Kickstarter Update #26: Early Access Announced - 15th September!
You look around the tavern. It's getting crowded in here…
In one corner you see a dark-haired stranger, sharpening a blade. You've heard whispers about that one. They... Read more
Update #25: Character Creation, Stats & Larian On Tour!
You push open the door, rusted hinges groaning. As your eyes start to adjust, you can see shapes in the darkness. Shambling, hunched bodies, peering at dim screens and tapping... Read more
Update #24: PAX East results-- and beyond!
We’re almost over our jet lag and settling back to work after an awesome time with you guys at PAX. Thanks a million to those who came to say hi... Read more
Update #23: Larian Studios at PAX East!
It’s that time of year again! As the footsteps of marathoners fade, Boston welcomes thousands of PAX-goers into its loving arms -- us among them!
Check out some footage from... Read more
VR mode for Divinity: Original Sin - Enhanced Edition released!
Before we get into the day’s announcements, we’d like to take a moment to reflect on the recent terror attacks in Brussels, a city not terribly far from our office... Read more
Update #21: Divinity: Original Sin 2 Music and Vote for the Second Skill Tier!
You may have been wondering what we’ve been up to since our last update, but wonder no more! We’re back with a very exciting announcement for you today,... Read more
Update #20: A Kickstarter retrospective; vote for a Skill Tier!
Seasons greetings to our favourite 42,713 people! As 2015 is winding down, production on D:OS2 is winding up and nearly the entire team is going full force creating our next... Read more
Update #19: RELEASE DAY! Get your copy of Divinity: Original Sin - Enhanced Edition!
It’s been over a year in the making, but it's been worth it. Today, we are very proud to deliver to you Divinity: Original Sin - Enhanced Edition!
Check out... Read more
Update #18: Countdown to Divinity: Original Sin - Enhanced Edition!
Not only do we have our hands full plotting and scheming for Divinity: Original Sin 2, we’ve also been putting the final final touches on Divinity: Original... Read more
Update #17: Thank You!
That's a Wrap!
After 35 days, 42,713 backers, over 19,000 comments, and a whopping final total of $2,032,434 (plus an estimated $43,000 from Paypal), the Kickstarter campaign for Divinity: Original... Read more
Update #16: Last Chance!
T-Minus Three Hours!
This is it, your very last chance to pledge to the campaign before it ends! If you’ve been holding back until now, then your time has come. Larian... Read more
Update #15: The Final Dash Towards GM Mode!
This is it -- we’re into the final 24 hours of what has been an absolutely incredible Kickstarter Campaign. It's been a wonderful experience for all of us, but we're... Read more
Update #14: The finish line is in sight! With two days to go, we’ve still got a lot in store...
We’re coming up to the end of our Kickstarter, and Swen has just finished his last conference of the campaign. If you were lucky enough to be at TwitchCon,... Read more
Update #13: BREAKING NEWS: Chris Avellone to work on D:OS2!
You asked for him; you got him!
He’s a legend among RPG fans, with some of the most impressive credentials in the world of games writing… and now he’s agreed... Read more
Update #12: Explaining the Enhanced in Enhanced Edition
We'd like to focus today's update on Divinity: Original Sin Enhanced Edition. During yesterday's AMA on Reddit many people wanted to know when the Enhanced Edition is shipping,... Read more
Update #11: Meet the Quebec Team, Our Reddit AMA, TwitchCon, and Single Player!
Où est Swen?
Today's update is brought to you not from our Black Gated home base in Gent, Belgium, but from our brand-new studio in Quebec City, Canada. Thrown straight... Read more
Update #10- Into the Hall of Echoes; PayPal launched; reddit AMA next week!
The Land of the Dead: Unleashed
We are very excited to announce that, thanks to your contributions, the legendary Hall of Echoes will be a prominent location in Divinity: Original... Read more
Update #9- Meet the Writers! Meet the mystery patron! Reddit Ask Us Anything! Twitch stream today!
Production on Divinity: Original Sin 2is chugging merrily along and in particular, we’ve been hard at work developing the world and origin stories of the characters you’ll get to... Read more
Update #8- Day of the Dwarves
They’re hardy. They’re proud. Their history is long, and their beards are luscious.
Except KingArt's The Dwarves, of course. THEY’RE shrimpy, yellow-bellied milk-sippers with egos bigger than their bullocks!
We're... Read more
Update 7: Stretch goal unlocked... and new stretch goals announced!
A pledge from a mysterious Divine Noble backer has pushed us up to the line for the $1,350,000 stretch goal, so as of today we've unlocked the Pick A Skill... Read more
Update #6: Get the lay of the land, ask the team, and get your add-ons. DevLine tomorrow!
Hello again, fair backers and friends! We come to you today eager to share all kinds of good news and to ask a few questions, too.
First, we'll delve into... Read more
Update #5: Life after death, unlocked! Devline!
It's celebration time, so grab a glass of hemlock tea and hie yourself to the nearest graveyard. You smashed through the next stretch goal, and now it's official: the Undead... Read more
Meet the Lizards
Hey everybody! Thanks for your patience - things have been moving so fast, we can barely keep up, but we're finally back from PAX and ready to hit you with... Read more
One Million Dollars!
By the Seven! It’s crazy enough that we blasted through our original goal of $500,000 in just 12 hours, but now we’ve hit $1,000,000 on just Day 5? Unbelievable!... Read more
Update 2: Stretch Goals! New tiers! Behind the scenes of a PR tour!
It is that glorious time of the year -or in this case: day!- when our project is fully funded and we can start sharing some exciting new stretch goals... Read more
Funded by people with good taste!
Look at that!
You are all amazing!
Who would’ve predicted that a pitch built around adding extra dialog options & origin stories to a complex RPG would be capable... Read more