledge $600 or more
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    10 backers Limited (20 left of 30)

    Even More Divinity Fans ============================= The early birds were rewarded, but here's another chance! For your generosity, we will grant you immediate access to every published Larian Studios game for the next ten years. (You will receive a download code on day of digital release. Yes, that does include Divinity: Dragon Commander!) ============================= Physical Signed Concept Art ============================= We will send you a limited edition, signed version of a piece of concept art: a limited amount of high-quality prints of a certain piece of concept art, will be signed by the artist (and if you want, by the entire team). ============================= This also includes: Kickstarter Potion + Zandalor's Epic Trunks of Intelligence + Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD, Artbook and Cloth Map + Divinity Original Sin Digital Copy + Divinity Dragon Commander Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in the woods + Message in a Bottle + Engraving Tool + Beta Access + Listed in the Credits, Dragon Level + Name the Undead + Alpha Access + Name a Pet + Write a Dialog + Name a Henchman + Combo Designer + Limited Edition Zandalor's Cards + Digital Artbook + Digital Map + Kirill's Early Work (Digital)

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  • Pledge $1,000 or more
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    3 backers Limited (7 left of 10)

    Create an Item ============================= For your contribution, we will work together with you to create an item in the game. With or without stats, useful or useless, serious or silly, your item will be in the final game. (Along with our design team, who will try to keep it within the boundaries and fantasy world of our game. But if you know our sense of humor, we're pretty lenient.) ============================= This also includes: Kickstarter Potion + Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits, Dragon Level + Name the Undead + Alpha Access + Name a Pet + Write a Dialog + Name a Henchman + Combo Designer + Divinity Fan + Physical Signed Concept Art + Limited Edition Zandalor's Cards

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  • Pledge $1,500 or more
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    2 backers Limited (3 left of 5)

    Become an NPC ============================= We will contact you to create an NPC: name it, give it stats, a personal dialog option, and a custom portrait. You'll have to work together with (or against) one of our designers and artists, and in the end, your NPC will be in the final game! ============================= Fan Day ============================== A cordial invite will be sent to you to join our Divinity Fan Day. You can bring a friend, and you'll meet the team and other Divinity fans! (You must be able to pay for travel and accommodations.) ============================= This also includes: Kickstarter Potion + Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits, Dragon Level + Name the Undead + Alpha Access + Name a Pet + Write a Dialog + Name a Henchman + Combo Designer + Divinity Fan + Physical Signed Concept Art + Create an Item + Limited Edition Zandalor's Cards

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  • Pledge $2,500 or more
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    4 backers All gone!

    Release Party ============================= You think RPGs are epic? You clearly haven't joined a Larian Studios Release Party. This is your chance. You will be invited and expected to our Original Sin Release Party. Rest assured, anything that happens at the release party, stays at the release party. (You must be able to pay for travel and accommodations.) ============================== 1 of the 4 Statues ============================= There are many strange locations, people, creatures and things to find in Original Sin. For instance, you may stumble upon four magical statues. Four crazy, lying statues, that have been granting wishes and making everyone's life miserable. We haven't named them yet. If you hurry, one of them will carry the name of your choosing (within the boundaries of our game world). This name will be in the final game! ============================= This also includes: Kickstarter Potion + Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits, Dragon Level + Name the Undead + Alpha Access + Name a Pet + Write a Dialog + Name a Henchman + Combo Designer + Divinity Fan + Physical Signed Concept Art + Create an Item + Become an NPC + Fan Day + Limited Edition Zandalor's Cards

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  • Pledge $5,000 or more
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    0 backers Limited (2 left of 2)

    The Jailer ============================= In Original Sin, you have to watch your step: guards are watching your every move. Citizens react to your actions. If you misbehave (stealing, killing, vandalizing), you may well be thrown in jail. Accidently, we haven't named the jailers yet! For your contribution, you could become one of these jailers. Your jailer-name (created within the guidelines of our fantasy world) will be in the final game, and we'll also make them look like you (as close as we can). ============================= Limited Edition Bellegar's Dice ============================= A set of solid metal role playing dice in a limited edition Bellegar bag. (Physical reward.) ============================= Listed in the Credits, Divine level ============================= You will be listed in the credits at Divine level. These credits are also printed in the manual. ============================= This also includes: Kickstarter Potion + Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits, Divine level + Name the Undead + Alpha Access + Name a Pet + Write a Dialog + Name a Henchman + Combo Designer + Divinity Fan + Physical Signed Concept Art + Create an Item + Become an NPC + Fan Day + Release Party + Limited Edition Zandalor's Cards

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  • Pledge $10,000 or more
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    0 backers Limited (1 left of 1)

    Mysterious Stranger ============================= Early on in the game, the party can meet a mysterious stranger, whose fate seems intertwined with that of our heroes. His (or her) full story is yet unwritten. His (or her) name, well, a mystery. Work together with our design team to not only choose a name, but also to fill in his (or her) role. Is he on your side? What's the twist? Can (s)he be trusted? Fill in the details, design choices and consequences, and everyone playing Original Sin will be biting their nails when this story unfolds. ============================= This also includes: Kickstarter Potion + Signed Divinity Original Sin Kickstarter Box Copy with Printed Manual, Soundtrack CD and Cloth Map + Divinity Original Sin Digital Copy + Soundtrack Digital Download + Developer's Cut Digital (Documents and Videos) + Message in a Bottle + Beta Access + Listed in the Credits, Divine level + Name the Undead + Alpha Access + Name a Pet + Write a Dialog + Name a Henchman + Combo Designer + Divinity Fan + Physical Signed Concept Art + Create an Item + Limited Edition Bellegar's Dice + Become an NPC + Fan Day + Release Party + You're Invited! + Special Mention on Startup Screen + Limited Edition Zandalor's Cards + Extremely Limited Personalised Shield

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Funding period

- (30 days)